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Ultima: Aiera

an Ultima Project archive site

Pentagram

pyros.png

Produced by: Pentagram Team
Website: Pentagram
Releases:
* Windows Binary
* OS X Universal Binary
* Mac libPNG Libraries
* Source Code
* Nokia 770/M800 - Program
* Nokia 770/M800 - libSDL
* Nokia 770/M800 - INI file

Pentagram Map Viewer
* Pentagram Map Viewer
* Source Code

What initially began as a map viewer for has evolved into a full-on cross-platform engine remake in the spirit of . Although no official demo has yet been released, there are up-to-date releases of source code available, as well as and OS X Universal binaries.

The best aspect of this is that runs very smoothly and without an intense CPU load, unlike when Ultima 8 is run under .

 
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12 Responses to “Pentagram”

  1. Ultima: Aiera » This has been a busy week for the remakes! Says:

    [...] has released new snapshots for both Windows and Mac OS X, and I have uploaded these to the Pentagram entry here on the site. Changes with this latest snapshot include some changes to the pathfinder code to [...]

  2. Ultima: Aiera » Redemption development diary, U5 for TI screenshots, Project Britannia changes Says:

    [...] A new snapshot of Pentagram was released on September 21st. It can now be downloaded through the project’s entry here at Aiera. [...]

  3. Ultima: Aiera » Letters, oh, we get letters! Says:

    [...] Ultima 8 - a port of Pentagram [...]

  4. Ultima: Aiera » Redemption development diary, U5 for TI screenshots, Project Britannia changes Says:

    [...] The Pentagram team have released a new Windows snapshot of their project this month. I’ve made it available for download through the project entry here at Aiera. [...]

  5. Magfuse Says:

    Do you think it will be possible to port Pentagram to the Nintendo DS? There is a 4Mb ram limit. It would be nice to use this engine with the touch screen of the DS. Thanks for this great project. U8 is one of my favorite games.
    -Magfuse

  6. Withstand the Fury Dragon Says:

    Beats me whether or not it’s possible — I don’t see why it WOULDN’T be, but then again I’m not the one to ask. I’ll see if I can contact the developers for you, and maybe they’ll know.

    Is there perhaps a chance you can provide some information on programming in the Nintendo DS environment? API documentation or something?

  7. Ultima: Aiera » Lazarus German translation coming; U5 for TI calculators nearing completion; Lost Sosaria forums; ACK v2.3 released Says:

    [...] They have also released new Windows and Mac snapshots, both of which can be downloaded through the project entry here at Aiera. [...]

  8. Magfuse Says:

    There is a library for Nintendo DS programming call libnds heres a link…
    http://en.wikipedia.org/wiki/Libnds

    Theres another one which uses libnds called PaLib it makes somethings easier. We would need to scale or crop the resolution down to 256 x 192 if we are using just one screen. Theres a top and bottom one but I think it would be cool to use the bottom screen since thats the touchpad.

    Libnds comes with DevKitPro which includes an ARM assembler and a C/C++ compiler basically everything you need to program for the NDS.

  9. Withstand the Fury Dragon Says:

    Interesting find. I’ll forward that to the Pentagram team, perhaps, and see what they say about it.

  10. Ultima: Aiera » New Year’s News Says:

    [...] version of the Windows snapshot had been uploaded on January 1st. This can now be downloaded from the project entry here at [...]

  11. Alex P Says:

    I’m having a little trouble installing Pentagram on my Mac - probably because I am new to it. I can up until the point where it asks me to move the game data in directory name ultima8, or to alter pentagram.ini - what game data is it referring to? I’ve tried creating a folder with the name ultima8 and placing the pentagram folder and the pentagram.ini into it, but neither seems to work, so I’m obviously missing something. Care to enlighten me?

  12. Withstand the Fury Dragon Says:

    At risk of seeming patronizing, I have to ask the obvious question to begin with: do you have the game data files for the original Ultima 8 (that is, do you have Ultima 8 either on diskette or CD)?

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