Ultima 5 Technical Information
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Produced by: Nodling Dragon
Website: Ultima Tech Info and Patches
Releases:
* U5 Game File Formats (16.2 KiB, 1,371 hits)
* U5 C64 Game File Formats (9.9 KiB, 1,210 hits)
* U5 Sharp x86000 Game File Formats (4.6 KiB, 1,120 hits)
* U5 Savegame File Format (33.1 KiB, 1,434 hits)
* U5 EGA Driver Information (1.9 KiB, 1,149 hits)
A comprehensive collection of technical information from Nodling Dragon concerning the Ultima 5 game data files. It includes a description of the PC version of the game’s file formats, and a description of the file formats from the Commodore 64 version as well. It also includes a description of the file formats from the Sharp X86000, an incomplete description of the EGA driver that the game uses, and a description of the PC version’s savegame format.
This is an awesome resource for Ultima 5 reverse engineering information. I have read these documents over and over, and have found them an invaluable resource. *HUGE* kudos to Nodling Dragon!
Unfortunately it is not quite complete. The town map structure is not detailed, nor is there an explanation of how the conversation scripts work. The dungeon files are not discussed either, and some of the flag bits for the NPCs and townes are not detailed.