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<channel>
	<title>Ultima Aiera &#187; Ultima 7</title>
	<atom:link href="http://www.ultimaaiera.com/tag/ultima-7/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ultimaaiera.com</link>
	<description>The candles burn out for you; I am free</description>
	<lastBuildDate>Sat, 04 Sep 2010 03:01:34 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Added: Ultimate Action RPG Maker</title>
		<link>http://www.ultimaaiera.com/blog/added-ultimate-action-rpg-maker/</link>
		<comments>http://www.ultimaaiera.com/blog/added-ultimate-action-rpg-maker/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 20:16:59 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1634</guid>
		<description><![CDATA[<p>In his latest news post, <b><a href="http://gigi.nullneuron.net/ultima/news.php?day=29&#038;month=08&#038;year=2010">Dino</a></b> mentioned <b><a href="http://www.ultimaaiera.com/beyond-ultima/spin-offs/ultimate-action-rpg-maker/">this interesting-looking new project</a></b>, which aims to craft an <a href="http://www.ultimaaiera.com/tag/rpg/" rel="tag">RPG</a> maker that features <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a>-ish graphics and no need for <a href="http://www.ultimaaiera.com/tag/programming/" rel="tag">programming</a> skill.</p>
<p>It seemed worth a project entry.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/added-ultimate-action-rpg-maker/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Ultimate Action RPG Maker</title>
		<link>http://www.ultimaaiera.com/beyond-ultima/spin-offs/ultimate-action-rpg-maker/</link>
		<comments>http://www.ultimaaiera.com/beyond-ultima/spin-offs/ultimate-action-rpg-maker/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 19:54:40 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Engines]]></category>
		<category><![CDATA[Spin-offs]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[scripting]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1632</guid>
		<description><![CDATA[<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/37972721@N03/4948763183"><img class="flickr small" title="Ultimate Action RPG Maker" alt="Ultimate Action RPG Maker" src="http://farm5.static.flickr.com/4138/4948763183_ae2af5f20a_m.jpg" /></a></div>
					<br />
<b>Produced by:</b> Fahed &#8220;Foody&#8221; Al Daye<br />
<b>Website:</b> <b><a href="http://www.indiedb.com/members/foody/blogs">Foody&#8217;s Blog</a></b> at Indie DB</p>
<p>Though it has yet to produce any releases, this interesting-looking <a href="http://www.ultimaaiera.com/tag/rpg/" rel="tag">RPG</a> maker software, presently under development, was <strong><a href="http://exult.sourceforge.net/forum/read.php?f=1&#038;i=338635&#038;t=338635">announced on a short-lived thread</a></strong> in the <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> forums, and is obviously quite heavily influenced by <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a> (indeed, it would appear to be using a colour-shifted version of the golden doors from <a href="http://www.ultimaaiera.com/tag/serpent-isle/" rel="tag">Serpent Isle</a> as its door graphics in the screenshot above).</p>
<p>Foody&#8217;s desire is to create an RPG maker that requires no <a href="http://www.ultimaaiera.com/tag/programming/" rel="tag">programming</a> knowledge on the part of the user, which suggests (to me, at least) that he will be coding all manner of wizards to assist with <a href="http://www.ultimaaiera.com/tag/scripting/" rel="tag">scripting</a> events, encounters, and what-have-you.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/beyond-ultima/spin-offs/ultimate-action-rpg-maker/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Re-restored: Ultima VII Mod</title>
		<link>http://www.ultimaaiera.com/blog/re-restored-ultima-vii-mod/</link>
		<comments>http://www.ultimaaiera.com/blog/re-restored-ultima-vii-mod/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 17:10:35 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1565</guid>
		<description><![CDATA[<p>Thanks to Matthew Johnston, <b><a href="http://www.ultimaaiera.com/beyond-ultima/spin-offs/ultima-vii-mod/">the download archive for this interesting Ultima-inspired tale</a></b> is no longer corrupt.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/re-restored-ultima-vii-mod/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Restored: Ultima VII Mod</title>
		<link>http://www.ultimaaiera.com/blog/restored-ultima-vii-mod/</link>
		<comments>http://www.ultimaaiera.com/blog/restored-ultima-vii-mod/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 18:33:08 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1528</guid>
		<description><![CDATA[<p>Matthew Johnston&#8217;s <b><a href="http://www.ultimaaiera.com/beyond-ultima/spin-offs/ultima-vii-mod/">total conversion for Exult</a></b> is once again available for download.</p>
<p>And with that, I&#8217;m out sick for the rest of the day.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/restored-ultima-vii-mod/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Syndicate&#8217; might be making a comeback</title>
		<link>http://www.ultimaaiera.com/blog/syndicate-might-be-making-a-comeback/</link>
		<comments>http://www.ultimaaiera.com/blog/syndicate-might-be-making-a-comeback/#comments</comments>
		<pubDate>Thu, 05 Aug 2010 18:53:16 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Sean Cooper]]></category>
		<category><![CDATA[Starbreeze Studios]]></category>
		<category><![CDATA[Syndicate]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 8]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1492</guid>
		<description><![CDATA[<p>I was always a big fan of <em><a href="http://www.ultimaaiera.com/tag/syndicate/" rel="tag">Syndicate</a></em> when I was a kid; I spent countless hours in front of my friend Tiago&#8217;s <a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> LCIII laying into mercenaries (and sometimes civilians&#8230;who am I kidding?) with the Gauss Gun.</p>
<div class="wp-caption aligncenter" style="width: 540px"><a href="http://www.joystiq.com/2010/08/04/more-trademark-registrations-indicate-syndicate-return/"><img src='http://www.ultimaaiera.com/wp-content/gallery/news-images/syndicate-original-screen-530px.jpg' alt='syndicate-original-screen-530px' class='ngg-singlepic ngg-center' /></a><p class="wp-caption-text">The isometric world of Syndicate.</p></div>
<p>So you can imagine that <b><a href="http://www.joystiq.com/2010/08/04/more-trademark-registrations-indicate-syndicate-return/">this news caught my eye</a></b>:</p>
<blockquote><p>A modern update of isometric cyborg sim <em>Syndicate </em>is presumed to be the surviving half of a planned two-game collaboration between <a href="http://www.ultimaaiera.com/tag/ea/" rel="tag">EA</a> and <a href="http://www.ultimaaiera.com/tag/starbreeze-studios/" rel="tag">Starbreeze Studios</a>. As noted by Superannuation, EA filed three new “Syndicate” trademark registrations in August concerning “video game software,” “electronic computer games” and, in one case, “collectable toy figures.”</p>
<p>Rumors of a new <em>Syndicate </em>sprang up over a year ago, and a document from the U.S. Copyright Office recently linked the <em>Syndicate </em>name to both EA and <em>Chronicles of Riddick</em> developer Starbreeze Studios. While the publisher has never made an official announcement, original Syndicate designer <a href="http://www.ultimaaiera.com/tag/sean-cooper/" rel="tag">Sean Cooper</a> stated in June 2009 that several “misguided” attempts to revisit the sci-fi franchise had been made since it debuted in the early 90s.</p></blockquote>
<p><em>Syndicate</em> isn&#8217;t particularly related to <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> in any meaningful sense, though it did boast an isometric game engine that would be instantly familiar to any fan of <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a> or <a href="http://www.ultimaaiera.com/tag/ultima-8/" rel="tag">Ultima 8</a>. The linear, mission-based storyline was far from an Ultima-like <a href="http://www.ultimaaiera.com/tag/rpg/" rel="tag">RPG</a> experience (indeed, I don&#8217;t think you could classify <em>Syndicate</em> as an RPG, at least not one in the same category as Ultima), although the squad controls were somewhat tighter than even those offered by <a href="http://www.ultimaaiera.com/tag/ultima-6/" rel="tag">Ultima 6</a>.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/syndicate-might-be-making-a-comeback/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Return to the Serpent Isle</title>
		<link>http://www.ultimaaiera.com/beyond-ultima/spin-offs/return-to-the-serpent-isle-2/</link>
		<comments>http://www.ultimaaiera.com/beyond-ultima/spin-offs/return-to-the-serpent-isle-2/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 20:02:54 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Inspired Works]]></category>
		<category><![CDATA[Spin-offs]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[NWN2]]></category>
		<category><![CDATA[Return to the Serpent Isle]]></category>
		<category><![CDATA[Sergorn Dragon]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1454</guid>
		<description><![CDATA[<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/37972721@N03/4844647066"><img class="flickr small" title="Return to the Serpent Isle" alt="Return to the Serpent Isle" src="http://farm5.static.flickr.com/4091/4844647066_9ccddbd78f_m.jpg" /></a></div>
					<br />
<b>Produced by:</b> Team Return<br />
<b>Website:</b> <b><a href="http://www.ultima-return.com">Return to the Serpent Isle</a></b><br />
<b>Forum:</b> <b><a href="http://www.ultima-return.com/forum/">Return Forums</a></b></p>
<p>Led by <a href="http://www.ultimaaiera.com/tag/sergorn-dragon/" rel="tag">Sergorn Dragon</a>, <a href="http://www.ultimaaiera.com/tag/return-to-the-serpent-isle/" rel="tag">Return to the Serpent Isle</a> is a &#8220;fan-made game based upon the legendary <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> series and&#8230;crafted with the use of the <a href="http://www.ultimaaiera.com/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a> engine.&#8221; It intends &#8220;to follow in and uphold the tradition of the Ultima series, it will lead the players to revisit the Serpent Isle which first had been introduced in Ultima VII Part Two,&#8221; <a href="http://www.ultimaaiera.com/tag/serpent-isle/" rel="tag">Serpent Isle</a>.</p>
<p>This ambitious effort isn&#8217;t a remake, but is in fact a completely new story set in the Ultima universe, and will tell a completely new tale set in a post-holocaust Serpent Isle. Several familiar faces from the second part of <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a> will be making a return in the game, though many new characters will also feature in it.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/beyond-ultima/spin-offs/return-to-the-serpent-isle-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Added: Exalted Crown</title>
		<link>http://www.ultimaaiera.com/blog/added-exalted-crown/</link>
		<comments>http://www.ultimaaiera.com/blog/added-exalted-crown/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 17:40:29 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[Singapore]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1387</guid>
		<description><![CDATA[<p>I&#8217;ve just added a <b><a href="http://www.ultimaaiera.com/ultima7/ultima-7-exalted-crown/">project entry</a></b> for a very promising-looking <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a> remake using the <a href="http://www.ultimaaiera.com/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a> engine. As yet, the team has only released screenshots of their work, and in truth they may never release more than that since the remake was part of a game design course offered at a college in <a href="http://www.ultimaaiera.com/tag/singapore/" rel="tag">Singapore</a>.</p>
<p>Still, in the hope that they&#8217;ll push something out the door in the next little while, I&#8217;ve added Team Exalted Crown&#8217;s offering to <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>; check thou it out!</p>
<p>(<b><a href="http://gigi.nullneuron.net/ultima">hat tip</a></b>)</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/added-exalted-crown/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ultima 7: Exalted Crown</title>
		<link>http://www.ultimaaiera.com/ultima7/ultima-7-exalted-crown/</link>
		<comments>http://www.ultimaaiera.com/ultima7/ultima-7-exalted-crown/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 17:36:09 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[U7 Remakes]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[Singapore]]></category>
		<category><![CDATA[The Black Gate]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1384</guid>
		<description><![CDATA[<p>						<div class="flickr-gallery image left"><a href="http://www.flickr.com/photos/37972721@N03/4835091314"><img class="flickr small" title="Exalted Crown" alt="Exalted Crown" src="http://farm5.static.flickr.com/4108/4835091314_e4e843a017_m.jpg" /></a></div>
					<br />
<b>Produced by:</b> Team Exalted Crown<br />
<b>Website:</b> <b><a href="http://gamingtp.wordpress.com/2009/10/19/team-exalted-crown-an-ultima-7-recreation/">Gaming @TP</a></b></p>
<p>This is (was?) a promising-looking remake of at least the first part of <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a>: <a href="http://www.ultimaaiera.com/tag/the-black-gate/" rel="tag">The Black Gate</a>, produced as part of a game design course offered at <strong><a href="http://go2.wordpress.com/?id=725X1342&#038;site=gamingtp.wordpress.com&#038;url=http%3A%2F%2Fwww.tp.edu.sg%2F&#038;sref=http%3A%2F%2Fgamingtp.wordpress.com%2Fabout%2F">Temasek Polytechnic</a></strong> in <a href="http://www.ultimaaiera.com/tag/singapore/" rel="tag">Singapore</a>.</p>
<p>The challenge of porting a <a href="http://www.ultimaaiera.com/tag/2d/" rel="tag">2D</a> game of Ultima 7&#8242;s caliber &#8212; including its interactivity and living, breathing world &#8212; into a <a href="http://www.ultimaaiera.com/tag/3d/" rel="tag">3D</a> engine (<a href="http://www.ultimaaiera.com/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a>, in this case) with a much more static world (at least by default) would make for an excellent primer in game design, and it&#8217;s just a pity that as yet the team has not released its work into the wild.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/ultima7/ultima-7-exalted-crown/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Ugh&#8230;or maybe not&#8230;</title>
		<link>http://www.ultimaaiera.com/blog/ugh-or-maybe-not/</link>
		<comments>http://www.ultimaaiera.com/blog/ugh-or-maybe-not/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 03:54:57 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Alberta]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[Fort McMurray]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Ultima 7]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=1021</guid>
		<description><![CDATA[<p>Well, that sucks.</p>
<p>I&#8217;d hoped this trip afield would provide me with at least a few opportunities to update the site, but it would appear that I failed to factor three things into my plan:</p>
<ol>
<li>My own tenacity when attempting to overcome a problem and the associated tendency to lose all track of time when researching said problem</li>
<li>The vagaries and frustrations of attempting to debug C++ code with the Mark One Eyeball</li>
<li>The utterly craptastic wireless <a href="http://www.ultimaaiera.com/tag/internet/" rel="tag">Internet</a> access at this here hotel</li>
</ol>
<p>So I&#8217;ve only managed to get about half of the <b><a href="http://www.ultimaaiera.com/category/ultima7/">Ultima 7 files</a></b> restored as a result. This is&#8230;er&#8230;quite far from what I&#8217;d hoped would be the case. Still, it&#8217;s some progress. I&#8217;m closing in on completion, little by little.</p>
<p>So&#8230;apologies for getting behind. I&#8217;ll see about getting the news postings up to date, at least; it&#8217;s month-end, which means a couple of projects will probably be publishing news of some kind.</p>
<p><b>Update:</b> Okay, the Ultima 7 files are fully restored. I&#8217;ve just learned, by the way, that I will have to return to the place I&#8217;m in at the moment &#8212; <a href="http://www.ultimaaiera.com/tag/fort-mcmurray/" rel="tag">Fort McMurray</a>, <a href="http://www.ultimaaiera.com/tag/alberta/" rel="tag">Alberta</a> &#8212; on or about the 12th of this month. Barring a sudden onset of <em>Mass Effect 2</em> addiction, I hope to put at least some of my &#8220;off work&#8221; time toward the site here. I don&#8217;t foresee getting as consumed by work on this next trip; the program is now in a functional state, and any further revisions will hopefully be minor, and straightforward, in nature.</p>
]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Let&#8217;s Play Ultima 6!</title>
		<link>http://www.ultimaaiera.com/blog/lets-play-ultima-6/</link>
		<comments>http://www.ultimaaiera.com/blog/lets-play-ultima-6/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 17:34:56 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[FM Towns]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima V: Lazarus]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=964</guid>
		<description><![CDATA[<p>First, it was <b><a href="http://www.ultimaaiera.com/blog/lets-play-ultima-7/">Ultima 7</a></b>. Then, it was <b><a href="http://www.ultimaaiera.com/blog/lets-play-ultima-5/">Lazarus</a></b>.</p>
<p>Now, the &#8220;Let&#8217;s Play Ultima&#8221; craze, which has slowly been making its way across <a href="http://www.ultimaaiera.com/tag/youtube/" rel="tag">YouTube</a> and across the series, has reached my personal favourite amongst the <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> titles. That&#8217;s right, Dragons&#8230;a young lady who goes by the handle <b>enirya</b> is <strong><a href="http://www.youtube.com/view_play_list?p=A1A9B1C9F84FB0A6">playing &#8212; and broadcasting &#8212; her way through Ultima 6</a></strong>.</p>
<p>And what&#8217;s more, she&#8217;s playing the <em>FM Towns version</em>.</p>
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<p>She&#8217;s only three episodes in at this point in time, but expect that number to grow.</p>
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