Rss Feed
Tweeter button
Facebook button
Technorati button
Reddit button
Myspace button
Linkedin button
Webonews button
Delicious button
Digg button
Flickr button
Stumbleupon button
Newsvine button
Youtube button

Posts Tagged ‘Ultima 6’

19
Feb

Let’s Play Ultima 6!

   Posted by: wtf_dragon    in Site News

First, it was Ultima 7. Then, it was Lazarus.

Now, the “Let’s Play Ultima” craze, which has slowly been making its way across and across the series, has reached my personal favourite amongst the titles. That’s right, Dragons…a young lady who goes by the handle enirya is playing — and broadcasting — her way through Ultima 6.

And what’s more, she’s playing the FM Towns version.

She’s only three episodes in at this point in time, but expect that number to grow.

Tags: , , , , ,

24
Jan

Ultima 6 Project Beta 2 Released

   Posted by: wtf_dragon    in Site News

That’s right: hot on the heels of their Milestone 8 (Beta 1) release, the U6 Project team have released their second beta, which features:

It is with much pleasure that we announce the release of the Beta 2 Release of Team Archon’s , for 1 ( and ). Some things to look forward to in this release:

  • Many bug fixes have been implemented since the Milestone 8 (Beta 1) release.
  • Weapon and armor restrictions have now been applied, by class.
  • The entire world is complete, and ready for players to explore.
  • All NPC’s are in place, and all the quests have been implemented.
  • Those players with proclivities to the dark side can now follow an “evil path”.
  • Hydras are now in game, and should pose a nasty surprise to unwary travelers.
  • Additional enhancements have been made to the map and journal systems, and the Compendium is now nearly complete.
  • Minor performance improvements have been implemented
  • It should be noted that anyone using a previous version will have to uninstall it prior to installing the Beta 2 Release, and start a new game.

While this is not the final release of the game, we feel that it is reasonably polished, enough for public consumption (read: scrutiny). We still expect that there will be some bugs, and are soliciting your help in finding them.

If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Beta 2 Release on the forums (http://www.projectbritannia.com/index.php).

To download the Beta 2 Release, go to the Project web site at: http://www.u6project.com/ where you can also check out profiles of the Project team members.

If you like what you see, and would like to contribute to this great game (and help us get it out faster), the team is looking for additional 2D artists to help with completing the portraits. And, of course, we’re always looking for play-testers to help us find and eliminate any remaining bugs. Contact any of the team members on the forums if you’d like to join the team.

You’re still here, good reader? Get thee to the Ultima 6 Project website and grab that download.

Or, you can grab it from the project entry here at Aiera.

Tags: , , , , ,

24
Jan

Ultima 6 Project – Archon

   Posted by: Withstand the Fury Dragon    in U6 Remakes, Ultima 6


Produced by: Team Archon
Website: The Ultima 6 Project
Releases:
* Milestone 1 (147.9 MiB, 42 hits)
* Milestone 2 (225.6 MiB, 43 hits)
* Milestone 3 (270.9 MiB, 44 hits)
* Milestone 4 (356.8 MiB, 41 hits)
* Milestone 5 (442.5 MiB, 42 hits)
* Milestone 6 (140.0 MiB, 48 hits)
* Milestone 6 Patch (3.2 MiB, 39 hits)
* Milestone 7 (713.7 MiB, 53 hits)
* Milestone 8 (Beta Release) (808.9 MiB, 46 hits)
* Ultima 6 Project Beta 2 (834.0 MiB, 154 hits)

Tools:
* Font Builder (619.0 KiB, 40 hits)
* Interface Designer (1.2 MiB, 38 hits)

Tech Demo:
* Tech Demo (36.8 MiB, 42 hits)

Another -based remake, this high-profile (and high-tech) project aims to re-create , adding many of the same features to the game that Lazarus added into : enhanced music, expanded storyline, new characters and additional side quests.

The project has been in the works for a number of years, but their development pace has seemed to surge ahead in the last year or so; they’ve achieved several milestone releases since first being posted to , each one adding vast amounts of additional functionality to the game.

Tags: , , , ,

5
Jan

To-do list for the site

   Posted by: Withstand the Fury Dragon    in Site News

Bumped again for my own purposes: there’s a few things left undone here.

reagents.jpg

This is mostly for my benefit, O Reader, as my memory is not what it once was (not that it was ever amounted to much to begin with) and a list of bases to cover will be highly beneficial at this stage of ’s re-development. A lot of the projects have advanced in their development arcs since the last update to the site, and I need to update the site files to reflect that.

So, at a glance, here’s what needs to get done:

  • Finish restoring old file categories and contentDONE!
  • Update the files for DONE!
  • Update files for Lazarus to v1.2. See if it’s possible to upload the mod in one chunk instead of 7 RAR segmentsDONE!
  • Get local copies of Milestone 1 and Milestone 2 of Archon onlineDONE!
  • Nodling Dragon’s website seems to have a number of useful downloads and utilities; get these onto Aiera if they are not alreadyDONE!
  • ZIO Interactive’s UW1 for seems to have a downloadable demo now; get thisFALSE ALARM!
  • Make sure the latest version of is available for downloadDONE!
  • Check to make sure that I have the latest downloadable files for on the siteDONE!
  • Get the files back onlineDONE!
  • Make sure I have the latest files for LOWDONE!
  • Make sure I have the latest files for DONE!
  • Get the latest downloads for , especially now that they have a OS X Universal binaryDONE!
  • Get the latest filesDONE!
  • Make sure I have the latest version of DONE!
  • seems to have a fair bit of downloadable media; see about getting hold of thisDONE!
  • Get the latest version of U6ODONE!
  • Make sure I have the latest version of U4 MultiplayerDONE!

That ought to keep my busy until the end of the week.

As I said, this is mostly for my benefit. However, O Reader, you are certainly welcome to look over the above list and take notice of anything in it which strikes you as being “news”; perhaps you, like myself, haven’t got the latest version of something yet. You can still make use of the old version of the site to find links to projects if they haven’t yet been ported to this new version of the site…go and do a little exploring!

Update: I thought of more to do:

  • Investigate the various mods and remakes (Legacy, Iris, etc.)DONE!
  • Check out the UO for NWN module
  • Investigate the Lands of Ultima hak paks on the NWVaultNOT WORTH THE EFFORT!
  • Investigate the UO map module on the NWVault

These are somewhat longer-term goals, and the immediate goals of getting Aiera back up to the level of its previous iteration remains the priority. But I think it would be neat to expand the site a bit, and these seem good avenues to approach to do that with.

Upper-date:

  • Download “offline” versions.DONE!
  • Update files (Sourceforge seems to be having issues at the moment) to version 0.93DONE!
  • Get 0.5.5 and ’s latest filesDONE!
  • BGKeyring for DONE!
  • Enhanced Graphics Mod for LazarusDONE!
  • Looking Up camera Mod for LazarusDONE!
  • Grail Quest’s Mods for LazarusDONE!
  • Bugfix & Mod collection for LazarusDONE!
  • Get newest installers
  • Check all links!
  • Check for updates to the utilities!
  • Identify dead projectsDONE!
  • Add again
 

Tags: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,

24
Dec

A Correction

   Posted by: wtf_dragon    in Site News

As The Bladed Dragon pointed out in the comments for this article, I was mistaken in a comment I made about Beh Lem, the recruitable gargoyle character in Ultima 6. Specifically, I forgot that Beh Lem was an immature winged gargoyle, rather than a wingless. Indeed, the very fact that he could be recruited should have been evidence enough of this, since wingless gargoyles are said to be incapable of speaking (as Sergorn Dragon recently reminded me) in Ultima 6.

So, uh, yeah…my bad. There’s no harm at all in assuming that Beh Lem, in the 200 intervening years between Ultima 6 and Ultima 7, would have “grown up” and sprouted wings. As I should darn well have known.

Now the only question is: what became of his pet lizard?

Tags: ,

6
Dec

Stuff I read in the Exult forums

   Posted by: wtf_dragon    in Site News

I sometimes forget to check the Exult forums for a few weeks at a time, which I really shouldn’t do. Forget, that is…shouldn’t forget. Like as not, those forums are the hub of much of the activity in the community; much more is discussed there than just .

Case(s) in point:

  • Eric Fry posted a note in a discussion there concerning , his apparently dormant attempt to create a multi-platform engine for . Apparently, he’s doing some behind the scenes work with the game logic at the moment; hopefully this turns into something more tangible in the none-too-distant future.
  • Then there’s this little announcement, concerning what appears to be a total conversion for …into Serpent Isle, circa the end of the Ophidian era. That’s right: someone wants to make a mod to tell the story of the War of Imbalance. And to be fair, it looks kinda promising, at its outset. Here’s hoping it’s able to keep its momentum!
  • Finally, someone is attempting to add Beh Lem as a recruitable companion in , and appears to be making a lot of progress. My only gripe is that he’s given Beh Lem wings; I may be a touch out of date on my Ultima lore, but I’m pretty sure this should not be.

See what I mean? Hub of activity!

I suppose I should create a project entry for the middle one.

Tags: , , , , ,

2
Dec

U6 Project Milestone 8 download should work now

   Posted by: wtf_dragon    in Site News

Apologies again for the delay! Please do check out the project entry for the download link.

Tags: ,

30
Nov

Ultima 6 Project Milestone 8 Relased!

   Posted by: wtf_dragon    in Site News

From the U6P team:

It is with much pleasure that we announce the release of Team Archon’s next milestone of the , Milestone 8 (M8) for 1 ( and ). This is the beta release for the project, which will be followed shortly by the 1.0 release. Some things to look forward to in this release:

  • The entire world is now complete, and ready for players to explore.
  • All NPC’s are in place, and all the quests have been implemented.
  • New weapons are available for the player to discover.
  • Tangle Vines are now in game, and should pose a nasty surprise to unwary travelers.
  • Enhancements have been made to the map and journal systems, and the Compendium is now available as part of the Journal.

This is not the final release of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Milestone 8 Release on the Project Britannia forums.

To download the M8 release, go to the Ultima 6 Project web site at: http://www.u6project.com/ where you can also check out profiles of the Project team members.

If you like what you see, and would like to contribute to this great game (and help us get it out faster), the team is looking for additional 2D artists to help with completing the portraits. And, of course, we’re always looking for play-testers to help us find and eliminate any bugs. Contact any of the team members on the forums if you’d like to join the team.

About The U6 Project

The Project was formed in 2001 by Sliding Dragon to develop a remake of Origin’s Ultima VI: The False Prophet with newer graphics and a more immersive engine. Soon assembled under the banner Archon, the team members, who hail from all over the globe, have set about recreating the world of Britannia, adding an enhanced storyline to bolster intraseries continuity and building on the Ultima legacy in a way that will please fans new and old.

I haven’t added the download to the project entry yet (that will happen tonight), but Team Archon were gracious enough to release the Milestone 8 download to me a bit early.

Sadly, something seems to have gone wrong with my upload of the project file. I’m working on getting a new download in place right now!

Apologies!

Update: Okay, I think the file DOWNLOADED successfully this time, which is good. But as I am currently in a hotel in Rock Springs, Wyoming, sharing an internet connection with God knows how many other people, the process of getting it UPLOADED has crossed from being a mere annoyance to a full-on pain in the ass. By which I mean: 5:35:22 remaining on the counter, with 1:55:29 elapsed already.

Painfully slow!

Anyhow, with nothing better to do on the site at the moment, I think I might take a stab at cleaning up the timeline. Which, I remind myself, still needs to have all the various remake projects included in it. Or at least the ones that make it to final release!

Tags: , , , ,