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Ultima: Aiera

an Ultima Project archive site

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A few old utilities

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I was going through the Ultima FTP Archive and noticed that there were a few things there which had not been added to Aiera, but which probably should have been added a goodly while ago. They’re mostly minor utilities, some over a decade old, but for posterity’s sake they have been included on the site here.

Just a minor update, especially coming on the heels of some fairly major ones (below). But hey — I aim to please!

Also, a frothy mug of ale to Ole Petter Ingebrigsen for bringing it to my attention that the ZIP-archive download for the Ultima 4 character editor (a different one, not the one mentioned above) was apparently corrupted. This error has been corrected.

* this also works, apparently, for (thanks Paulon)

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Ultima 1,3,4 & 5 Cheat

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Releases:
* Ultima 1,3,4 & 5 Cheat (19.18 KB)

A cheat program that can be used for through to (but not, according to its name, for ).

 
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Updates following the May Long Weekend

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There have been a few minor updates made around the remake community in the past week or so.

Ultima III for Mac

I must have not noticed this before, but LairWare have a forum up for their port of .

Ultima 6 Project

Zephyr let slip in the project forum that the team are currently play-testing Milestone 3.

Exult

The latest build of Exult 1.4 was released last week, and features some minor bug corrections in monster usecode, and reading text. It also now allows setting a z-coordinate in teleport eggs. The Exult entry here at the site has this new build available for download.

Pentagram

A new Windows build of Pentagram was released two days ago. The Pentagram entry at Aiera has this available for download.

Project Britannia

Two of Project Britannia’s core files have been updated. “Hit feedback” textures have been added to britannia_art.dsres all the way down to -100 HP, and a number of updates and corrections have been made to the mob generator, maps, banter system, sextant, and combat system in britannia_logic.dsres. Both files can be downloaded from the entry here at the site.

Ultima Tileset viewer and Assembly Code

Tim Carlsen alerted me to online versions of Michael Maggio’s collection of assembly-language extracts for Ultima 2, Ultima 3, and Ultima 5. Mike has also put together a Linux-only tileset viewer for (presumably for the earlier games that used tiled graphics) which he has called Diligence.

Update: xu4

The Windows snapshot for xu4 was updated recently, and Gruck brought this to my attention in the comments for this posting. I have expanded and updated the versions of this remake available for download through Aiera, as I had previously not included Zaurus, BeOS, or Dreamcast ports of the game for download.

Also, I’m adjusting my update policy for project entries at the site here. Now when I update a file for a project entry, that project entry’s “post date” is going to get set to the current date, thus percolating active projects to the top of their respective categories. I think this will be a bit more convenient for most of ’s visitors.

:) WtFD

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Ultima 2 Assembly

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Produced by: Michael C. Maggio
Website: Mike Maggio’s Digital Portfolio
Releases:
* U2 Assembly (1.18 MB)

A dump of the for ’s main executable file.

 
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Ultima 2 Mapper

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Produced by: Ultra-Mind Dragon
Releases:
* Ultima 2 Mapper (11.15 KB)

A simple utility for , this program may prove valuable to you if you’re trying to economize on the amount of that you use in the game. It shows the maps of the three major towers, as well as the dungeons, in the game.

 
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