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	<title>Ultima: Aiera &#187; Texas Instruments</title>
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		<title>Ultima Songbook; U6 Project dev tools released; Iris and Exult updated</title>
		<link>http://www.ultimaaiera.com/blog/ultima-songbook-u6-project-dev-tools-released-iris-and-exult-updated/</link>
		<comments>http://www.ultimaaiera.com/blog/ultima-songbook-u6-project-dev-tools-released-iris-and-exult-updated/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 20:54:12 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Akalabeth]]></category>
		<category><![CDATA[Aklabeth]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Exult Studio]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Pocket PC]]></category>
		<category><![CDATA[PocketPC]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[The Black Gate]]></category>
		<category><![CDATA[translation]]></category>
		<category><![CDATA[Ultima 4]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[Ultima Underworld]]></category>
		<category><![CDATA[Ultima: Iris]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=316</guid>
		<description><![CDATA[<p>I see that <a href="http://gigi.nullneuron.net/ultima/">Dino&#8217;s Ultima Page</a> has posted some news concerning a couple of new file releases from different projects.  Notably, Ranman&#8217;s <a href="http://tifreakware.ath.cx/index.php?s=35e0eb6bf7fa21098ea2255f6fb67b1a&#038;showtopic=1308">Ultima V for TI Calculators</a> has released a beta version of that port for the TI-92 and V200 calculators.  This download has already been added to the <a href="http://www.ultimaaiera.com/ultima5/ultima-5-for-ti-calculators/">project entry</a> here at <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>.</p>
<p>Also, the full version of a <a href="http://david.dantoine.org/contenido/12/">patch translating Ultima 7 to Spanish</a> has been released.  Following up on this lead led me to translation patches for <a href="http://www.ultimaaiera.com/tag/serpent-isle/" rel="tag">Serpent Isle</a>, <a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a>, and <a href="http://www.ultimaaiera.com/tag/ultima-underworld/" rel="tag">Ultima Underworld</a> about which I had previously been unaware, and these have all been added to Aiera.</p>
<ul>
<li><a href="http://www.ultimaaiera.com/ultima7/ultima-7-spanish-translation/">Ultima 7 Spanish translation</a></li>
<li><a href="http://www.ultimaaiera.com/serpentisle/serpent-isle-spanish-translation/">Serpent Isle Spanish translation</a></li>
<li><a href="http://www.ultimaaiera.com/blog/ultima-underworld-spanish-translation/">Ultima Underworld Spanish translation</a></li>
<li><a href="http://www.ultimaaiera.com/ultima9/ultima-ix-spanish-translation/">Ultima 9 Spanish translation</a></li>
</ul>
<p>Additionally, <a href="http://www.projectbritannia.com/index.php?option=com_smf&#038;Itemid=98&#038;topic=345">the Ultima 6 Project Development Tools Package</a> has been released, which enables the user to edit and compile conversations, edit game objects, edit game logic, and provides a host of other functions as well.  It can be downloaded from the <a href="http://www.ultimaaiera.com/tag/project-britannia/" rel="tag">Project Britannia</a> website, or from the <a href="http://www.ultimaaiera.com/tag/ultima-6-project/" rel="tag">Ultima 6 Project</a> <a href="http://www.ultimaaiera.com/ultima6/ultima-6-project-archon/">entry here at Aiera</a>.</p>
<div align="center">* * *</div>
<p>Other Ultima-related news I found whilst wandering through the Internet today includes:</p>
<p><em>Aklabeth</em></p>
<p>The web home of this remake of <a href="http://www.ultimaaiera.com/tag/akalabeth/" rel="tag">Akalabeth</a> seems to be <a href=http://www.autismuk.freeserve.co.uk/">offline</a>.  I hope it&#8217;s just a temporary thing.</p>
<p><em>Ultima Underworld for Pocket PC</em></p>
<p>Conversely, this port of Ultima Underworld to the <a href="http://www.ultimaaiera.com/tag/pocketpc/" rel="tag">PocketPC</a> <a href="http://classic.pocketgear.com/software_detail.asp?id=4042">seems to be back online again</a>.  Nice to see.  That means that I get to move this project <a href="http://www.ultimaaiera.com/uw1/ultima-underworld-for-pocket-pc/">out of the cemetery</a>!</p>
<p><em>Exult</em></p>
<p>This port of <a href="http://www.ultimaaiera.com/tag/the-black-gate/" rel="tag">The Black Gate</a> and Serpent Isle to&#8230;well&#8230;pretty much every operating system one could dare to think of&#8230;<a href="http://exult.sourceforge.net">doesn&#8217;t look as though it&#8217;s been updated</a>, by its website.  But I noticed that the <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> and PocketPC snapshots were updated earlier this month, as was the snapshot for <a href="http://www.ultimaaiera.com/tag/exult-studio/" rel="tag">Exult Studio</a>.  All of these can be downloaded through <a href="http://www.ultimaaiera.com/ultima7/exult/">the project entry</a> here.  The chief modification seems to concern a bug with multiracial Avatars.</p>
<p><em>Ultima: Iris</em></p>
<p><a href="http://www.iris2.de">This 3D frontend for Ultima Online</a> has been updated recently, to build version 2365.  <a href="http://www.ultimaaiera.com/tag/linux/" rel="tag">Linux</a> and Windows source, and the Windows installer, can all be downloaded via <a href="http://www.ultimaaiera.com/ultima-online/ultima-iris/">the project entry</a> here, or at the project website.</p>
<div align="center">* * *</div>
<p>Finally, I was contacted by Yannick &#8220;Alcibiade&#8221; Kirschhoffer regarding a new piece of Ultima-related material he has produced.  I&#8217;ll let him explain it in his own words:</p>
<blockquote><p>I&#8217;ve been huge fan of the second Ultima trilogy. In 2003, I began work on writing guitar arrangements of most of this era&#8217;s music. I did the <a href="http://www.ultimaaiera.com/tag/ultima-6/" rel="tag">Ultima 6</a> score almost entirely, and some of U4 and U5 too. Then I compiled these in a songbook that I illustrated with artwork and quotes from the games.</p>
<p>It is available for download in PDF format at <a href="http://www.alcibiade.org">www.alcibiade.org</a></p></blockquote>
<p>This is a handy little creation, beautifully arranged and attractively compiled into one volume.  I&#8217;ve added a <a href="http://www.ultimaaiera.com/general-utilities/ultima-songbook/">project entry</a> for it under the category of &#8220;General Utility&#8221;, and it can be downloaded from there as well.</p>
<p>Well done, Yannick!</p>

]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/ultima-songbook-u6-project-dev-tools-released-iris-and-exult-updated/feed/</wfw:commentRss>
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		<item>
		<title>Ultima Underworld for Dungeon Keeper; U6P Milestone 5 available here</title>
		<link>http://www.ultimaaiera.com/blog/ultima-underworld-for-dungeon-keeper-u6p-milestone-5-available-here/</link>
		<comments>http://www.ultimaaiera.com/blog/ultima-underworld-for-dungeon-keeper-u6p-milestone-5-available-here/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 20:14:06 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[Dungeon Keeper]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[EUO]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Exult Studio]]></category>
		<category><![CDATA[Frankfurt]]></category>
		<category><![CDATA[Germany]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[The Black Gate]]></category>
		<category><![CDATA[Ultima 1]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[Ultima Underworld]]></category>
		<category><![CDATA[Wing Commander]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=308</guid>
		<description><![CDATA[<p>I was contacted a while back (an inexcusably long while back, as it happens &#8212; my apologies!) by <b>Zen</b>, who passed along a bit of an addon module for <a href="http://www.ultimaaiera.com/tag/dungeon-keeper/" rel="tag">Dungeon Keeper</a> based on the first level of the Abyss in <a href="http://www.ultimaaiera.com/tag/ultima-underworld/" rel="tag">Ultima Underworld</a>.</p>
<p>As Zen doesn&#8217;t have a website to host the project at for himself, he has made it available to the world via <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>, and I have (finally!!) created <a href="http://www.ultimaaiera.com/uw1/ultima-underworld-for-dungeon-keeper/">a project entry</a> for it.  Check thou it out, O Reader, if you&#8217;ve still got those Dungeon Keeper discs tucked away in a drawer or closet!</p>
<p>Also, I have added a download for the <a href="http://www.ultimaaiera.com/tag/ultima-6-project/" rel="tag">Ultima 6 Project</a>&#8217;s Milestone 5 release to <a href="http://www.ultimaaiera.com/ultima6/ultima-6-project-archon/">that project&#8217;s entry</a>, so if you haven&#8217;t grabbed it from somewhere else already, you can now get it here as well.</p>
<p><b>Also, other news</b>, courtesy of <a href="http://gigi.nullneuron.net/ultima">Dino&#8217;s Ultima Page</a>:</p>
<p><em>Ultima V: Lazarus</em></p>
<p>Cheerful Dragon has <a href="http://www.u5lazarus.org/forum/viewtopic.php?t=4697">released version 1.29 of his various mods and bugfixes</a> for this remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a></i>.  These can be downloaded either at the previous forum link, or via <a href="http://www.ultimaaiera.com/ultima5/ultima-5-lazarus/">the project entry</a> here at Aiera.</p>
<p><em>Seven Towers Exult Mods</em></p>
<p><a href="http://lfs.lfhost.com/seventowers/">Marzo</a> has released updates to his mods for <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a>, for both <a href="http://www.ultimaaiera.com/tag/the-black-gate/" rel="tag">The Black Gate</a> (Keyring) and <a href="http://www.ultimaaiera.com/tag/serpent-isle/" rel="tag">Serpent Isle</a> (Fixes).  The latest revisions of both can be downloaded through their respective project entries here at Aiera:</p>
<ul>
<li><a href="http://www.ultimaaiera.com/ultima7/black-gate-keyring/">Black Gate Keyring</a></li>
<li><a href="http://www.ultimaaiera.com/serpentisle/serpent-isle-fixes/">Serpent Isle Fixes</a></li>
</ul>
<p><em>Ultima: Iris</em></p>
<p>Apparently, <a href="http://www.iris2.de/index.php/Dev_Blog#Dusmania_10_-_Event_-_Iris2_-_1st_Place">the project&#8217;s developers took home first prize</a> at the Dusmania 10 hobby game development meeting in <a href="http://www.ultimaaiera.com/tag/frankfurt/" rel="tag">Frankfurt</a>, <a href="http://www.ultimaaiera.com/tag/germany/" rel="tag">Germany</a>.  Congrats!</p>
<p><em>Ultima 5 for TI Calculators</em></p>
<p><a href="http://tifreakware.ath.cx/index.php?s=35e0eb6bf7fa21098ea2255f6fb67b1a&#038;showtopic=1308">Ranman has released version 1.01</a> of his port of <i>Ultima 5</i> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> calculator.  The up-to-date download can be found via <a href="http://www.ultimaaiera.com/ultima5/ultima-5-for-ti-calculators/">the project entry</a> here.</p>
<p><em>Exult</em></p>
<p>This <i><a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a></i> remake has been updated recently &#8212; or, rather, the unstable 1.4 version has been updated, as has <a href="http://www.ultimaaiera.com/tag/exult-studio/" rel="tag">Exult Studio</a> and its accompanying tools.  <a href="http://exult.sourceforge.net/">The Exult team</a>&#8217;s plugins for GiMP have also been updated this month, and the whole mess of things can be downloaded via <a href="http://www.ultimaaiera.com/ultima7/exult/">the project entry</a> here.</p>
<p><em>EUO</em></p>
<p><a href="http://forums.swut.net/viewtopic.php?t=3237">This Ultima-inspired game</a> has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via <a href="http://www.ultimaaiera.com/spin-offs/euo/">the project entry</a> here at Aiera.</p>
<p><em>Ultima Restoration</em></p>
<p>This comprehensive multi-project has <a href="http://ultimarestoration.darkbb.com/ultima-i-the-first-age-of-darkness-f26/kilrathi-space-station-screenies-t44.htm">released screenshots of the Kilrathi space station</a> from their remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-1/" rel="tag">Ultima 1</a></i>.  With this completed, they now have all the cities, dungeons, and space stations fully mapped in the game &#8212; which, if I do say so myself, is damn good progress!</p>
<p>They&#8217;ve also added links to a good couple-dozen <a href="http://www.ultimaaiera.com/tag/neverwinter-nights/" rel="tag">Neverwinter Nights</a> modules that I&#8217;m going to have to sort through in short order, so&#8230;well, it&#8217;s nice to know in advance what I&#8217;ll be up to for at least part of next week.</p>
<div align="center">* * *</div>
<p>Also, the Wing Commander CIC team are <a href="http://www.wcnews.com/news/update/8825">attempting to back up what remains of the Origin Systems data library</a>.  They are looking for people with experience with this sort of thing, so if you&#8217;re one of those people who lives and breathes in backup tapes, you might want to check their project out.</p>
]]></description>
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		<item>
		<title>Ultima 5 for TI Calculators</title>
		<link>http://www.ultimaaiera.com/ultima5/ultima-5-for-ti-calculators/</link>
		<comments>http://www.ultimaaiera.com/ultima5/ultima-5-for-ti-calculators/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 17:54:03 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[U5 Remakes]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Texas Instruments]]></category>

		<guid isPermaLink="false">http://aiera.timeimmortal.net/ultima5/ultima-5-for-ti-calculators/</guid>
		<description><![CDATA[<div style="text-align:center; float: right"><div><img src="http://www.ultimaaiera.com/gallery/albums/userpics/10002/dungrooms.gif" alt="u5-ti-calc" title="u5-ti-calc"  class="cpg-image-normal"/></div></div><p><strong>Produced by:</strong> David Randall<br />
<strong>Website:</strong> <a href="http://z4.invisionfree.com/TIFreakware/index.php?showforum=71" target="_blank">Ultima 5 for TI Calculators</a><br />
<b>Releases:</b><br />
* Note: There is a file embedded within this post, please visit this post to download the file.<br />
* Note: There is a file embedded within this post, please visit this post to download the file.</p>
<p>An ambitious project to port <a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> 68K programmable calculators, this remake took a little over a year to reach completion, but as of June 2008 it is done and in open release.</p>
<p>This remake has many features, some new to Ultima 5 (e.g. not a part of the original title), which include:</p>
<ul>
<li>512 tiles, 11&#215;11 pixels and 4 colors. The original tiles were 16&#215;16 pixels and 16 colors.</li>
<li>2 world maps (each with a size of 256&#215;256 tiles)</li>
<li>32 multi level towns (each level size 32&#215;32 tiles)</li>
<li>8 multi level dungeons</li>
<li>about 150 NPC (non-playable characters) each NPC has a unique daily schedule and conversation script.</li>
<li>400 hours of game play(!!)</li>
</ul>
<div class="clearer">&nbsp;</div>]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/ultima5/ultima-5-for-ti-calculators/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Ultima V for TI Calculators has been released!</title>
		<link>http://www.ultimaaiera.com/blog/ultima-v-for-ti-calculators-has-been-released/</link>
		<comments>http://www.ultimaaiera.com/blog/ultima-v-for-ti-calculators-has-been-released/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 19:16:23 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[TI-89]]></category>
		<category><![CDATA[Ultima 5]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=300</guid>
		<description><![CDATA[<p>That&#8217;s right, folks &#8212; Ranman <a href="http://tifreakware.ath.cx/index.php?act=site">has finished his port of the classic Ultima 5 to the Texas Instruments TI-89 calculator</a>!</p>
<blockquote><p><b>Ultima V: Warriors of Destiny</p>
<p>Original by Lord British (Richard Garriott), Origin Systems, 1988<br />
Remake by Ranman (David Randall) May 2008</b></p>
<p>Prepare thyself for thy destiny:</p>
<p>After a century of relative peace, the Avatar of Virtue is summoned back to the medieval kingdom of Britannia to deal with a new threat: the usurper Lord Blackthorn, a formerly honorable nobleman who has been corrupted by strange new creatures called the Shadowlords. After the recent disappearance of the true king, Lord British, the realm has fallen under martial law. Blackthorn now rules the land by brutally enforcing the eight Virtues upon the people of Britannia &#8211; corrupting their meaning in the process. The Avatar must gather together his former companions, now made outlaws by Blackthorn&#8217;s regime, and venture forth to defeat the vile Shadowlords and recover the true king from the shadowy depths of the Underworld. (Synopsis written by Ian Scott Frazier, Ultima V: Lazarus)</p>
<p><b>Ultima V &#8211; Highlights:</b></p>
<p>- 400 hours of game play<br />
- classic turn based RPG<br />
- 26 menu driven commands<br />
- user commands up to 6 party members<br />
- 175 NPC (non-playable characters)<br />
- NPCs have detailed conversations scripts<br />
- NPCs have a unique daily schedules.<br />
- 512 tiles (11&#215;11 pixel, 4 level grayscale)<br />
- 2 world maps (each with a size of 256&#215;256 tiles)<br />
- 32 multi level towns (each level size 32&#215;32 tiles)<br />
- 8 dungeons each with 8 levels<br />
- 31 types of weapons<br />
- 7 types of armor<br />
- 5 types of shields<br />
- 5 types of helmets<br />
- 5 magic amulets<br />
- 3 magic rings<br />
- 8 magic potions<br />
- 8 magic scrolls<br />
- 8 reagents (reagents are used to mix magic spells)<br />
- 48 magic spells<br />
- food, keys, torches, &#038; gems<br />
- 24 additional items<br />
- Day and night algorithm<br />
- Light point source algorithm<br />
- Clear line of site algorithm</p>
<p><b>Ultima V &#8211; Memory requirements:</b></p>
<p>- RAM 160Kb required for game play<br />
- FLASH 270Kb required for game storage</p>
<p><b>Ultima V &#8211; Download:</b></p>
<p>- <a href="http://www.tifreakware.net/ranman/ccount/click.php?id=1">TI-89 and TI-89 Titanium version</a><br />
- TI-92+ and V200 version coming soon </p></blockquote>
<p>I&#8217;ll be sure to add a download for this project to <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a> as soon as possible, O Reader.  For now, go thou and play!</p>
<p><b>Update:</b> I have added the download to <a href="http://www.ultimaaiera.com/ultima5/ultima-5-for-ti-calculators/">the project entry</a> here at Aiera.</p>
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>EUO turns five; Iris releases a new build; numerous project snapshot updates</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/</link>
		<comments>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 19:28:53 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[EUO]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Exult Studio]]></category>
		<category><![CDATA[Exult Tools]]></category>
		<category><![CDATA[Jhelom]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Savage Empire]]></category>
		<category><![CDATA[Skara Brae]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 4]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[Ultima: Iris]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[xu4]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295</guid>
		<description><![CDATA[<p>Well, it&#8217;s been a little while since I posted an update pertaining to <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> projects, and I see that Petrell and Dino over at <a href="http://gigi.nullneuron.net/ultima/">Dino&#8217;s Ultima Page</a> have uncovered several juicy morsels of news.  To wit:</p>
<p><em>EUO</em></p>
<p><a href="http://swut.net/euo/news.html">This Ultima-like project</a> reached its fifth year just recently, and to celebrate the occasion they threw a number of bonuses and extra stuff into the game &#8212; experience bonuses, prizes &#038; giveaways, DM-hosted events, special in-game drinks (eggnog, for example), and even a few new bosses.</p>
<p>Also, a &#8220;Newbie Island&#8221; tutorial map has been added to the game to help new players ease in.</p>
<p><em>Ultima 6 Project</em></p>
<p>A new press release from this promising-looking <a href="http://www.u6project.com">remake of Ultima 6</a> has been <a href="http://www.rpgwatch.com/show/article?articleid=81&#038;ref=0&#038;id=36">released at RPGWatch</a>.  It has some details about new cities and places in the pending fifth milestone release (Nicodemus&#8217; keep, for example), and also informs us that the team is always in need of world builders, 3D modelers, artists, and musicians.</p>
<p>So, O Reader, if you fall into any of those categories, you might want to swing by the <a href="http://www.ultimaaiera.com/tag/ultima-6-project/" rel="tag">Ultima 6 Project</a> website and drop someone a line.</p>
<p>Additionally, project developer Nicodemus has posted <a href="http://www.projectbritannia.com/index.php?option=com_smf&#038;Itemid=98&#038;topic=271.0">another update to his worldbuilding Dev Diary</a> with some cool new screenshots of his work (<a href="http://www.ultimaaiera.com/tag/jhelom/" rel="tag">Jhelom</a> and <a href="http://www.ultimaaiera.com/tag/skara-brae/" rel="tag">Skara Brae</a>).</p>
<p><em>Ultima: Iris</em></p>
<p>A new build &#8212; build 2010 &#8212; of <a href="http://www.iris2.de/index.php/Main_Page">this 3D client</a> for <a href="http://www.ultimaaiera.com/tag/ultima-online/" rel="tag">Ultima Online</a> has been released.  It can be downloaded from the project&#8217;s homepage, or via <a href="http://www.ultimaaiera.com/ultima-online/ultima-iris/">the project entry</a> here at <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>.</p>
<p><em>xu4</em></p>
<p>A new snapshot of the <a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> version of <a href="http://xu4.sourceforge.net/">this Ultima 4 remake</a> is available for download either through the project website or via <a href="http://www.ultimaaiera.com/ultima4/xu4-ultima-4-recreated/">the project entry</a> here at Aiera.  A new <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> snapshot is also available.</p>
<p><em>Ultima V for TI Calculators</em></p>
<p>Ranman <a href="http://tifreakware.ath.cx/index.php?showforum=71">has posted additional news</a> about his project that has ported <a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> calculator.  He lets us know, firstly, about some special item capabilities that he as implemented.  Secondly, he talks about killing NPCs, lock picking, and guard behaviour &#8212; rather a &#8220;law and order&#8221; sort of post.</p>
<p>The project is still in beta testing.</p>
<div align="center">* * *</div>
<p>I also took a bit of a wander around the Ultima community myself, and noticed a few other odds and ends that the Reader might be interested in.</p>
<p><em>Savage Empire for Exult</em></p>
<p>Scythifuge is <a href="http://exult.sourceforge.net/forum/read.php?f=1&#038;i=140210&#038;t=140210">always looking for people to help out</a> with his ambitious goal of porting the <a href="http://www.ultimaaiera.com/tag/savage-empire/" rel="tag">Savage Empire</a> storyline into <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a>.</p>
<p><em>Exult</em></p>
<p>Speaking of <a href="http://exult.sourceforge.net">Exult</a>, I notice that the Windows snapshot of Exult 1.4 has been updated recently (April 14th), as have the snapshots for <a href="http://www.ultimaaiera.com/tag/exult-tools/" rel="tag">Exult Tools</a> and <a href="http://www.ultimaaiera.com/tag/exult-studio/" rel="tag">Exult Studio</a>.  These can be downloaded from the project website, and I have added them to <a href="http://www.ultimaaiera.com/ultima7/exult/">the project entry</a> here at Aiera.</p>
<p><em>Project Britannia</em></p>
<p>I noticed that the <b>britannia_art.dsres</b> and <b>britannia_logic.dsres</b> resource files for <a href="http://www.projectbritannia.com">this Ultima world framework</a> were updated at the beginning of April.  Changes since the previous revision include the addition of a new lockpick texture, a ferry, and two new light textures, as well as changes to melee attack logic, the lockpick&#8217;s shape, and a <a href="http://www.projectbritannia.com/wiki/index.php?n=Main.BritanniaLogicChangeLog">bunch of other things</a>.</p>
<p>The updated files can be downloaded from the <a href="http://www.ultimaaiera.com/tag/project-britannia/" rel="tag">Project Britannia</a> site, or via <a href="http://www.ultimaaiera.com/spin-offs/project-britannia/">the project entry</a> here at Aiera.</p>
<div align="center">* * *</div>
<p>Also, I&#8217;ve made a few minor changes to the site here.  For starters, I have added a module to the site sidebar to track the ten most downloaded files in the last 30 days.  Initially, I wasn&#8217;t going to clear the statistics for the download manager with any sort of frequency, but after a bunch of <a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a>-related downloads surged ahead (in some cases, to over 3,000 downloads!), it seemed reasonable to give some of the other files a chance to make the top spot.</p>
<p>So it&#8217;s there, and I won&#8217;t be putting a &#8220;top five&#8221; list onto news posts anymore.</p>
<p>And of course, there&#8217;s the <a href="http://www.ultimaaiera.com/gallery/">gallery and Ultima art repository</a>.  I do encourage any interested users to register a user account there and begin uploading any Ultima-related art they can find so that it can be preserved for posterity.  This includes scans of art from the manuals, which won&#8217;t be around forever.</p>
<p>Oh, and I&#8217;ve added another countdown to the sidebar.  Only 190 days (roughly &#8212; could change in either direction) until <a href="http://grace.timeimmortal.net">Grace</a> and I welcome our little one into the world!</p>

]]></description>
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		<title>Ultima V for TI nearing completion; Ultima 6 project updates; Ultima Legacy starts a new chapter</title>
		<link>http://www.ultimaaiera.com/blog/ultima-v-for-ti-nearing-completion-ultima-6-project-updates-ultima-legacy-starts-a-new-chapter/</link>
		<comments>http://www.ultimaaiera.com/blog/ultima-v-for-ti-nearing-completion-ultima-6-project-updates-ultima-legacy-starts-a-new-chapter/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 17:42:20 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Morrowind]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Redemption]]></category>
		<category><![CDATA[Ultima Legacy]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[UO]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/ultima-v-for-ti-nearing-completion-ultima-6-project-updates-ultima-legacy-starts-a-new-chapter/</guid>
		<description><![CDATA[<p>There&#8217;s been a fair bit of news in the Ultima community these last few days, and Petrell over at <a href="http://gigi.nullneuron.net/ultima/">Dino&#8217;s Ultima Page</a> has gotten the scoop on much of it.</p>
<p><em>Ultima V for TI Calculators</em></p>
<p>Ranman <a href="http://tifreakware.ath.cx/index.php?showtopic=1219">has announced</a> that his remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a></i> has reached its last major milestone, with only the end message and the addition of some weapons and special abilities left to be implemented.  Beta testing of the project will begin on Palm Sunday &#8212; March 16th, 2008.</p>
<p><b>Update:</b> Beta testing has begun.  If you were one of the people that signed up to test this project, <a href="http://tifreakware.ath.cx/index.php?showtopic=1222">the relevant forum topic is here</a>.</p>
<p><em>Ultima IX: Redemption</em></p>
<p>Although no new updates have been made to the <a href="http://cfkasper.de/ultima/">main website</a> of this <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i> remake, one of the developers &#8212; Sage &#8212; has posted new entries to his <a href="http://cfkasper.de/ultima/board/thread.php?threadid=1052">development diary</a>, while project leader Corv has leaked some <a href="http://cfkasper.de/ultima/board/board.php?boardid=42">screenshots of Paws and New Magincia</a> to a members-only area of the project&#8217;s discussion forums.</p>
<p><em>Ultima 6 Project</em></p>
<p>There has been lots of news from this exciting project (<i><a href="http://www.ultimaaiera.com/tag/ultima-6/" rel="tag">Ultima 6</a></i> was always my favourite <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a>).  Firstly, project leader Zephyr <a href="http://www.projectbritannia.com/index.php?option=com_content&#038;task=view&#038;id=47&#038;Itemid=2">gave an outline of the next milestone release</a> over at the <a href="http://www.ultimaaiera.com/tag/project-britannia/" rel="tag">Project Britannia</a> website:</p>
<blockquote><p>The U6 team is very much hard at work putting together their next release, which in terms of content will likely dwarf anything you have yet seen. No promises, but the intention is to get the entire overworld more or less completed, with most of it playable and accessible.</p></blockquote>
<p>They are also looking for world-builders with experience crafting dungeons in <a href="http://www.ultimaaiera.com/tag/dungeon-siege/" rel="tag">Dungeon Siege</a>.</p>
<p>Additionally, world-builder Nicodemus has posted a <a href="http://www.projectbritannia.com/index.php?option=com_smf&#038;Itemid=98&#038;topic=271">development diary</a> in which he discusses the work he&#8217;s been doing.  And just for fun, he&#8217;s thrown in five screenshots of Paws and Skara Brae.</p>
<p>Finally, over at the <a href="http://www.u6project.com/">main project website</a>, it has been announced that <a href="http://www.alexgonzales.com/">Alex Gonzales</a> has joined the team as a portrait/concept artist, and he&#8217;s released a new wallpaper for your desktop enjoyment.</p>
<div align="center">* * *</div>
<p>Now, what other news is out there?</p>
<p><em>Lost Sosaria</em></p>
<p>I have overhauled the appearance of the <a href="http://lostsosaria.ultimaaiera.com">Lost Sosaria</a> website.  That&#8217;s the beauty of <a href="http://www.wordpress.org">Wordpress</a> &#8212; it&#8217;s very easy to switch site templates and configure them to meet your needs.</p>
<p><em>Project Britannia</em></p>
<p>The <b>britannia_art.dsres</b> file has been updated to include thread as an item, in four different colours for variety, and to include a special &#8220;connector&#8221; node useful for connecting basements to the main world map without the use of a doorway.  The <b>britannia_logic.dsres</b> file has been updated as well to allow for these changes, along with a host of other modifications.</p>
<p>The files can be downloaded either via the <a href="http://www.projectbritannia.com/wiki">Project Britannia development wiki</a> or through <a href="http://www.ultimaaiera.com/spin-offs/project-britannia/">the project entry</a> here at Aiera.</p>
<p><em>Ultima Legacy</em></p>
<p>This <i><a href="http://www.ultimaaiera.com/tag/ultima-online/" rel="tag">Ultima Online</a></i>-based project was, at least in part, the inspiration behind <a href="http://www.ultimaaiera.com/tag/ultima-ix-redemption/" rel="tag">Ultima IX: Redemption</a>, at least initially.  Darkheart Dragon founded the project in 2000 and set it up as a private Ultima Online freeshard with an eye towards telling a story that simultaneously remained faithful to the Ultima tradition and yet advanced the world of Britannia in a different direction from where <i>Ultima 9</i> took it.</p>
<p>And now, <i><a href="http://www.ultimaaiera.com/tag/ultima-legacy/" rel="tag">Ultima Legacy</a></i> is getting a massive update, as developer Alexandra informed me this morning:</p>
<blockquote><p>Ultima Legacy has recently decided to switch engines from Sphere to RunUO,<br />
and as such is undergoing a lot of revision, including a new map dedicated<br />
to Serpent Isle.</p>
<p>We also have a new website up devoted solely to the revisions we’re<br />
undertaking at <a href="http://www.ultimalegacy.net">ultimalegacy.net</a>.</p></blockquote>
<p>They&#8217;ve already released some <a href="http://ultimalegacy.net/Media.html">screenshots and art samples</a>, O Reader, and I encourage you to go and check it out.  It&#8217;s not every day that a project gets a full-scale revamping like this!</p>
<div align="center">* * *</div>
<p>That last item reminds me: about a week ago, someone by the pseudonym of <b>Bikki</b> contacted me about a <a href="http://www.ultimaaiera.com/tag/serpent-isle/" rel="tag">Serpent Isle</a>/<a href="http://www.ultimaaiera.com/tag/uo/" rel="tag">UO</a> project he (?) was revisiting.  I sent a reply to him with a couple of follow-up questions.</p>
<p>Bikki, if you&#8217;re reading this, check your email!  Or, alternatively, send me a better email address to contact you at.  I&#8217;m very curious about your project!</p>
<div align="center">* * *</div>
<p>There have been over <b>8,000</b> downloads from the site since February 26th, 2008.  Just&#8230;wow.</p>
<p>Here&#8217;s the top 5.  I think at least two of these will occupy the top slots for quite a while.</p>
<p><em>Most Downloaded Files</em></p>
<ul>
<li>[drain file 202 url Ultima 9 Unofficial Patch 1.19] ([drain file 202 size]) &#8211; 3322 downloads</li>
<li>[drain file 208 url Ultima 9 Power Tools] ([drain file 208 size]) &#8211; 3108 downloads</li>
<li>[drain file 200 url Ultima 9 Official Patch 1.18] ([drain file 200 size]) &#8211; 146 downloads</li>
<li>[drain file 199 url Ultima 9 Combined Patch] ([drain file 199 size]) &#8211; 78 downloads</li>
<li>[drain file 389 url Ultima V: Lazarus v1.2 (Windows)] ([drain file 389 size]) &#8211; 42 downloads</li>
</ul>
<p>Man, some people out there love them some <i>Ultima 9</i> patches, don&#8217;t they?  Of particular interest is the <a href="http://www.ultimaaiera.com/ultima9/ultima-9-power-tools/">Ultima 9 Power Tools</a>, a useful configuration utility for optimizing the game&#8217;s performance and configuration settings.</p>

]]></description>
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		<item>
		<title>Project Britannia web host change; EUO 3D v0.14; Seven Towers back online</title>
		<link>http://www.ultimaaiera.com/blog/project-britannia-web-host-change-euo-3d-v014-seven-towers-back-online/</link>
		<comments>http://www.ultimaaiera.com/blog/project-britannia-web-host-change-euo-3d-v014-seven-towers-back-online/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 18:15:17 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Britannia]]></category>
		<category><![CDATA[Civilization III]]></category>
		<category><![CDATA[Civilization IV]]></category>
		<category><![CDATA[download manager]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[EUO]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Morrowind]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Realms of Ultima]]></category>
		<category><![CDATA[Savage Empire]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[The Black Gate]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[Titans of Ether]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Redemption]]></category>
		<category><![CDATA[Ultima VII: The Feudal Lands]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/project-britannia-web-host-change-euo-3d-v014-seven-towers-back-online/</guid>
		<description><![CDATA[<p>It has been another busy week for <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a>-related news, O Reader, and on the site as well.  Full implementation of the <a href="http://www.ultimaaiera.com/tag/download-manager/" rel="tag">download manager</a> is progressing apace, and I think I&#8217;m going to add a new feature to the news postings &#8212; the top five most downloaded files.  But we&#8217;ll get to that in a bit.  In the meantime&#8230;here&#8217;s what&#8217;s news.  And a couple of shout-outs go to <a href="http://gigi.nullneuron.net/ultima">Petrell at Dino&#8217;s Ultima Page</a> for spotting some things that I missed in assembling the list below.</p>
<p><em>Project Britannia</em></p>
<p>I see that the folks over at <a href="http://www.projectbritannia.com">Project Britannia</a> have <a href="http://www.projectbritannia.com/index.php?option=com_content&#038;task=view&#038;id=46&#038;Itemid=2">switched servers</a> due to speed problems with their old hosting company.  The site has been configured at the new host, so there shouldn&#8217;t be any interruptions in accessing it.</p>
<p><em>EUO</em></p>
<p>I see that <a href="http://forums.swut.net/viewtopic.php?t=3237">EUO 3D</a> has been updated to version 0.14, fixing a bug with window minimization.  Updated versions of the download are available through <a href="http://www.ultimaaiera.com/spin-offs/euo/">the project entry</a> here at <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>.</p>
<p><em>Realms of Ultima</em></p>
<p>Development proceeds apace on this promising Ultima-themed prefab for <a href="http://www.ultimaaiera.com/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a>, although news posting to the project website has been a little bit light of late owing to the fact that team leader MokahTGS <a href="http://realmsofultima.blogspot.com/2008/02/go-west-young-strumpet.html">is presently moving to California</a> to take on a new job.</p>
<p><em>Savage Empire for Exult</em></p>
<p>Scythifuge has <a href="http://exult.sourceforge.net/forum/read.php?f=1&#038;i=140210&#038;t=140210">started a new discussion thread</a> at the <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> forums to keep us all up to date on the latest developments he is making in his adaptation of <a href="http://www.ultimaaiera.com/tag/savage-empire/" rel="tag">Savage Empire</a> using Exult and the <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a> engine.  At present, he seems to be working very heavily on graphics and tiles for in-game use.  He has even posted a few screenshots for us to feast our eyes on.</p>
<p><em>Seven Towers Exult Mods</em></p>
<p>Marzo Junior has put his <a href="http://www.lfs.lfhost.com/seventowers/">Seven Towers</a> website back online at a new host, and has released updates of all three of his <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> mods &#8212; <a href="http://www.ultimaaiera.com/ultima7/black-gate-keyring/">Black Gate Keyring</a>, <a href="http://www.ultimaaiera.com/serpentisle/serpent-isle-fixes/">SI Fixes</a>, and the <a href="http://www.ultimaaiera.com/ultima7/avatar-pack/">Avatar Pak</a>.  All of the latest versions can be downloaded from the respective project entries here at Aiera.</p>
<p><em>Ultima VII: The Feudal Lands</em></p>
<p>Wizardry Dragon has put his <a href="http://lfs.lfhost.com/u7feudallands">project&#8217;s website</a> back online at a new host.</p>
<p><em>Ultima for the Civilization Series</em></p>
<p>Frilly Wumpus alerted me to these.  General Maximus has produced an Ultima-derived scenario (in two forms) for <a href="http://www.ultimaaiera.com/tag/civilization-iii/" rel="tag">Civilization III</a>.  Both are set in <a href="http://www.ultimaaiera.com/tag/britannia/" rel="tag">Britannia</a> after the events of <a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a>.  The forms of the scenario are as follows (one appearing to be a more difficult version of the scenario than the other):</p>
<p><b>Ultima X Conquest:</b></p>
<blockquote><p><a href="http://forums.civfanatics.com/showthread.php?t=102491">In the kingdom of Britannia</a>, Lord British lost hold of his kingdom with breakway of the other seven city states now ruled by deviant warlords. Play as British under civilization group Bards. Forces and castles still loyal to you are now isolated in hostile teritory and may not hold for long. With news of the arrival of the hero of Britannia, the Avatar; the rebelion states begin marching towards Britain, the capital of Britannia for an pre-emptive strike. With the help of the mighty Avatar <b>and his heroic companions</b>, reclaim your entire kingdom!</p></blockquote>
<p><b>Ultima X: Medieval Deity Challenge</b></p>
<blockquote><p><a href="http://forums.civfanatics.com/showthread.php?s=&#038;threadid=31690">In the kingdom of Britannia</a>, Lord British(LB) lost hold of his kingdom with breakway of the other seven city states now ruled by independent warlords who were once friends of Lord British(LB) himself. Play as LB under civilisation group Bards. Forces or cities still loyal to you are now isolated in hostile teritory and may not hold for long. With news of the arrival of the hero of Britannia, the Avatar, the rebelions states has begin marching towards Britain, the capital of Britannia for an pre-emptive strike. With the help of the mighty Avatar <b>and his companion Iolo</b>, reclaim your entire kingdom!</p></blockquote>
<p>The second form of the scenario seems to be more combat-oriented, and provides fewer allies/companions for the player.  Either way, this seems like a neat idea, and I have created <a href="http://www.ultimaaiera.com/spin-offs/ultima-for-civilization/">a project entry</a> complete with downloads here at Aiera for it.</p>
<p>General Maximus also has an Ultima-inspired scenario for <a href="http://www.ultimaaiera.com/tag/civilization-iv/" rel="tag">Civilization IV</a> <a href="http://forums.civfanatics.com/showthread.php?t=265018">in the works</a>, although as yet he has not released any downloads for it.</p>
<p><em>Ultima V for TI Calculators</em></p>
<p>Ranman informs us that <a href="http://tifreakware.ath.cx/index.php?showforum=71">his project</a> &#8212; porting <a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> calculator &#8212; is nearing completion.  He pegs the current project status at 98%, and his latest revisions to it include:</p>
<ul>
<li>&#8220;Acknowledgments&#8221; menu option is now working</li>
<li>&#8220;Introduction&#8221; menu option is now working</li>
<li>&#8220;Create New Character&#8221; menu option is partially working</li>
</ul>
<p>He&#8217;s getting close, O Reader!  Very close!</p>
<p><em>Ultima IX: Redemption</em></p>
<p>Sage has added a couple of new entries to <a href="http://cfkasper.de/ultima/board/thread.php?postid=8337">his development diary</a>.  As usual, the would-be reader must be registered at the <a href="http://www.ultimaaiera.com/tag/titans-of-ether/" rel="tag">Titans of Ether</a> forums.</p>
<div align="center">* * *</div>
<p><em>Most Downloaded Files</em></p>
<ol>
<li>[drain file 200 url Ultima 9 Official Patch 1.18] ([drain file 200 size])</li>
<li>[drain file 202 url Ultima 9 Unofficial Patch 1.19] ([drain file 202 size])</li>
<li>[drain file 199 url Ultima 9 Combined Patch] ([drain file 199 size])</li>
<li>[drain file 389 url Ultima V: Lazarus v1.2 (Windows)] ([drain file 389 size])</li>
<li>[drain file 8 url Alter U9 (RPG-Maker 2000 version)] ([drain file 8 size])</li>
</ol>
<p>Let&#8217;s see if any of the above changes in the coming weeks!</p>

]]></description>
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		<title>Massive Redemption Update; Lost Sosaria downloads, ACK v3 released</title>
		<link>http://www.ultimaaiera.com/blog/massive-redemption-update-lost-sosaria-downloads-ack-v3-released/</link>
		<comments>http://www.ultimaaiera.com/blog/massive-redemption-update-lost-sosaria-downloads-ack-v3-released/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 18:50:34 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[ACK]]></category>
		<category><![CDATA[Adventure Creation Kit]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[EUO]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Morrowind]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 1]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Redemption]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/massive-redemption-update-lost-sosaria-downloads-ack-v3-released/</guid>
		<description><![CDATA[<p>It&#8217;s been another good week for news &#8212; things are busy.  It seems to be a busy time in general, actually&#8230;even I&#8217;m embroiled in a project &#8212; <a href="http://www.cranesmart.com/sandbox/joomla_v10/">redesigning</a> the website of the <a href="http://www.cranesmart.com">company that I work for</a> (I cannot stress enough the <i>utter need</i> for such a redesign), which has certainly been eating up a goodly chunk of my time.</p>
<p>But let&#8217;s see what&#8217;s going on in the community.  First, some submissions by email.</p>
<p><em>Ultima 1 Reverse Engineering</em></p>
<p>Tim Carlsen pointed out (just before Christmas) &#8212; sorry, again, for the delay, Tim! &#8212; to me that <a href="http://gigi.nullneuron.net">Dino the Dark Dragon</a> has had the files from his reverse-engineering of the Ultima 1 engine <a href="http://groups.google.com/group/dinoultima/files">online</a> for a while now.   While he hasn&#8217;t worked on it (or, at least, hasn&#8217;t updated it) all that much in the last few months, I&#8217;ve decided to give Dino&#8217;s project <a href="http://www.ultimaaiera.com/ultima1/dinos-ultima-1-project/">its own entry</a> here at <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a></p>
<p><em>Adventure Creation Kit</em></p>
<p>Joshua Lawrence got in touch with me regarding the release of <a href="http://www.ultimaaiera.com/tag/ack/" rel="tag">ACK</a> 3.0, the latest version of one of the original &#8220;build your own <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a>-like game&#8221; utilities.  It features a host of improvements, including:</p>
<ul>
<li>experience levels</li>
<li>bitmap skinning of main play screen and dialogs</li>
<li>improved day/night cycle with event triggering</li>
<li>a new Launcher allows for the use of ACK &#8220;right out of the box&#8221; in <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> <i>and</i> <a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> OS X</li>
<li>a new &#8216;Ultima Kit&#8217; with tiles, objects, and moongates from <i><a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a></i>
</ul>
<p>I have updated <a href="http://www.ultimaaiera.com/spin-offs/adventure-creation-kit/">the project entry</a> with the latest downloads, and have also removed the commands reference (it&#8217;s outdated as of this version of the Kit) and the registration code (which is unnecessary).  It can also be downloaded from <a href="http://www.mozomedia.com/index.php?option=com_content&#038;task=view&#038;id=27&#038;Itemid=45">the project website</a>.</p>
<p><em>Ultima V for TI Calculators</em></p>
<p>Ranman dropped a comment on <a href="http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-lost-sosaria-module-release-pending/#comments">this news post</a> to inform us that he has completed implementation of the special abilities associated with each of the Crown Jewels in his <a href="http://z4.invisionfree.com/TIFreakware/index.php?showforum=71">remake</a> of <i>Ultima 5</i>.  Very cool!</p>
<div align="center">* * *</div>
<p>I also noticed a few updates while cruising around the various Ultima-related websites that I check on a regular basis.</p>
<p><em>Lost Sosaria</em></p>
<p>A <a href="http://lostsosaria.ultimaaiera.com/download/">downloads page</a> has been put up at the <a href="http://www.ultimaaiera.com/tag/lost-sosaria/" rel="tag">Lost Sosaria</a> website.  I have also added download links <a href="http://www.ultimaaiera.com/spin-offs/worlds-of-ultima-lost-sosaria/">to the project entry</a> here at Aiera.</p>
<p><em>Savage Empire Total Conversion</em></p>
<p>We haven&#8217;t heard from this project in a while, but Scythifuge has recently posted some updates to a <a href="http://exult.sourceforge.net/forum/read.php?f=1&#038;i=140210&#038;t=140210">discussion thread</a> in the <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> forums detailing his progress on the module.  Currently, he&#8217;s working on bits and pieces of art to insert into the game, to increase its immersiveness and improve the feel.</p>
<p>He has also started a <a href="http://exult.sourceforge.net/forum/read.php?f=1&#038;i=194185&#038;t=194185">&#8220;sample art&#8221; discussion thread</a>.</p>
<p><em>Ultima 7 (Exult) for Nokia Phones</em></p>
<p>Arnim Sauerbier released, at some point this month, updated mp3 versions of the <i><a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a></i> music files for his <a href="http://pupnik.de/exult770.html">port of Exult</a> to the <a href="http://www.ultimaaiera.com/tag/nokia/" rel="tag">Nokia</a> 770, correcting a volume-control issue that had cropped up in the previous version of the files.</p>
<p>I have updated the download at <a href="http://www.ultimaaiera.com/akalabeth/ultima-ports-for-nokia-770m800/">the project entry</a> here at Aiera.</p>
<div align="center">* * *</div>
<p>And finally, some additional news courtesy of <a href="http://gigi.nullneuron.net/ultima">Dino&#8217;s Ultima Page</a>.</p>
<p><em>Ultima IX: Redemption</em></p>
<p>Corv has <a href="http://www.cfkasper.de/ultima/">posted a huge update</a> to the website of his remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i>.  Among other things, the team has released <a href="http://cfkasper.de/ultima/media.php#SCREENSHOTS:">twenty-seven new screenshots</a> (showing off some amazing scenery and architecture) and <a href="http://cfkasper.de/ultima/media.php#MUSIC:">five new music tracks</a>.  Additionally, the <a href="http://cfkasper.de/ultima/status.php">project status bars</a> have been updated, and a few changes have been made to the <a href="http://cfkasper.de/ultima/Team.php">team roster</a>.</p>
<p><em>EUO</em></p>
<p>An updated version (0.13) of the beta-stage 3D for <a href="http://www.ultimaaiera.com/tag/euo/" rel="tag">EUO</a>, the <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a>-like online <a href="http://www.ultimaaiera.com/tag/rpg/" rel="tag">RPG</a>, has been released.  The look and playability are still rudimentary, but this is certainly an interesting development for <a href="http://swut.net/euo/">this fun little project</a>.</p>
<p>Downloads and installation instructions are available <a href="http://forums.swut.net/viewtopic.php?t=3237">at the EUO forums</a>, and the downloads are mirrored through <a href="http://www.ultimaaiera.com/spin-offs/euo/">the project entry</a> here at Aiera.</p>
<p><em>Seven Towers Exult Mods</em></p>
<p>In the latest posting at Dino&#8217;s Ultima Page, Petrell makes a note that updated versions of the various Exult Mods that can be found at Seven Towers have been released.  However, I notice this morning that <a href="http://seventowers.u7feudallands.com/downloads.php?section=0">the project website has been replaced by a subdomain placeholder page</a> &#8212; most troubling.  Let&#8217;s hope this is only temporary.</p>

]]></description>
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		<item>
		<title>Redemption development diary; U5 for TI screenshots; Lost Sosaria module release pending</title>
		<link>http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-lost-sosaria-module-release-pending/</link>
		<comments>http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-lost-sosaria-module-release-pending/#comments</comments>
		<pubDate>Wed, 06 Feb 2008 02:38:27 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Lord Blackthorn]]></category>
		<category><![CDATA[Lord British]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Morrowind]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Redemption]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-lost-sosaria-module-release-pending/</guid>
		<description><![CDATA[<p>Well, isn&#8217;t this just a banner week for news posting?  Two updates in the span of three days.  I should be careful, lest I set some manner of record.</p>
<p>Anyhow, the first two updates come to us courtesy of Petrell, who is guest-posting news at <a href="http://gigi.nullneuron.net/ultima">Dino&#8217;s Ultima Page</a>.</p>
<p><em>Ultima IX: Redemption</em></p>
<p>In addition to the <a href="http://www.ultimaaiera.com/blog/redemption-looking-for-new-members-euo-goes-3d-realms-of-ultima-releases-new-content/">previously mentioned updates</a>, there is also a new development diary to be found at <a href="http://cfkasper.de/ultima/">the website of this remake</a> of <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i>.  This one is by Sage, one of the dialogue writers.</p>
<p>As usual, you must be registered at the <i>Redemption</i> forums to <a href="http://cfkasper.de/ultima/board/thread.php?postid=8181">check the diary out</a>.</p>
<p><em>Ultima V for TI Calculators</em></p>
<p>Ranman has uploaded <a href="http://tifreakware.ath.cx/index.php?s=40306db2e15d18c6eba72fc2acc51771&#038;showtopic=281&#038;st=343">new screenshots</a> demonstrating <a href="http://www.ultimaaiera.com/tag/lord-blackthorn/" rel="tag">Lord Blackthorn</a> and the results of the entire party dying in his port of <i><a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a></i> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> calculator.  I don&#8217;t have a current percentage-completeness for his project, but a later post in the forum indicates that he&#8217;s finished the final cutscene with <a href="http://www.ultimaaiera.com/tag/lord-british/" rel="tag">Lord British</a>, which sounds promising!</p>
<p><b>Update:</b> In the comments below, Ranman lets us know that:</p>
<blockquote><p>Ultima V for TI calcs is 96% complete. </p>
<p>I was reaching critical mass again &#8212; the 64Kb barrier. I had to work in some more size optimizations. I managed to knock off another 2.3Kb.</p>
<p>The light is getting brighter at the end of the tunnel.</p></blockquote>
<div align="center">* * *</div>
<p><em>Worlds of Ultima: Lost Sosaria</em></p>
<p>Over at <a href="http://lostsosaria.ultimaaiera.com/">the website</a> for <i><a href="http://www.ultimaaiera.com/tag/lost-sosaria/" rel="tag">Lost Sosaria</a></i>, I&#8217;ve posted news that within the next week, I hope to have uploaded the work-in-progress module for the project, along with hak files.  Pace <a href="http://www.projectbritannia.com/wiki/">Project Britannia</a>, it is my hope that updates to the project can be tracked in a very transparent way, giving interested parties a chance to download the &#8220;latest and greatest&#8221; in the module&#8217;s development, and to give feedback and report problems.</p>

]]></description>
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		<item>
		<title>Ultima 6 Project Milestone #4 Released; Forgotten World music sample</title>
		<link>http://www.ultimaaiera.com/blog/ultima-6-project-milestone-4-released-forgotten-world-music-sample/</link>
		<comments>http://www.ultimaaiera.com/blog/ultima-6-project-milestone-4-released-forgotten-world-music-sample/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 21:07:23 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[Forgotten World]]></category>
		<category><![CDATA[Nazghul]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Infinity Eternal]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/ultima-6-project-milestone-4-released-forgotten-world-music-sample/</guid>
		<description><![CDATA[<p><a href="http://www.gigi.nullneuron.net/ultima">Dino&#8217;s Ultima Page</a> beat me to the scoop on these developments, but the news is big enough to be worth repeating.  <i><a href="http://www.ultimaaiera.com/tag/ultima-6/" rel="tag">Ultima 6</a></i> was always my favourite <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> title, and that particular remake is a project that I&#8217;ve been watching with anxious anticipation.</p>
<p>And as if that wasn&#8217;t good enough, there is yet more news from other projects as well; that&#8217;s what I call a good week, Dragons and Dragonesses.</p>
<p><em>Ultima 6 Project</em></p>
<p>Frilly Wumpus dropped me a line to let me know that <a href="http://www.ultimaaiera.com/tag/ultima-6-project/" rel="tag">Ultima 6 Project</a> Milestone #4 has been released.  This latest update to the <a href="http://www.ultimaaiera.com/tag/dungeon-siege/" rel="tag">Dungeon Siege</a>-based remake of <i>Ultima 6</i> features:</p>
<ul>
<li>New areas to explore ( Buccaneer&#8217;s Cave, Wrong, Empath Abbey and Minoc )</li>
<li>New game intro which draws from the original classic game</li>
<li>Enhancements to existing areas</li>
<li>New plot details and other subtle refinements</li>
<li>Numerous enhancements to the core gameplay such as:
<ul>
<li>A prototype of a customizable journal system so you can take notes on<br />
your journey</li>
<li>The &#8220;;&#8221; key now gives you extra information, such as reagent counts,<br />
projectile counts, etc.</li>
<li>New &#8220;Gameplay Settings&#8221; from the Options menu</li>
<li>Many more tunings and tweaks to the core Project Britannia systems</li>
</ul>
</li>
</ul>
<p>Exciting?  Definitely.  The latest milestone can be downloaded from the <a href="http://www.u6project.com/">Ultima 6 Project Website</a>, or from <a href="http://www.ultimaaiera.com/ultima6/ultima-6-project-archon/">the project entry</a> here at <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>.</p>
<p><em>Forgotten World</em></p>
<p>Hawkwind wrote me to let me know that this ambitious, in-engine remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i> has released a sample of soundtrack music written and recorded by composer &#8220;Sounddreamer&#8221;.</p>
<p>&#8220;Time Travel&#8221;, the new music, can be listened to at <a href="http://forgottenworld.de/">the Forgotten Worlds website</a>, or via the music player below:</p>
<div align="center">* * *</div>
<p>A few more project updates come to us by way of Petrell at Dino&#8217;s:</p>
<p><em>Ultima IX: Infinity Eternal</em></p>
<p>Thepal has posted the first news update in about nine months to <a href="http://www.etherealsoftware.com.au/ultima/">his project&#8217;s website</a> to let us know that things are still alive and kicking (and just to keep us salivating, he&#8217;s thrown in a <a href="http://www.etherealsoftware.com.au/ultima/index.php?page=mediascreens">new screenshot</a>).</p>
<p>The reason for the relative silence of the project, incidentally, stems from a couple of major developments in the real lives of the people working on it.  Thepal himself got married (as a recent husband myself, Thepal, I offer my heartfelt congratulations!), and team member MartinLoki became a father (congratulations there, as well!).</p>
<p>It&#8217;s good to see that this promising-looking project is still being worked on!</p>
<p><em>Ultima 5 for TI Calculators</em></p>
<p>Ranman is continuing his breakneck pace of work on his port of <i><a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a></i> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> calculator &#8212; <a href="http://www.etherealsoftware.com.au/ultima/index.php?page=mediascreens">in his latest update</a>, he puts development at over 95% completeness.</p>
<p>Latest improvements include:</p>
<ul>
<li>A &#8220;new look&#8221; for <i>Ultima 5</i></li>
<li>Leveling up &#038; down now works.</li>
<li>Magic points are reduced when casting a spell and are slowly restored over time. Fighters have no magic capabilities.</li>
<li>Enemies can now cast spells too.</li>
<li>Frigate sails are now working.</li>
<li>The final quest of the Shrine of the Codex has been implemented.</li>
<li>Pit traps are now working. If you step upon a hidden pit trap, you are dead &#8212; plain and simple &#8212; so be careful.</li>
</ul>
<p>Apparently, Ranman has been told by his wife that the project will be done in February.</p>
<p><em>Nazghul</em></p>
<p>According to <a href="http://sourceforge.net/mailarchive/forum.php?thread_name=478A5170.1070906%40cableone.net&#038;forum_name=nazghul-devel">this schedule</a>, Gordon McNutt plans to release version 1.0 of his <a href="http://myweb.cableone.net/gmcnutt/nazghul.html">Ultima-like game engine</a>, <a href="http://www.ultimaaiera.com/tag/nazghul/" rel="tag">Nazghul</a>, on the fifth anniversary of its registration at Sourceforge &#8212; May 26th.</p>
<div align="center">* * *</div>
<p>Also, in wandering through other project websites, I noticed the following updates:</p>
<p><em>Realms of Ultima</em></p>
<p>With Jason White joining the team, <a href="http://realmsofultima.blogspot.com/">the RoU project</a> has begun implementing an Ultima-style gameplay system for <a href="http://www.ultimaaiera.com/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a>.  They are changing the character classes to the 8 core classes commonly seen in Ultima, and associating each class with a city and virtue.  They have also begun work on custom critters for the game, and have even implemented a wine press.</p>
<p><em>Project Britannia</em></p>
<p>With the release of Ultima 6 Project Milestone #4, numerous updates have also been made to the <b>britannia_art.dsres</b>, <b>britannia_logic.dsres</b>, and <b>pb_laz_comp_layer.dsres</b> project core files.  These can be downloaded either from the <a href="http://www.projectbritannia.com/wiki/index.php?n=Main.HomePage">Project Britannia Wiki</a> or through <a href="http://www.ultimaaiera.com/spin-offs/project-britannia/">the project entry</a> here at Aiera.</p>

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