Posts Tagged ‘Serpent Isle’

23
Oct

SI BG Merge Updated

   Posted by: wtf_dragon    in Site News

This interesting project that imports shapes from into has been updated and patched since last I looked in on it. Specifically, it has been updated to version 6.8.7, which has also been patched to fix an issue with compilation.

Full details can be found at the project’s discussion thread in the forums. Updated downloads are available there, or through the project entry.

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22
Oct

SI BG Merge

   Posted by: Withstand the Fury Dragon    in SI Patches, Serpent Isle, U7 Patches, Ultima 7

u7box.png

Produced by: Malignant Manor
Website: SI BG Merge @ the Exult Forums
Releases:
* SI BG Merge v6.8.7 (0 bytes)
* SI BG Merge Patch (0 bytes)

This interesting mod for Exult imports the shapes from into , adding hundreds of new shapes, with a few being repeated for use with The Black Gate’s usecode.

It is still in development, and still buggy (some in-game functionality may be lost by use of the patch), but for users of this may well be an exciting development indeed, as it vastly expands the versatility of available shapes when modifying or creating maps.

 

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22
Oct

Exult

   Posted by: Withstand the Fury Dragon    in SI Remakes, Serpent Isle, U7 Remakes, Ultima 7

exult.png

Produced by: Team Exult
Website: Exult at Sourceforge
Releases:
* Windows Binary (0 bytes)
* Mac OSX 10.3 (0 bytes)
* Sharp Zaurus (0 bytes)
* PocketPC (ARM) (0 bytes)
* PSP (0 bytes)
* Fedora - Game (0 bytes)
* Fedora - Tools (0 bytes)
* Fedora - Exult Studio (0 bytes)
* Source (RPM) (0 bytes)
* Source (.tar.gz) (0 bytes)
* Nokia 770/M800 - Program (0 bytes)

Additional Files
* Black Gate Sound Files (0 bytes)
* Black Gate Sound Files (Roland MT-32) (0 bytes)
* Black Gate OGG Music Files (1 of 2) (0 bytes)
* Black Gate OGG Music Files (2 of 2) (0 bytes)
* Serpent Isle Sound Files (0 bytes)
* Serpent Isle Sound Files (Roland MT-32) (0 bytes)
* Nokia 770/M800 - Data (0 bytes)
* Nokia 770/M800 - Music (mono, low quality) (0 bytes)
* Nokia 770/M800 - Music (stereo, higher quality) (0 bytes)

Exult 1.4 (unstable)
* Exult 1.4 (Windows) (0 bytes)
* Exult 1.4 (PocketPC - ARM4) (0 bytes)
* Exult 1.4 (PocketPC - ARM5) (0 bytes)
* Exult Studio (Windows) (0 bytes)
* Exult Tools (Windows) (0 bytes)
* Exult 1.4 Source (0 bytes)
* Photoshop Shape Plugin (0 bytes)
* GIMP Plugin (0 bytes)
* Gimp Plugin 2.0 (0 bytes)
* SDL 1.2 Libraries

An amazing remake, is a cross-platform reworking of the / engine that allows the game to be run on modern operating systems with expanded memory environments. This is not the same as a memory-manager wrapper program, and it works on many systems apart from Windows.

Exult 1.2 is the latest “stable” release – Team Exult is making massive engine changes, and subsequent releases are expected to have instabilities as a result. It has , , , and builds available. Also avaliable is the source, so other systems can compile and build Exult.

 

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11
Sep

Exult 1.4 Updated (Tools and Studio as well)

   Posted by: Withstand the Fury Dragon    in Site News

There’s still no new news posted on the project’s main website, but — the engine that enables (both parts: and ) to run on virtually every OS imaginable — has been updated. Exult 1.4, the “unstable, beta” build of the engine, was updated earlier this month, as were and .

Major changes in this release include correction of a few problems associated with creating a new game from within Exult Studio, a code change to prevent dead NPCs from taking additional damage, a tweak to the proximity-based wake-up feature of NPCs, and a few other code corrections.

I have added downloads for all three updated programs, plus an updated copy of the Exult source code, to the project entry.

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13
Aug

Ultima Songbook; U6 Project dev tools released; Iris and Exult updated

   Posted by: Withstand the Fury Dragon    in Site News

I see that Dino’s Ultima Page has posted some news concerning a couple of new file releases from different projects. Notably, Ranman’s Ultima V for TI Calculators has released a beta version of that port for the TI-92 and V200 calculators. This download has already been added to the project entry here at .

Also, the full version of a patch translating Ultima 7 to Spanish has been released. Following up on this lead led me to translation patches for , , and about which I had previously been unaware, and these have all been added to Aiera.

Additionally, the Ultima 6 Project Development Tools Package has been released, which enables the user to edit and compile conversations, edit game objects, edit game logic, and provides a host of other functions as well. It can be downloaded from the website, or from the entry here at Aiera.

* * *

Other Ultima-related news I found whilst wandering through the Internet today includes:

Aklabeth

The web home of this remake of seems to be offline. I hope it’s just a temporary thing.

Ultima Underworld for Pocket PC

Conversely, this port of Ultima Underworld to the seems to be back online again. Nice to see. That means that I get to move this project out of the cemetery!

Exult

This port of and Serpent Isle to…well…pretty much every operating system one could dare to think of…doesn’t look as though it’s been updated, by its website. But I noticed that the and PocketPC snapshots were updated earlier this month, as was the snapshot for . All of these can be downloaded through the project entry here. The chief modification seems to concern a bug with multiracial Avatars.

Ultima: Iris

This 3D frontend for Ultima Online has been updated recently, to build version 2365. and Windows source, and the Windows installer, can all be downloaded via the project entry here, or at the project website.

* * *

Finally, I was contacted by Yannick “Alcibiade” Kirschhoffer regarding a new piece of Ultima-related material he has produced. I’ll let him explain it in his own words:

I’ve been huge fan of the second Ultima trilogy. In 2003, I began work on writing guitar arrangements of most of this era’s music. I did the score almost entirely, and some of U4 and U5 too. Then I compiled these in a songbook that I illustrated with artwork and quotes from the games.

It is available for download in PDF format at www.alcibiade.org

This is a handy little creation, beautifully arranged and attractively compiled into one volume. I’ve added a project entry for it under the category of “General Utility”, and it can be downloaded from there as well.

Well done, Yannick!

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13
Aug

Serpent Isle Spanish Translation

   Posted by: Withstand the Fury Dragon    in SI Patches, Serpent Isle

u7box.png

Produced by: L@Zar0
Website: Traducción Ultima
Releases:
* Traducción de Serpent Isle (0 bytes)

This is a full of and into Spanish. It may require in order to work.

 

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25
Jul

Ultima Underworld for Dungeon Keeper; U6P Milestone 5 available here

   Posted by: Withstand the Fury Dragon    in Site News

I was contacted a while back (an inexcusably long while back, as it happens — my apologies!) by Zen, who passed along a bit of an addon module for based on the first level of the Abyss in .

As Zen doesn’t have a website to host the project at for himself, he has made it available to the world via , and I have (finally!!) created a project entry for it. Check thou it out, O Reader, if you’ve still got those Dungeon Keeper discs tucked away in a drawer or closet!

Also, I have added a download for the ’s Milestone 5 release to that project’s entry, so if you haven’t grabbed it from somewhere else already, you can now get it here as well.

Also, other news, courtesy of Dino’s Ultima Page:

Ultima V: Lazarus

Cheerful Dragon has released version 1.29 of his various mods and bugfixes for this remake of . These can be downloaded either at the previous forum link, or via the project entry here at Aiera.

Seven Towers Exult Mods

Marzo has released updates to his mods for , for both (Keyring) and (Fixes). The latest revisions of both can be downloaded through their respective project entries here at Aiera:

Ultima: Iris

Apparently, the project’s developers took home first prize at the Dusmania 10 hobby game development meeting in , . Congrats!

Ultima 5 for TI Calculators

Ranman has released version 1.01 of his port of Ultima 5 to the calculator. The up-to-date download can be found via the project entry here.

Exult

This remake has been updated recently — or, rather, the unstable 1.4 version has been updated, as has and its accompanying tools. The Exult team’s plugins for GiMP have also been updated this month, and the whole mess of things can be downloaded via the project entry here.

EUO

This Ultima-inspired game has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via the project entry here at Aiera.

Ultima Restoration

This comprehensive multi-project has released screenshots of the Kilrathi space station from their remake of . With this completed, they now have all the cities, dungeons, and space stations fully mapped in the game — which, if I do say so myself, is damn good progress!

They’ve also added links to a good couple-dozen modules that I’m going to have to sort through in short order, so…well, it’s nice to know in advance what I’ll be up to for at least part of next week.

* * *

Also, the Wing Commander CIC team are attempting to back up what remains of the Origin Systems data library. They are looking for people with experience with this sort of thing, so if you’re one of those people who lives and breathes in backup tapes, you might want to check their project out.

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24
Jul

Serpent Isle Fixes

   Posted by: Withstand the Fury Dragon    in SI Patches, Serpent Isle

exult.png

Produced by: Marzo Sette Torres Jr.
Website: Seven Towers
Releases:
* SI Fixes (0 bytes)

This interesting collection of modifications enables you to, among other things, actually cure of her post-resurrection insanity.

The developer notes that these mods are only workable using the engine, and will not function with only a base install of Serpent Isle.

Additionally, he cautions that the mods might not function properly without expansion installed, although he has attempted to design them so that this shouldn’t matter.

 

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