The candles burn out for you; I am free

Posted by wtf_dragon On August - 13 - 2010 No Comments   Discuss in the Forum 

Though incomplete, this Morrowind total conversion would one day have served as a fine basis for -themed mods. It was a project in much the same vein as or .

And it is once again available for download, in its incomplete state.

Posted by wtf_dragon On August - 13 - 2010 2 Comments   Discuss in the Forum 

Okay, granted, the update to the project website is just a quick note from Zephyr stating that the team have taken over some of the website administration duties, and have resurrected the Lazarus Forums at the Project Britannia website, but hey…project news is project news.

(hat tip)

Posted by wtf_dragon On August - 4 - 2010 No Comments   Discuss in the Forum 

Zephyr posted a short note at the website to let us know that a pre-release version of their version 1.01 patch is available for early testers to request and try out. You can pick it up from the wiki here, or immediately below.

Ultima 6 Project v1.01 Pre-Release Patch (587.2 KiB, 17 hits)

I haven’t added this to the actual Project entry just yet, because it’s not the official release of the patch. Even so, grab it if you like.

Posted by wtf_dragon On August - 4 - 2010 No Comments   Discuss in the Forum 

I’ve finally gotten around to restoring the downloads for the engine — I’m calling it that — that served as the basis for two other well-known remakes: Project Britannia.

I’ve also updated the downloads to be what are, to the best of my ability to determine it, the latest versions of each file. (Principally, this means that the art, logic, and sound resource files are newer and larger.)

Posted by wtf_dragon On July - 22 - 2010 No Comments   Discuss in the Forum 

The good folks at have posted a notice concerning a plot-stopping bug in version 1.0 of the :

Team Archon is currently working on a patch (1.0.1) to address some problems with the 1.0 release, one of which will prevent you from winning the game. This patch will be compatible with your saved games from 1.0, and therefore all players should download and apply it immediately once it is released. We need your help to make sure that all players get this patch, as they will eventually get blocked and be unable to proceed without it. The patch is nearing completion and should be available before too long.

If you are already blocked, we may be able to distribute an early, “experimental” build of the patch to those who would like to try it (at their own risk). Make sure you save your game before applying the patch. If you have questions about this, we recommend that you post them in our forum. We will be making an announcement here and on Project Britannia when the patch is publicly available.

will be hosting the patch when it releases; if you need/want it before then, follow the link above to the forum and let then know.

Posted by wtf_dragon On April - 19 - 2010 1 Comment   Join the Forum Discussion 

Well, today is an exciting Monday, isn’t it? That’s right…the newest Beta release of the Ultima 6 Project is available for download:

It is with much pleasure that we announce the release of the Beta 3 Release of Team Archon’s , for 1 ( and ). Some things to look forward to in this release:

  • Many bug fixes have been implemented since the Beta 2 release.
  • All NPC’s are in place, and all the quests have been implemented.
  • Those players with proclivities to the dark side can now follow an “evil path”.
  • Additional enhancements have been made to the map and journal systems, and the Compendium is now complete.
  • Performance improvements have been implemented

It should be noted that anyone using a previous version will have to uninstall it prior to installing the Beta 3 Release, and start a new game,

While this is not the final release of the game, we feel that it is reasonably polished, enough for public consumption (read: scrutiny). We still expect that there will be some bugs, and are soliciting your help in finding them.

If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums.We have set up a special forum for the Beta 3 Release on the Project Britannia forums.

To download the Beta 3 Release, go to the Ultima 6 Project web site.

You’re still here, good reader? Get thee to the project website and download that Beta! Or, if you like, you can get it from the project entry here; is pleased to serve as a download mirror for the team.

Posted by wtf_dragon On January - 24 - 2010 No Comments   Discuss in the Forum 

That’s right: hot on the heels of their Milestone 8 (Beta 1) release, the U6 Project team have released their second beta, which features:

It is with much pleasure that we announce the release of the Beta 2 Release of Team Archon’s , for 1 ( and ). Some things to look forward to in this release:

  • Many bug fixes have been implemented since the Milestone 8 (Beta 1) release.
  • Weapon and armor restrictions have now been applied, by class.
  • The entire world is complete, and ready for players to explore.
  • All NPC’s are in place, and all the quests have been implemented.
  • Those players with proclivities to the dark side can now follow an “evil path”.
  • Hydras are now in game, and should pose a nasty surprise to unwary travelers.
  • Additional enhancements have been made to the map and journal systems, and the Compendium is now nearly complete.
  • Minor performance improvements have been implemented
  • It should be noted that anyone using a previous version will have to uninstall it prior to installing the Beta 2 Release, and start a new game.

While this is not the final release of the game, we feel that it is reasonably polished, enough for public consumption (read: scrutiny). We still expect that there will be some bugs, and are soliciting your help in finding them.

If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Beta 2 Release on the forums (http://www.projectbritannia.com/index.php).

To download the Beta 2 Release, go to the Project web site at: http://www.u6project.com/ where you can also check out profiles of the Project team members.

If you like what you see, and would like to contribute to this great game (and help us get it out faster), the team is looking for additional 2D artists to help with completing the portraits. And, of course, we’re always looking for play-testers to help us find and eliminate any remaining bugs. Contact any of the team members on the forums if you’d like to join the team.

You’re still here, good reader? Get thee to the Ultima 6 Project website and grab that download.

Or, you can grab it from the project entry here at Aiera.

Posted by Withstand the Fury Dragon On January - 5 - 2010 8 Comments   Discuss in the Forum 

Bumped again for my own purposes: there’s a few things left undone here.

reagents.jpg

This is mostly for my benefit, O Reader, as my memory is not what it once was (not that it was ever amounted to much to begin with) and a list of bases to cover will be highly beneficial at this stage of ‘s re-development. A lot of the projects have advanced in their development arcs since the last update to the site, and I need to update the site files to reflect that.

So, at a glance, here’s what needs to get done:

  • Finish restoring old file categories and contentDONE!
  • Update the files for DONE!
  • Update files for Lazarus to v1.2. See if it’s possible to upload the mod in one chunk instead of 7 RAR segmentsDONE!
  • Get local copies of Milestone 1 and Milestone 2 of Archon onlineDONE!
  • Nodling Dragon’s website seems to have a number of useful downloads and utilities; get these onto Aiera if they are not alreadyDONE!
  • ZIO Interactive’s UW1 for seems to have a downloadable demo now; get thisFALSE ALARM!
  • Make sure the latest version of is available for downloadDONE!
  • Check to make sure that I have the latest downloadable files for on the siteDONE!
  • Get the files back onlineDONE!
  • Make sure I have the latest files for LOWDONE!
  • Make sure I have the latest files for DONE!
  • Get the latest downloads for , especially now that they have a OS X Universal binaryDONE!
  • Get the latest filesDONE!
  • Make sure I have the latest version of DONE!
  • seems to have a fair bit of downloadable media; see about getting hold of thisDONE!
  • Get the latest version of U6ODONE!
  • Make sure I have the latest version of U4 MultiplayerDONE!

That ought to keep my busy until the end of the week.

As I said, this is mostly for my benefit. However, O Reader, you are certainly welcome to look over the above list and take notice of anything in it which strikes you as being “news”; perhaps you, like myself, haven’t got the latest version of something yet. You can still make use of the old version of the site to find links to projects if they haven’t yet been ported to this new version of the site…go and do a little exploring!

Update: I thought of more to do:

  • Investigate the various mods and remakes (Legacy, Iris, etc.)DONE!
  • Check out the UO for NWN module
  • Investigate the Lands of Ultima hak paks on the NWVaultNOT WORTH THE EFFORT!
  • Investigate the UO map module on the NWVault

These are somewhat longer-term goals, and the immediate goals of getting Aiera back up to the level of its previous iteration remains the priority. But I think it would be neat to expand the site a bit, and these seem good avenues to approach to do that with.

Upper-date:

  • Download “offline” versions.DONE!
  • Update files (Sourceforge seems to be having issues at the moment) to version 0.93DONE!
  • Get 0.5.5 and ‘s latest filesDONE!
  • BGKeyring for DONE!
  • Enhanced Graphics Mod for LazarusDONE!
  • Looking Up camera Mod for LazarusDONE!
  • Grail Quest’s Mods for LazarusDONE!
  • Bugfix & Mod collection for LazarusDONE!
  • Get newest installers
  • Check all links!
  • Check for updates to the utilities!
  • Identify dead projectsDONE!
  • Add again
 
Posted by wtf_dragon On October - 1 - 2009 1 Comment   Discuss in the Forum 

From Aletys:

It is with much pleasure that we announce the release of Team Archon’s next milestone of the , Milestone 7 (M7) for 1 ( and ). This is the alpha release for the project, which will be followed shortly by the beta and 1.0 releases. Some things to look forward to in this release:

  • The entire world is now available for players to explore, and players will be able to complete the game, though some elements will be further enhanced in the beta and 1.0 releases.
  • New NPCs have been added, including a certain Cyclops family and a two-headed llama.
  • Additional enhancements have been made to existing areas.
  • More quests have been implemented, including the entire main quest.
  • The Journal system has been greatly enhanced, and players will be able to track their progress with it.

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to exchange play hints with other players, want to give us kudos, or (heaven forbid) want to tell us what you really think, join us at our forums. We have set up a special forum for the Milestone 7 Release on the Project Britannia forums.

To download the M7 release, go to the Ultima 6 Project web site, where you can also check out profiles of the Project team members.

You’re still here, good reader? Get thee to the project website!

Update: A download is now available via the project entry here.

Posted by wtf_dragon On August - 27 - 2009 No Comments   Discuss in the Forum 

The is looking for playtesters, writers and portrait artists to assist with their big push toward the Milestone 7 release:

The Project is looking for play testers to help us find bugs so we can get rid of them prior to the M7 release, which is scheduled for September 30th. We also need help with writing and with finishing the portraits. There is a huge world with lots of dungeons to explore and monsters to stomp. There is the complete Gargoyle world as well, some of which no one outside the team has seen before.

The picture below is in one of the Gargoyle shrines, and it certainly looks as if our Avatar is in very big trouble.

If you are interested, and would like to get a head start on playing the game, or work on the writing and portrait tasks, please contact any of the team members on the forums at the website (http://www.projectbritannia.com/, – follow link to the forums).

Here’s the screenshot, by the way. I’m sorry if this doesn’t quite work out perfectly; I’m posting this via from the airport.

(I’ll fix it when I get back.)

Posted by wtf_dragon On October - 1 - 2008 2 Comments   Discuss in the Forum 

Catchable fatal error: Object of class WP_Error could not be converted to string in /nfs/c03/h03/mnt/55109/domains/ultimaaiera.com/html/wp-content/plugins/EmbeddedTagThing.php on line 72