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	<title>Ultima: Aiera &#187; Pentagram</title>
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		<title>To-do list for the site</title>
		<link>http://www.ultimaaiera.com/blog/to-do-list-for-the-site/</link>
		<comments>http://www.ultimaaiera.com/blog/to-do-list-for-the-site/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 02:25:41 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Akalabeth Mobile]]></category>
		<category><![CDATA[Arx Fatalis]]></category>
		<category><![CDATA[Britannia]]></category>
		<category><![CDATA[Dark Core]]></category>
		<category><![CDATA[Dransik]]></category>
		<category><![CDATA[Eriadain]]></category>
		<category><![CDATA[EUO]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Haxima]]></category>
		<category><![CDATA[IRE]]></category>
		<category><![CDATA[Labyrinth of Worlds]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Nazghul]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[PocketPC]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[SI French]]></category>
		<category><![CDATA[Ultima 4 Multiplayer]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 6 Online]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[Ultima Underworld]]></category>
		<category><![CDATA[Ultima Underworld 2]]></category>
		<category><![CDATA[Ultima V: Lazarus]]></category>
		<category><![CDATA[UW2 Revival]]></category>

		<guid isPermaLink="false">http://aiera.timeimmortal.net/blog/to-do-list-for-the-site/</guid>
		<description><![CDATA[<p><strong>Bumped again</strong> for my own purposes: there&#8217;s a few things left undone here.</strong><br />
</p><div style="text-align:center; float: right"><div><img src="http://www.ultimaaiera.com/gallery/albums/newsimages/reagents.jpg" alt="reagents.jpg" title="reagents.jpg"  class="cpg-image-normal"/></div></div><p>
<p>This is mostly for my benefit, O Reader, as my memory is not what it once was (not that it was ever amounted to much to begin with) and a list of bases to cover will be highly beneficial at this stage of <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>&#8217;s re-development.  A lot of the projects have advanced in their development arcs since the last update to the site, and I need to update the site files to reflect that.</p>
<p>So, at a glance, here&#8217;s what needs to get done:</p>
<ul>
<li><del datetime="2007-03-14T02:28:10+00:00">Finish restoring old file categories and content</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Update the files for <a href="http://www.ultimaaiera.com/tag/akalabeth-mobile/" rel="tag">Akalabeth Mobile</a></del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Update files for Lazarus to v1.2.  See if it&#8217;s possible to upload the mod in one chunk instead of 7 RAR segments</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T15:38:27+00:00">Get local copies of Milestone 1 and Milestone 2 of Archon online</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-12T05:18:53+00:00">Nodling Dragon&#8217;s website seems to have a number of useful downloads and utilities; get these onto Aiera if they are not already</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">ZIO Interactive&#8217;s UW1 for <a href="http://www.ultimaaiera.com/tag/pocketpc/" rel="tag">PocketPC</a> seems to have a downloadable demo now; get this</del> &#8211; <em>FALSE ALARM!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Make sure the latest version of <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> is available for download</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Check to make sure that I have the latest downloadable files for <a href="http://www.ultimaaiera.com/tag/uw2-revival/" rel="tag">UW2 Revival</a> on the site</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Get the <a href="http://www.ultimaaiera.com/tag/eriadain/" rel="tag">Eriadain</a> files back online</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Make sure I have the latest files for LOW</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T04:23:38+00:00">Make sure I have the latest files for <a href="http://www.ultimaaiera.com/tag/si-french/" rel="tag">SI French</a></del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T05:30:51+00:00">Get the latest downloads for <a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a>, especially now that they have a <a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> OS X Universal binary</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-14T05:04:20+00:00">Get the latest <a href="http://www.ultimaaiera.com/tag/project-britannia/" rel="tag">Project Britannia</a> files</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T05:30:51+00:00">Make sure I have the latest version of <a href="http://www.ultimaaiera.com/tag/euo/" rel="tag">EUO</a></del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-11T05:52:27+00:00"><a href="http://www.ultimaaiera.com/tag/arx-fatalis/" rel="tag">Arx Fatalis</a> seems to have a fair bit of downloadable media; see about getting hold of this</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T05:30:51+00:00">Get the latest version of U6O</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-12T04:26:12+00:00">Make sure I have the latest version of U4 Multiplayer</del> &#8211; <em>DONE!</em></li>
</ul>
<p>That ought to keep my busy until the end of the week.</p>
<p>As I said, this is mostly for my benefit.  However, O Reader, you are certainly welcome to look over the above list and take notice of anything in it which strikes you as being &#8220;news&#8221;; perhaps you, like myself, haven&#8217;t got the latest version of something yet.  You can still make use of the <a href="http://aiera.timeimmortal.net/oldsite/index.php">old version of the site</a> to find links to projects if they haven&#8217;t yet been ported to this new version of the site&#8230;go and do a little exploring!</p>
<p><strong>Update:</strong> I thought of more to do:</p>
<ul>
<li><del datetime="2007-03-23T15:08:56+00:00">Investigate the various <a href="http://www.ultimaaiera.com/tag/ultima-online/" rel="tag">Ultima Online</a> mods and remakes (Legacy, Iris, etc.)</del> &#8211; <em>DONE!</em></li>
<li>Check out the UO for NWN module</li>
<li><del datetime="2007-03-23T15:08:56+00:00">Investigate the Lands of Ultima hak paks on the NWVault</del> &#8211; <em>NOT WORTH THE EFFORT!</em></li>
<li>Investigate the UO <a href="http://www.ultimaaiera.com/tag/britannia/" rel="tag">Britannia</a> map module on the NWVault</li>
</ul>
<p>These are somewhat longer-term goals, and the immediate goals of getting Aiera back up to the level of its previous iteration remains the priority.  But I think it would be neat to expand the site a bit, and these seem good avenues to approach to do that with.</p>
<p><strong>Upper-date:</strong></p>
<ul>
<li><del datetime="2007-03-11T06:25:05+00:00">Download <a href="http://www.ultimaaiera.com/tag/dark-core/" rel="tag">Dark Core</a> &#8220;offline&#8221; versions.</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-14T02:52:48+00:00">Update <a href="http://www.ultimaaiera.com/tag/ire/" rel="tag">IRE</a> files (Sourceforge seems to be having issues at the moment) to version 0.93</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-11T06:25:05+00:00">Get <a href="http://www.ultimaaiera.com/tag/nazghul/" rel="tag">Nazghul</a> 0.5.5 and <a href="http://www.ultimaaiera.com/tag/haxima/" rel="tag">Haxima</a>&#8217;s latest files</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T05:28:34+00:00">BGKeyring for <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a></del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-10T06:11:59+00:00">Enhanced Graphics Mod for Lazarus</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-14T04:52:17+00:00">Looking Up camera Mod for Lazarus</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-14T04:52:17+00:00">Grail Questâ€™s Mods for Lazarus</del> &#8211; <em>DONE!</em></li>
<li><del datetime="2007-03-14T04:52:17+00:00">Bugfix &#038; Mod collection for Lazarus</del> &#8211; <em>DONE!</em></li>
<li>Get newest <a href="http://www.ultimaaiera.com/tag/dransik/" rel="tag">Dransik</a> installers</li>
<li>Check all links!</li>
<li>Check for updates to the utilities!</li>
<li><del datetime="2007-03-23T15:08:56+00:00">Identify dead projects</del> &#8211; <em>DONE!</em></li>
<li>Add <a href="http://www.ultimaaiera.com/tag/lost-sosaria/" rel="tag">Lost Sosaria</a> again</li>
</ul>
<div class="clearer">&nbsp;</div>]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/to-do-list-for-the-site/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Pentagram Updated</title>
		<link>http://www.ultimaaiera.com/blog/pentagram-updated-2/</link>
		<comments>http://www.ultimaaiera.com/blog/pentagram-updated-2/#comments</comments>
		<pubDate>Tue, 16 Sep 2008 16:57:22 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[OS X]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[unix]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[XCode]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=344</guid>
		<description><![CDATA[<p><a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a>, the remake that does for <a href="http://www.ultimaaiera.com/tag/ultima-8/" rel="tag">Ultima 8</a> what <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> did for <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a>, <a href="http://pentagram.sourceforge.net/index.php">has posted news of their development progress</a> for the first time since last December.  The team, it seems, has been busy indeed!</p>
<blockquote><p>In the last few months, interest in Pentagram seems to have picked up again. A number of bugs were fixed since the last update, including camera fixes, key handling, containers (backpack, barrels, etc.), and a fix for a problem in the German versions of the U8. The default key binding for stasis moved from &#8216;S&#8217; to &#8216;F10&#8242;. The build should now properly support versions of autoconf greater than 2.60.</p>
<p><a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> <a href="http://www.ultimaaiera.com/tag/os-x/" rel="tag">OS X</a> builds also received a lot of attention. They build system switched from <a href="http://www.ultimaaiera.com/tag/xcode/" rel="tag">XCode</a> to a makefile-based system that builds Pentagram and dependencies using their traditional configure script and make methods. This allows us a greater amount of control over the builds and should help prevent changes to Pentagram for <a href="http://www.ultimaaiera.com/tag/unix/" rel="tag">unix</a> systems that break OS X builds and vice versa. </p></blockquote>
<p>Just prior to this news update, I noticed that the Pentagram team had released updated snapshots of both their <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> and Mac builds of the game, and both of these updates have been added to <a href="http://www.ultimaaiera.com/ultima8/pentagram/">the project entry</a>.  I&#8217;ve also updated the local copy of the Pentagram source code.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/pentagram-updated-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pentagram</title>
		<link>http://www.ultimaaiera.com/ultima8/pentagram/</link>
		<comments>http://www.ultimaaiera.com/ultima8/pentagram/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 16:30:37 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[U8 Remakes]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[DOSBox]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://aiera.timeimmortal.net/ultima8/pentagram/</guid>
		<description><![CDATA[<div style="text-align:center; float: right"><table style="display: inline;" class="shadow" border="0" 
    cellspacing="0" cellpadding="0">  
  <tr>
    <td class="shadow-topLeft"></td>
    <td class="shadow-top"></td>
    <td class="shadow-topRight"></td>
   </tr>
   <tr>
     <td class="shadow-left"></td>
     <td class="shadow-center">
       <div><img src="http://www.ultimaaiera.com/gallery/albums/old-project-images/pyros.png" alt="pyros.png" title="pyros.png"  class="cpg-image-normal"/></div>
     </td>
     <td class="shadow-right"></td>   
   </tr>
   <tr>
     <td class="shadow-bottomLeft"></td>
     <td class="shadow-bottom"></td>
     <td class="shadow-bottomRight"></td>
   </tr>
</table>    </div><p><strong>Produced by:</strong> Pentagram Team<br />
<strong>Website:</strong> Pentagram<br />
<strong>Releases:</strong><br />
* [drain file 28 url Windows Binary] ([drain file 28 size])<br />
* [drain file 24 url OS X Universal Binary] ([drain file 24 size])<br />
* [drain file 91 url Mac libPNG Libraries] ([drain file 91 size])<br />
* [drain file 109 url Source Code] ([drain file 109 size])<br />
* [drain file 410 url Nokia 770/M800 - Program] ([drain file 410 size])<br />
* [drain file 408 url Nokia 770/M800 - libSDL] ([drain file 408 size])<br />
* [drain file 409 url Nokia 770/M800 - INI file] ([drain file 409 size])</p>
<p><strong>Pentagram Map Viewer</strong><br />
* [drain file 27 url Pentagram Map Viewer] ([drain file 27 size])<br />
* [drain file 26 url Source Code] ([drain file 26 size])</p>
<p>What initially began as a map viewer for <a href="http://www.ultimaaiera.com/tag/ultima-8/" rel="tag">Ultima 8</a> has evolved into a full-on cross-platform engine remake in the spirit of <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a>. Although no official demo has yet been released, there are up-to-date releases of source code available, as well as <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> and <a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> OS X Universal binaries. </p>
<p>The best aspect of this is that <a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a> runs very smoothly and without an intense CPU load, unlike when Ultima 8 is run under <a href="http://www.ultimaaiera.com/tag/dosbox/" rel="tag">DOSBox</a>.</p>
<div class="clearer">&nbsp;</div>]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/ultima8/pentagram/feed/</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>UW in Portuguese; Exult and Pentagram snapshots; EUO 3D; Project Britannia update</title>
		<link>http://www.ultimaaiera.com/blog/uw-in-portuguese-exult-and-pentagram-snapshots-euo-3d-project-britannia-update/</link>
		<comments>http://www.ultimaaiera.com/blog/uw-in-portuguese-exult-and-pentagram-snapshots-euo-3d-project-britannia-update/#comments</comments>
		<pubDate>Thu, 08 May 2008 20:51:58 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[EUO]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Portuguese]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Ultima 3]]></category>
		<category><![CDATA[Ultima 6 Project]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[Ultima Underworld]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=298</guid>
		<description><![CDATA[<p>I apologize for the gap in news updating; both my job and my home life have been rather busy these last few weeks, and I&#8217;ve had precious little time to stroll through &#8220;the Ultimasphere&#8221; to see what has transpired in terms of project developments and file updates.</p>
<p>So, without further ado, let&#8217;s get to the news!</p>
<p><em>PT-BR Underworld Translation</em></p>
<p>This translation of <a href="http://www.ultimaaiera.com/tag/ultima-underworld/" rel="tag">Ultima Underworld</a> to <a href="http://www.ultimaaiera.com/tag/portuguese/" rel="tag">Portuguese</a> is now 100% complete, with all text strings in the game fully translated.</p>
<p>They are seeking testers to look for errors in grammar and spelling.  So if you, O Reader, are conversant in both Portuguese and English, and wouldn&#8217;t mind playing through <i>Ultima Underworld</i> again, <a href="http://www.traducaoultima.net">be sure to visit the project website</a> and drop them a line.</p>
<p>The patch can be downloaded from that same website, or via <a href="http://www.ultimaaiera.com/uw1/pt-br-translationt-for-ultima-underworld/">the project entry</a> here at Aiera.</p>
<p><em>Exult</em></p>
<p>I noticed that the unstable <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> 1.4 build for <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> had been updated on May 3rd.  The notable correction in this release deals with a crash that could be caused by a trap&#8217;s projectile effect.</p>
<p>As usual, the snapshot can be downloaded from <a href="http://exult.sourceforge.net">the Exult website</a> or from <a href="http://www.ultimaaiera.com/ultima7/exult/">the project entry</a> here at Aiera.</p>
<p><em>Pentagram</em></p>
<p>There hasn&#8217;t been any news from the <a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a> team since December of last year, but they are obviously still working on the project itself; the Windows snapshot that is available for download was updated on April 23rd, and can be downloaded either from <a href="http://pentagram.sourceforge.net">the project website</a> or via <a href="http://www.ultimaaiera.com/ultima8/pentagram/">the project entry</a> here at Aiera.</p>
<p><em>EUO</em></p>
<p>As of May 5th, the <a href="http://www.ultimaaiera.com/tag/3d/" rel="tag">3D</a> client for <a href="http://www.ultimaaiera.com/tag/euo/" rel="tag">EUO</a> has been updated, and can be downloaded either <a href="http://forums.swut.net/viewtopic.php?t=3237">the project website</a> or via <a href="http://www.ultimaaiera.com/spin-offs/euo/">the project entry</a> here at Aiera.</p>
<p>Notable changes in this release are the addition of &#8220;popups&#8221; (I assume this is in reference to either in-game dialogues or message windows?), a help screen, the ability to re-map keys, and a few other odds and ends.</p>
<p><em>Project Britannia</em></p>
<p>The <b>britannia_art.dsres</b> and <b>britannia_logic.dsres</b> files have been updated.  Changes this go-round include the addition of GUI elements for several throwable weapons, <i>shoes</i>(!!), and a bunch of new textures and meshes.  Also, a Yew tree for Ben to chop has been added (methinks this is derived from the <a href="http://www.ultimaaiera.com/tag/ultima-6-project/" rel="tag">Ultima 6 Project</a>?).</p>
<p>The updated files can be downloaded from <a href="http://www.projectbritannia.com/wiki/index.php">the Project Britannia wiki</a> or via <a href="http://www.ultimaaiera.com/spin-offs/project-britannia/">the project entry</a> here at Aiera.</p>
<div align="center">* * *</div>
<p>Though not specifically an update to the actual remake project, the folks at the <em>Ultima 6 Project</em> would like to draw our attention to a charity group that they would like to encourage would-be donors to the project to support instead:</p>
<blockquote><p>As many of you know, the U6 Project has been going strong for several years now, and it&#8217;s cost us a fair amount of cash to keep it going. Every once in a while we&#8217;ll get someone asking us if they can donate some money to the project. Well, since it&#8217;s an all-volunteer project and not a commercial venture, we can&#8217;t accept money. However &#8211; we&#8217;ve recently realized that there&#8217;s no reason in the world we can&#8217;t suggest a charity to which you could donate instead. While gaming is certainly a worthy cause, we think that it would be even better to give the gift of life and donate to the Susan G Komen foundation for breast cancer research.</p>
<p><a href="http://www.komen.org/">http://www.komen.org/</a></p>
<p>Please note: The U6 Project is not affiliated with the Susan G. Komen for the Cure organization in any way, shape or form. We&#8217;d just like to recommend that you give your money to them instead of offering it to us. Thank you.</p></blockquote>
<p>So maybe, just maybe, O Reader, go forth and make a bit of a donation in the names of the folks of Team Archon.  I&#8217;m sure they&#8217;d appreciate it!</p>
<div align="center">* * *</div>
<p><b>One last note:</b> someone by the name of Chris (with an email address at grimmstudios.com) contacted me in regard to <a href="http://www.ultimaaiera.com/tag/ultima-3/" rel="tag">Ultima 3</a>.  Chris, if you&#8217;re reading this, I just sent my reply to  you again; the last few attempts have resulted in the message bouncing back to me.  I apologize for the delay, and would encourage you &#8212; if this latest attempt doesn&#8217;t get through &#8212; to contact me again and provide an alternative email address.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/uw-in-portuguese-exult-and-pentagram-snapshots-euo-3d-project-britannia-update/feed/</wfw:commentRss>
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		<item>
		<title>Attention, Pentagram Developers!</title>
		<link>http://www.ultimaaiera.com/blog/attention-pentagram-developers/</link>
		<comments>http://www.ultimaaiera.com/blog/attention-pentagram-developers/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 15:23:46 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[libnds]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[PaLib]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Ultima 8]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/attention-pentagram-developers/</guid>
		<description><![CDATA[<p>To anyone reading this site who might be working &#8212; or who has, in the past, worked &#8212; on <a href="http://pentagram.sourceforge.net">Pentagram</a>, the <i><a href="http://www.ultimaaiera.com/tag/ultima-8/" rel="tag">Ultima 8</a></i> environment &#8212; I have a question on behalf of a reader.</p>
<blockquote><p>Do you think it will be possible to port <a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a> to the <a href="http://www.ultimaaiera.com/tag/nintendo-ds/" rel="tag">Nintendo DS</a>? There is a 4Mb ram limit. It would be nice to use this engine with the touch screen of the DS.</p>
<p>There is a library for <a href="http://www.ultimaaiera.com/tag/nintendo/" rel="tag">Nintendo</a> DS programming call <a href="http://www.ultimaaiera.com/tag/libnds/" rel="tag">libnds</a> heres a link&#8230;<a href="http://en.wikipedia.org/wiki/Libnds">http://en.wikipedia.org/wiki/Libnds</a></p>
<p>Theres another one which uses libnds called <a href="http://www.ultimaaiera.com/tag/palib/" rel="tag">PaLib</a> it makes somethings easier. We would need to scale or crop the resolution down to 256 x 192  if we are using just one screen. Theres a top and bottom one but I think it would be cool to use the bottom screen since thats the touchpad. </p>
<p>Libnds comes with DevKitPro which includes an <a href="http://www.ultimaaiera.com/tag/arm/" rel="tag">ARM</a> assembler and a <a href="http://www.ultimaaiera.com/tag/c/" rel="tag">C</a>/C++ compiler basically everything you need to program for the NDS.</p></blockquote>
<p>So&#8230;can anyone on the Pentagram team throw an answer my way?  Would it be possible to port Pentagram to the Nintendo DS?</p>
]]></description>
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		<title>Ultima Ports for Nokia 770/M800</title>
		<link>http://www.ultimaaiera.com/akalabeth/ultima-ports-for-nokia-770m800/</link>
		<comments>http://www.ultimaaiera.com/akalabeth/ultima-ports-for-nokia-770m800/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 16:29:47 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[AK Remakes]]></category>
		<category><![CDATA[Akalabeth]]></category>
		<category><![CDATA[U4 Remakes]]></category>
		<category><![CDATA[U5 Remakes]]></category>
		<category><![CDATA[U6 Remakes]]></category>
		<category><![CDATA[U7 Remakes]]></category>
		<category><![CDATA[U8 Remakes]]></category>
		<category><![CDATA[Ultima 4]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 6]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Aklabeth]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Haxima]]></category>
		<category><![CDATA[Nazghul]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Nuvie]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[SDL]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[xu4]]></category>

		<guid isPermaLink="false">http://aiera.timeimmortal.net/akalabeth/ultima-ports-for-nokia-770m800/</guid>
		<description><![CDATA[<p><b></p><div style="text-align:center; float: right"><div><img src="http://www.ultimaaiera.com/gallery/albums/userpics/10002/nokia.jpg" alt="nokia.jpg" title="nokia.jpg"  class="cpg-image-normal"/></div></div><p>Produced by:</b> Arnim Sauerbier<br />
<b>Website:</b> <a href="http://pupnik.de/" target="_blank">Arnim Sauerbier</a><br />
<b>Releases:</b><br />
* Note: There is a file embedded within this post, please visit this post to download the file.</p>
<p>* Note: There is a file embedded within this post, please visit this post to download the file.</p>
<p>* [drain file 406 url Ultima 7 - Exult - Program] ([drain file 406 size])<br />
* [drain file 407 url Ultima 7 - Exult - Data] ([drain file 407 size])<br />
* [drain file 403 url Ultima 7 - Music (low-quality mono)] ([drain file 403 size])<br />
* [drain file 404 url Ultima 7 - Music (higher-quality stereo)] ([drain file 404 size])</p>
<p>* [drain file 410 url Ultima 8 - Pentagram - Program] ([drain file 410 size])<br />
* [drain file 408 url Ultima 8 - Pentagram - libSDL] ([drain file 408 size])<br />
* [drain file 409 url Ultima 8 - Pentagram - INI file] ([drain file 409 size])</p>
<p>These are actually just ports of other <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> projects (linked below), but as I&#8217;ve never seen so many in one place at one time (and from one person!), they are classified not only as ports but as their own separate entry on <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>.</p>
<p>The following projects have been ported to the <a href="http://www.ultimaaiera.com/tag/nokia/" rel="tag">Nokia</a> 770/N800 internet tablets:</p>
<ul>
<li><a href="http://pupnik.de/aklabeth.html" target="_blank">Akalabeth</a> &#8211; a port of <a href="http://www.ultimaaiera.com/akalabeth/aklabeth/">Paul Robson&#8217;s SDL version of the game</a></li>
<li><a href="http://pupnik.de/xu4770.html" target="_blank">Ultima 4</a> &#8211; a port of <a href="http://www.ultimaaiera.com/ultima4/xu4-ultima-4-recreated/">xu4</a></li>
<li><a href="http://pupnik.de/haxima.html" target="_blank">Ultima 5</a> &#8211; a port of <a href="http://www.ultimaaiera.com/spin-offs/nazghul-and-haxima/">Nazghul/Haxima</a></li>
<li><a href="http://pupnik.de/nuvie.html" target="_blank">Ultima 6</a> &#8211; a port of <a href="http://www.ultimaaiera.com/ultima6/nuvie/">Nuvie</a></li>
<li><a href="http://pupnik.de/exult770.html" target="_blank">Ultima 7</a> &#8211; a port of <a href="http://www.ultimaaiera.com/ultima7/exult/">Exult</a></li>
<li><a href="http://pupnik.de/pentagram.html" target="_blank">Ultima 8</a> &#8211; a port of <a href="http://www.ultimaaiera.com/ultima8/pentagram/">Pentagram</a></li>
</ul>
<p>It serves to note that these ports are ongoing works, and it further serves to note that some of the projects that have been ported (<a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a>, for an easy example) are themselves incomplete.  However, O Reader, if you use a Nokia 770/N800 internet tablet, and would like to be able to play some classic Ultima titles whilst on the go, this is likely a project for you!</p>
<div class="clearer">&nbsp;</div>]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/akalabeth/ultima-ports-for-nokia-770m800/feed/</wfw:commentRss>
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		<title>New Year&#8217;s News</title>
		<link>http://www.ultimaaiera.com/blog/new-years-news/</link>
		<comments>http://www.ultimaaiera.com/blog/new-years-news/#comments</comments>
		<pubDate>Wed, 09 Jan 2008 17:27:51 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Dino's Ultima Page]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[Edmonton]]></category>
		<category><![CDATA[Forgotten World]]></category>
		<category><![CDATA[Lord Blackthorn]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Morrowind]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[PC Action]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Realms of Ultima]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Shrine of Spirituality]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[Titans of Ether]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 7 Wizard]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima Online]]></category>
		<category><![CDATA[Ultima V: Lazarus]]></category>
		<category><![CDATA[Ultima: Iris]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/new-years-news/</guid>
		<description><![CDATA[<p>First off, Happy New Year to everyone.  I hope that  you were able to ring in 2008 in a way that was both safe and enjoyable for you and your friends or family; I spent it with my wife and her two sisters at the big New Year&#8217;s bash in <a href="http://www.ultimaaiera.com/tag/edmonton/" rel="tag">Edmonton</a>&#8217;s downtown core.</p>
<p>Here, I&#8217;ll share a photo:</p>
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       <div><img src="http://www.ultimaaiera.com/gallery/albums/userpics/10002/normal_fireworks-jan01-2008.jpg" alt="fireworks-jan01-2008.jpg" title="fireworks-jan01-2008.jpg"  class="cpg-image-normal"/></div>
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<p>Anyhow, I said I wouldn&#8217;t be posting again until the new year, and this has happened.  In the interim, a few things worth reporting on have taken place in the <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> community.  <a href="http://gigi.nullneuron.net/ultima/">Dino&#8217;s Ultima Page</a> has tracked a number of these, so let&#8217;s get down to those updates first:</p>
<p><em>Forgotten World</em></p>
<p><a href="http://www.forgottenworld.de/">The Forgotten World team</a> report that their world editor is progressing &#8216;fairly&#8217; &#8212; rendering is essentially done, and they are almost ready to begin work on UI design.  That&#8217;s a promising development for this in-engine remake of <a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></p>
<p>To that end, they need someone to join the project to help out with that aspect of development.  So, O reader, if you happen to be:</p>
<ul>
<li>an experienced user of world building software</li>
<li>willing to help us design the user interface of our world editor</li>
<li>interested in the Ultima series and in creating maps for the game</li>
<li>patient, communicative and team-oriented</li>
<li>experienced with programming (perhaps even with wxWidgets) as a plus</li>
</ul>
<p>&#8230;then perhaps, just perhaps, you should drop the <a href="http://www.ultimaaiera.com/tag/forgotten-world/" rel="tag">Forgotten World</a> team a note and let them know you&#8217;d be interested.</p>
<p>Forgotten World was also evidently featured in a German game magazine, &#8220;<a href="http://www.pcaction.de/">PC Action</a>&#8220;, recently.</p>
<p><em>Lost Sosaria</em></p>
<p>I have added <a href="http://lostsosaria.timeimmortal.net/">a dozen new screenshots</a> to the <i><a href="http://www.ultimaaiera.com/tag/lost-sosaria/" rel="tag">Lost Sosaria</a></i> website, showcasing the mountain areas I&#8217;ve been working on recently.  Hopefully, these will be the last screenshots released using the current version of the mountain tileset for the project; a new version is slated to be released shortly after the next update to <i><a href="http://www.ultimaaiera.com/tag/neverwinter-nights/" rel="tag">Neverwinter Nights</a></i>.</p>
<p><em>Ultima IX: Redemption</em></p>
<p>Spyder has posted a number of screenshots of Moonglow <a href="http://cfkasper.de/ultima/board/thread.php?threadid=967&#038;threadview=0&#038;hilight=&#038;hilightuser=0&#038;page=6">in the relevant developer&#8217;s diary</a> (you have to be a registered user of the <a href="http://www.ultimaaiera.com/tag/titans-of-ether/" rel="tag">Titans of Ether</a> forums to see them), including one of an Observatory and one of what might be a blacksmith&#8217;s shop.</p>
<p>Also, Direhaggis <a href="http://www.ultimaaiera.com/ultima9/ultima-9-redemption/#comments">left a comment on the Redemption entry</a> here at the site, imparting the following information:</p>
<blockquote><p>The progress has been quite good. I think our 3D artist and the new writers helped to re-stimulate us all, as well as the main plot coming to a close in the next 3-6 months. </p>
<p>Management decided that a demo would slow down production. Originally, we thought of isolating New Magincia and allowing the Avatar to solve the quest there. As it is, we want to try to get the game out by the end of 2008.</p></blockquote>
<p>Good to know!</p>
<p><em>Ultima V: Lazarus</em></p>
<p>The <a href="http://www.cryss.net/ultima/Ultima%20V%20Lazarus%20German%201.0.zip">German version</a> of <a href="http://www.u5lazarus.com/">Ultima V: Lazarus</a> has been released.  I have updated <a href="http://www.ultimaaiera.com/ultima5/ultima-5-lazarus/">the project entry</a> here at Aiera with the new files.</p>
<p><em>Ultima 5 for TI Calculators</em></p>
<p>Ranman puts <a href="http://tifreakware.ath.cx/index.php?showforum=71">his development progress</a> at 94% now, and notes that several new features have been implemented since last we checked in with him:</p>
<ul>
<li>the <a href="http://www.ultimaaiera.com/tag/lord-blackthorn/" rel="tag">Lord Blackthorn</a> cut scene</li>
<li>Stargazing with the telescope</li>
<li>Quit and Save, with game resumption</li>
<li>the <a href="http://www.ultimaaiera.com/tag/shrine-of-spirituality/" rel="tag">Shrine of Spirituality</a></li>
<li>food consumption and food obtaining, starvation</li>
<li>Skiff and Frigate navigation, sea combat</li>
</ul>
<p><em>Ultima: Iris</em></p>
<p>Build 1648 of <a href="http://www.iris2.de/index.php/Main_Page">the 3D client for <a href="Object" rel="tag"></a></a> has been released.  A copy is available for download from <a href="http://www.ultimaaiera.com/ultima-online/ultima-iris/">the project entry</a> here at Aiera.</p>
<p>Additionally, I noticed that the following updates had also taken place on other remake project sites.</p>
<p><em>Pentagram</em></p>
<p>There&#8217;s no news from this <a href="http://pentagram.sourceforge.net/"><i>Ultima 8</i> remake</a>, but I did notice that a new version of the Windows snapshot had been uploaded on January 1st.  This can now be downloaded from <a href="http://www.ultimaaiera.com/ultima8/pentagram/">the project entry</a> here at Aiera.</p>
<p><em>Project Britannia</em></p>
<p>Three core files for <a href="http://www.projectbritannia.com/wiki/">this project</a> &#8212; <b>britannia_art.dsres</b>, <b>britannia_logic.dsres</b>, and <b>pb_laz_comp_layer.dsres</b> &#8212; have all been updated.  Changes are as follows.</p>
<p><b>britannia_art.dsres</b></p>
<ul>
<li>2 new lutes have been added</li>
<li>More journal labels have been added &#8212; untested</li>
<li>Two chest icons were brightened a bit</li>
<li>A new trail ration texture was added</li>
</ul>
<p><b>britannia_logic.dsres</b></p>
<ul>
<li>bookshelf animation reverted to a previous version</li>
<li>minor bug-fixes to the sleeping system</li>
<li>updated lute screen names</li>
<li>updates to the journal UI</li>
<li>a function was modified to allow NPCs to ignore locked doors</li>
<li>&#8230;and <a href="http://www.projectbritannia.com/wiki/index.php?n=Main.BritanniaLogicChangeLog">at least 40 other changes</a></li>
</ul>
<p><b>pb_laz_comp_layer.dsres</b></p>
<ul>
<li>minor change, just synching the compatibility layer with the latest updates in other areas of <a href="http://www.ultimaaiera.com/tag/project-britannia/" rel="tag">Project Britannia</a></li>
</ul>
<p>The latest versions of these files are available for download through <a href="http://www.ultimaaiera.com/spin-offs/project-britannia/">the project entry</a> here at Aiera.</p>
<p><em>Ultima VII Mod</em></p>
<p>Matt Johnston <a href="http://www.ultimaaiera.com/spin-offs/ultima-vii-mod/#comments">informs us</a> that he has done a bit more work on his <a href="http://mailmaker.tripod.com/u7mod/">Exult total conversion</a>:</p>
<blockquote><p>the outdoor areas of the main map are mostly done; Iâ€™ve done a bit with usecode, including one NPC who sells some mostly useless things; sewers and theives guild areas under the south-western city demonstrate use of newly implemented support of Z coords in intermap teleports.</p></blockquote>
<p>While not complete yet by any means, Matt assures us that he continues his work on this project.  As he periodically uploads new content to the site (without announcement of this fact, however), I have updated the copy of the project available for download <a href="http://www.ultimaaiera.com/spin-offs/ultima-vii-mod/">through the project entry</a> here at Aiera.</p>
<p><em>Serpent Isle for NWN2</em></p>
<p>Jaesun <a href="http://nwn2si.blogspot.com/2007/12/project-update-on-hold.html">gives notice</a> that the project is ON HOLD &#8212; it appears that the state Jaesun lives in suffered some <a href="http://bp3.blogger.com/_QrkuJ9yKDH0/R3SPO5uyI9I/AAAAAAAAAB0/fRoDeZlDLeg/s1600-h/12-03-07_1230.jpg">catastrophic flooding</a> recently.  While he lost nothing project-wise, he did lose his vehicle, and was physically unable to enter the building for a few days as well.</p>
<p>In the meantime, he will be assisting with the <a href="http://realmsofultima.blogspot.com/">Realms of Ultima</a> project, a project he feels is &#8220;very important&#8221; for the Ultima community.</p>
<p>Which brings me to&#8230;</p>
<p><em>Realms of Ultima</em></p>
<p>What Project Britannia is doing for Ultima using the <i><a href="http://www.ultimaaiera.com/tag/dungeon-siege/" rel="tag">Dungeon Siege</a></i> engine, <a href="http://realmsofultima.blogspot.com/">Realms of Ultima</a> is doing for Ultima using the <i><a href="http://www.ultimaaiera.com/tag/neverwinter-nights-2/" rel="tag">Neverwinter Nights 2</a></i> engine.  This is an exciting looking project indeed; NWN2 has a gorgeous engine, and Jaesun&#8217;s efforts above would seem to demonstrate that it&#8217;s possible to build very quickly with the engine.</p>
<p>A <a href="http://www.thegrumpystrumpet.com/gallery/main.php">screenshot gallery</a> has been posted online, with several amazing visuals.  I have also added <a href="http://www.ultimaaiera.com/spin-offs/realms-of-ultima/">a project entry</a> here at <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>.  There are even a few downloads for the project (although these primarily appear to be components of the whole, rather than early snapshots of the entire project).</p>
<p><b>Update:</b> <em>Ultima 7 Wizard</em></p>
<p>A user reported difficulties getting the <a href="http://wiz0u.free.fr/u7wizard/">Ultima 7 Wizard</a> to run on their system, so I have updated <a href="http://www.ultimaaiera.com/ultima7/ultima-7-wizard/">the entry here</a> at Aiera with the latest version (1.9) of the program, as well as a technical document.  Source code (Borland Pascal) is included with this version.</p>

<div class="clearer">&nbsp;</div>]]></description>
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		<title>Lazarus German translation coming; U5 for TI calculators nearing completion; Lost Sosaria forums; ACK v2.3 released</title>
		<link>http://www.ultimaaiera.com/blog/lazarus-german-translation-coming-u5-for-ti-calculators-nearing-completion-lost-sosaria-forums-ack-v23-released/</link>
		<comments>http://www.ultimaaiera.com/blog/lazarus-german-translation-coming-u5-for-ti-calculators-nearing-completion-lost-sosaria-forums-ack-v23-released/#comments</comments>
		<pubDate>Tue, 18 Dec 2007 16:38:27 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Adventure Creation Kit]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Avatar]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[DOSBox]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Exult 3D]]></category>
		<category><![CDATA[Forgotten World]]></category>
		<category><![CDATA[Lands of the Feudal Lords]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Moonshade]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[OGRE]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Sosaria]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima V: Lazarus]]></category>
		<category><![CDATA[Ultima VII: The Feudal Lands]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/lazarus-german-translation-coming-u5-for-ti-calculators-nearing-completion-lost-sosaria-forums-ack-v23-released/</guid>
		<description><![CDATA[<p>Okay, it&#8217;s been a while since the last update, and I trust that those Readers who are likewise recently married, or who were once recently married, can understand the heady intensity of the first few months post-wedding.  Especially when there are &#8220;thank you&#8221; cards <i>and <a href="http://www.ultimaaiera.com/tag/christmas/" rel="tag">Christmas</a> cards</i> to send out all at once!</p>
<p>Especially because some of my family members are getting a bit impatient over the arrival date of their &#8220;thank you&#8221;.  We&#8217;ll leave the discussion about the lack of humility inherent in such a stance for another time, and possibly another place.</p>
<p>At any rate, it&#8217;s time for what will likely be <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a>&#8217;s last posting prior to Christmas, so enough is enough &#8212; let&#8217;s get to the news.</p>
<p><em>Ultima V: Lazarus</em></p>
<p>Toltec Dragon dropped me a line to let me know that a German translation of this <i>Dungeon Siege</i>-based remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-5/" rel="tag">Ultima 5</a></i> <a href="http://www.u5lazarus.org/forum/viewtopic.php?t=5153&#038;postdays=0&#038;postorder=asc&#038;start=40">is expected to be released very soon</a>.  So all you German <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> fans out there keep watch; this exceptional remake of one of the best Ultima titles is about to arrive in your native language.</p>
<p><em>Ultima 5 for TI Calculators</em></p>
<p><i>Ultima 5</i> seems to be generating all the good buzz lately.  Ranman <a href="http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-project-britannia-changes-2/#comment-573">let us know in a comments thread</a> that development on his port of <i>Ultima 5</i> to the <a href="http://www.ultimaaiera.com/tag/texas-instruments/" rel="tag">Texas Instruments</a> calculator platform is at 93.7% (probably closer to 94% now) completion.</p>
<p>And he&#8217;s managed to shrink the size of the game engine a bit as well, thanks to some compiler optimizations.</p>
<p><em>Lost Sosaria</em></p>
<p><a href="http://lostsosaria.ultimaaiera.com">My own Ultima project</a>, <a href="http://www.ultimaaiera.com/tag/lost-sosaria/" rel="tag">Lost Sosaria</a> now has a <a href="http://lostsosaria.ultimaaiera.com/forum/">discussion forum</a>.  Come on by and drop us a line!</p>
<p>(and yes, O Reader, I&#8217;m looking at forum solutions for Aiera as well)</p>
<p><em>Exult 3D</em></p>
<p>Sam Matthews has been quiet on the status of his project for a while.  However, Gunnar <a href="http://exult.sourceforge.net/forum/read.php?f=1&#038;i=171555&#038;t=171555">brings news in the Exult forums</a> that this project to create a 3D engine out of the original <a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a> engine has progressed somewhat since the last time we saw it here on Aiera.</p>
<p>He includes links to a &#8220;slightly more official&#8221; patch than is currently available on Aiera.  I have updated <a href="http://www.ultimaaiera.com/ultima7/exult-3d/">the project entry here</a> with the new material.  Please note that the new releases appear to require <a href="http://www.ultimaaiera.com/tag/exult/" rel="tag">Exult</a> 1.4 to run.</p>
<p><em>Pentagram</em></p>
<p>The <a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a> team <a href="http://pentagram.sourceforge.net/index.php">bring news that work is progressing</a> despite the lack of site updates.  Specifically, they have implemented correct combat music, improved the Avatar&#8217;s attack speed, fixed some issues with rendering, falling and throwing, and improved the main menu to include support for direct loading of savegames.</p>
<p>Quite the busy few months it&#8217;s been!</p>
<p>They have also released new <a href="http://www.ultimaaiera.com/tag/windows/" rel="tag">Windows</a> and <a href="http://www.ultimaaiera.com/tag/mac/" rel="tag">Mac</a> snapshots, both of which can be downloaded through the <a href="http://www.ultimaaiera.com/ultima8/pentagram/">project entry here at Aiera</a>.</p>
<p><em>Ultima VII: The Feudal Lands</em></p>
<p>I spoke with Marzo and Wizardry Dragon, and they both confirmed to me that while development is definitely low-key, work is continuing on <a href="http://u7feudallands.com/">The Feudal Lands</a>, a sidequel to <i>Ultima 7</i> set in the old <a href="http://www.ultimaaiera.com/tag/sosaria/" rel="tag">Sosaria</a>n continent called the <a href="http://www.ultimaaiera.com/tag/lands-of-the-feudal-lords/" rel="tag">Lands of the Feudal Lords</a>.</p>
<p><em>Project Britannia</em></p>
<p>The <b>britannia_logic.dsres</b> and <b>britannia_art.dsres</b> core files for this <a href="http://www.projectbritannia.com/">Ultima spinoff/remake engine system</a> have been updated.  Changes are as follows:</p>
<p><b>britannia_art.dsres</b> &#8211; the Lazarus &#8216;Mario mesh&#8217; has been added, as well as more graphics for the Journal system.  A new Spartan helmet has also been added, as have some textures and icons for various equipment associated with Chuckles the Jester.</p>
<p><b>britannia_logic.dsres</b> &#8211; party banters have been updated to allow for a lone <a href="http://www.ultimaaiera.com/tag/avatar/" rel="tag">Avatar</a>, and an issue with non-breaking breakable objects has been corrected.  Rain moods have been tuned, and some UI changes have also been made, among many other things.</p>
<p><em>Serpent Isle for NWN2</em></p>
<p>Although development on <a href="http://nwn2si.blogspot.com/">this promising-looking project</a> seems to have slowed <i>ever so slightly</i>, developer Jaesun has nevertheless managed to finish the <a href="http://www.ultimaaiera.com/tag/moonshade/" rel="tag">Moonshade</a> Catacombs, and has uploaded some <a href="http://rapidshare.com/files/70442138/Si_Intro_Alpha2.mp3">sample music</a> (note: ALPHA version, very rough) for your enjoyment, O Reader.</p>
<p><em>Adventure Creation Kit</em></p>
<p>Chris Hopkins dropped me a note to let me know that <a href="http://www.mozomedia.com/ack/">his top-down 2D game creation tool</a> has just been updated to version 2.3.  This neat little utility is an MS-DOS program that can be run both under <a href="http://www.ultimaaiera.com/tag/dosbox/" rel="tag">DOSBox</a> or in Windows proper (although DOSBox is required for sound), and allows for the creation of RPG-type games in the graphical spirit of <i>Ultima 4</i> or <i>Uitlma 5</i>.</p>
<p>The updated version can be downloaded through <a href="http://www.ultimaaiera.com/spin-offs/adventure-creation-kit/">the project entry</a> here at Aiera.</p>
<p><em>Forgotten World</em></p>
<p>Hawkwind dropped me a note to let me know that the <a href="http://www.forgottenworld.de/">Forgotten World</a> team have released another screenshot of their re-working of the <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i> engine.  About a month ago, they switched to using the <a href="http://www.ogre3d.org/">OGRE</a> engine for graphics, and true to their claim that it would speed development along they are now able to present us with <a href="http://www.forgottenworld.de/index.php?picture=screenshots/ogre_britain.jpg">a screenshot of Britain</a> from the air.</p>
<p>Click on over and have a look, O Reader &#8212; it is impressive, to say the least.  So impressive, in fact, that I decided to use it as the project image for its <a href="http://www.ultimaaiera.com/ultima9/forgotten-world/">entry here at Aiera</a>.</p>
<div align="center">* * *</div>
<p>Also, the reader may note that I have added <a href="http://www.amazon.com">Amazon</a> content to the sidebar.  This is intended to be a mostly passive way that any users who a) feel they would like to support the effort made here at Aiera, and b) do some of their shopping through Amazon.com, can &#8216;donate&#8217; to Aiera.  Any purchases made through the links here will garner a small revenue percentage for your humble administrator.</p>
<div align="center">* * *</div>
<p>Finally, I have overhauled the tagging system on Aiera, so it should be a lot more stable.  Instead of creating links directly to Technorati topics, though, they link to a list of all other similarly-tagged articles on the site here.  This is mostly a convenience feature for users looking to quickly browse a particular topic.</p>
<p>A &#8216;tag cloud&#8217; can be found most of the way down the sidebar, with text colour and size of each tag listed there determined by the number of times is has appeared.</p>
]]></description>
		<wfw:commentRss>http://www.ultimaaiera.com/blog/lazarus-german-translation-coming-u5-for-ti-calculators-nearing-completion-lost-sosaria-forums-ack-v23-released/feed/</wfw:commentRss>
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		<title>Redemption development diary, U5 for TI screenshots, Project Britannia changes</title>
		<link>http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-project-britannia-changes-2/</link>
		<comments>http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-project-britannia-changes-2/#comments</comments>
		<pubDate>Thu, 15 Nov 2007 19:29:59 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Chuckles the Jester]]></category>
		<category><![CDATA[Dungeon Siege]]></category>
		<category><![CDATA[Forgotten World]]></category>
		<category><![CDATA[Haxima]]></category>
		<category><![CDATA[Lost Sosaria]]></category>
		<category><![CDATA[Nazghul]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[Neverwinter Nights 2]]></category>
		<category><![CDATA[OGRE]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[Project Britannia]]></category>
		<category><![CDATA[Serpent Isle]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[Ultima 5]]></category>
		<category><![CDATA[Ultima 7]]></category>
		<category><![CDATA[Ultima 7 Babylon]]></category>
		<category><![CDATA[Ultima 8]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Redemption]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/blog/redemption-development-diary-u5-for-ti-screenshots-project-britannia-changes-2/</guid>
		<description><![CDATA[<p>Hey, didn&#8217;t I use that title once before already?</p>
<p>Having already mentioned <a href="http://www.ultimaaiera.com/blog/we-have-a-domain-now/">the domain name change</a>, I can just jump in today and start reporting the news.  Many thanks to all the people who continue to pass along well-wishing over <a href="http://www.ultimaaiera.com/blog/and-then-there-was-a-dragoness/">the wedding</a>; it is much appreciated and received warmly.</p>
<p><em>Ultima IX: Redemption</em></p>
<p>Developer Kultan has a new <a href="http://cfkasper.de/ultima/board/thread.php?threadid=998">development diary</a> entry up at the <a href="http://www.cfkasper.de/ultima/" target="_blank">Titans of Ether website</a>, in which he remarks on his progress in developing characters and dialogues:</p>
<blockquote><p>Paws is mostly done. Several characters are complete and the rest that are planned have at least their basic dialogue written if not more. It&#8217;s just a matter of polishing them off before the core dialogue is finished for the village. Anything after that will just be additional material added if we need to use an NPC for something else on down the line, or if I just feel like tweaking. Paws has two major local side quests that are closely connected, and will have a few minor ones as well. I&#8217;ll look into posting more info about it on the board.</p>
<p>Minoc is coming along as well. As the industrial center of Britannia (per the timeline), I&#8217;m looking to give it a distinct feel. I have an outline of industries and businesses located there as well as an overview for the major local quest: a murder mystery in a gloomy, industrial revolution type town. A little of the dialogue has been written, but I&#8217;ve got a lot of work to do fleshing the characters out.</p></blockquote>
<p>Be sure, O Reader, to read the whole thing.  As always, the dev-diary section of the Titans of Ether forums is only open to registered users.</p>
<p><em>Ultima V for TI Calculators</em></p>
<p>Ranman <a href="http://www.ultimaaiera.com/blog/u5-for-ti-calculators-update-si-bg-merge-siege-tools-update-nazghul-060-and-much-much-more/#comments">informs us</a> that his project has advanced again, and the most recent update I have from him pegs the completeness of the project at 92% now.  As usual, <a href="http://z4.invisionfree.com/TIFreakware/index.php?showtopic=322" target="_blank">he provides some new screenshots</a> to illustrate this.</p>
<p><em>Pentagram</em></p>
<p>The <a href="http://pentagram.sourceforge.net/" target="_blank">Pentagram</a> team have released a new Windows snapshot of their project this month.  I&#8217;ve made it available for download through the project entry <a href="http://www.ultimaaiera.com/ultima8/pentagram/">here at Aiera</a>.</p>
<p><em>Forgotten World</em></p>
<p>Hawkwind dropped me a line to let me know that this <a href="http://www.forgottenworld.de/" target="_blank">in-engine remake</a> of <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i> has adapted their world-editing software to make use of the <a href="http://www.ultimaaiera.com/tag/ogre/" rel="tag">OGRE</a> graphics engine, moving away from the OpenGL-based version they had been using previously.  This allows them to more easily incorporate modern graphics tricks and techniques (like shader-driven water, which they demonstrate <a href="http://www.forgottenworld.de/hp/screenshots/t-editor_new1.jpg" target="_blank">with a new screenshot</a>).</p>
<p><em>Nazghul</em></p>
<p>Gordon has released a Windows setup file for the latest release (version 0.6.0) of his <a href="http://myweb.cableone.net/gmcnutt/nazghul.html" target="_blank">Ultima-inspired engine and game</a>.  There is a copy available for download through the project entry <a href="http://www.ultimaaiera.com/spin-offs/nazghul-and-haxima/">here at Aiera</a>.</p>
<p><em>Project Britannia</em></p>
<p>Several updates have been made to the core files of the project.  <b>britannia_art.dsres</b> has seen the addition of textures and inventory icons for the clothing and equipment of <a href="http://www.ultimaaiera.com/tag/chuckles-the-jester/" rel="tag">Chuckles the Jester</a>, while <b>britannia_logic.dsres</b> has been revised to give the conversation system the ability to launch conversations that are not attached to an NPC.  Combat calculation has also been tweaked a bit, although this may have introduced new bugs.</p>
<p>These updated files have been copied to <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a> and can be downloaded <a href="http://www.ultimaaiera.com/spin-offs/project-britannia/">at the project entry</a> on the site.</p>
<p><em>NWN2 Ultima VII Part 2</em></p>
<p>The fast-paced development of <a href="http://nwn2si.blogspot.com/" target="_blank">this project</a> continues with the news that the Mountains of Freedom have been completed (maps, NPCs, and dialogues all), as has the trial in Moonshade.</p>
<p><em>Lost Sosaria</em></p>
<p>My own <a href="http://lostsosaria.ultimaaiera.com" target="_blank">Ultima project</a>, in addition to having been moved to a subdomain of Aiera, has another new team member in the form of Helgraf Dragon, who will be taking on the role of dialogue writer/editor and lore advisor.  No new screenshots yet, though.</p>
<p><em>Ultima 7 Babylon</em></p>
<p>A member of the team putting together the <a href="http://ultima.oldgamesitalia.com/index.php?p=download" target="_blank">Italian translation</a> of <i><a href="http://www.ultimaaiera.com/tag/ultima-7/" rel="tag">Ultima 7</a></i> informs me that the project (see its entry at Aiera <a href="http://www.ultimaaiera.com/ultima7/ultima-7-babylon/">here</a>) has been completed.  It can be downloaded from the developer&#8217;s home page.</p>
]]></description>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Letters, oh, we get letters!</title>
		<link>http://www.ultimaaiera.com/blog/letters-oh-we-get-letters/</link>
		<comments>http://www.ultimaaiera.com/blog/letters-oh-we-get-letters/#comments</comments>
		<pubDate>Thu, 11 Oct 2007 16:46:33 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[Aiera]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[Exult]]></category>
		<category><![CDATA[Forgotten World]]></category>
		<category><![CDATA[hack4u]]></category>
		<category><![CDATA[honeymoon]]></category>
		<category><![CDATA[Nazghul]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[Oblivion]]></category>
		<category><![CDATA[Pentagram]]></category>
		<category><![CDATA[The Black Gate]]></category>
		<category><![CDATA[Ultima]]></category>
		<category><![CDATA[Ultima 3]]></category>
		<category><![CDATA[Ultima 3 Gold]]></category>
		<category><![CDATA[Ultima 9]]></category>
		<category><![CDATA[Ultima IX: Infinity Eternal]]></category>
		<category><![CDATA[Ultima: Quest of the Avatar]]></category>
		<category><![CDATA[wedding]]></category>

		<guid isPermaLink="false">http://aiera.timeimmortal.net/blog/letters-oh-we-get-letters/</guid>
		<description><![CDATA[<p>One of the great things about running this site is how the community members often jump in and try to help out by providing bits of news, or by spotlighting new discoveries they&#8217;ve made of new projects or ports of existing ones.  It&#8217;s a valuable contribution they make, and I&#8217;m indebted to everyone who drops me an email (whether in person or via the <a href="http://aiera.timeimmortal.net/contact/">contact form</a>) to let me know what&#8217;s happening out there.</p>
<p>That&#8217;s been especially true lately; this entire update is populated with news that has landed in one of my inboxes or another.  And there&#8217;s been a fair bit of news, to be sure!</p>
<p><em>Forgotten World</em></p>
<div style="text-align:center; float: right"><table style="display: inline;" class="shadow" border="0" 
    cellspacing="0" cellpadding="0">  
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       <div><a style="background: transparent;" class="cpg-link" href="javascript:void(window.open('http://www.ultimaaiera.com/gallery/displayimage.php?pid=129&amp;fullsize=1','','toolbar=no,status=no,resizable=yes,width=1044,height=788'))"><img src="http://www.ultimaaiera.com/gallery/albums/userpics/10002/thumb_dragon_and_mill.jpg" alt="Forgotten World - Dragon and Mill" title="Forgotten World - Dragon and Mill"  class="cpg-image-thumb"/></a></div>
     </td>
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     <td class="shadow-bottomLeft"></td>
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</table>    </div><p>Hawkwind dropped me a copy of the second news update for <a href="http://www.forgottenworld.de/" target="_blank">Forgotten World</a>, the remake of <i>tag]Ultima 9[/tag]</i> using the original engine of that game.  He writes:</p>
<blockquote><p>this Hawkwind again, from Team <a href="http://www.ultimaaiera.com/tag/forgotten-world/" rel="tag">Forgotten World</a>. We have just put up a new entry in our screenshot gallery, which is a render shot this time. It shows a scene that has been assembled using original Ultima 9 textures and models only. </p></blockquote>
<p>And it has to be <a href="http://www.forgottenworld.de/hp/screenshots/dragon_and_mill.jpg" target="_blank">seen</a> to be believed &#8212; it&#8217;s just a simple shot of a mill, with a dragon flying in the background, but it looks spectacular (nothing at all like it would have in <i>Ascension</i>).</p>
<p>Thanks for the update, Hawkwind, and good work!</p>
<p><em>hack4u</em></p>
<p>Tim Carlsen wrote me to let me know of the existence of <a href="http://games.technoplaza.net/hack4u/#latest" target="_blank">this project</a>, which is a program to &#8220;edit the save games of <i><a href="http://www.ultimaaiera.com/tag/ultima-quest-of-the-avatar/" rel="tag">Ultima: Quest of the Avatar</a></i> for the <a href="http://www.ultimaaiera.com/tag/nes/" rel="tag">NES</a>.&#8221;  Any or all of the three games saved in the SRAM file (I trust that NES users who will be interested in this program know what that means) can be edited.</p>
<p>I have created an <a href="http://aiera.timeimmortal.net/ultima4/hack4u/">entry for hack4u on Aiera</a>, and version 1.2 of the program can be downloaded there for Windows, Mac OS X, and Linux (or you can get the source code).</p>
<p><em>Ultima III Gold</em></p>
<p>Tim Carlsen also informed me of the existence of <a href="http://noname.c64.org/csdb/release/?id=51363" target="_blank">this project</a>, which is an improved version of <i><a href="http://www.ultimaaiera.com/tag/ultima-3/" rel="tag">Ultima 3</a></i> for the <a href="http://www.ultimaaiera.com/tag/commodore-64/" rel="tag">Commodore 64</a>.</p>
<p>I have created an <a href="http://aiera.timeimmortal.net/ultima3/ultima-3-gold/">entry for U3 Gold on Aiera</a>, and the latest version of it can be downloaded from there.</p>
<p><em>Infinity Eternal</em></p>
<p>Thepal dropped me a note as well to let us all know that his remake of <i><a href="http://www.ultimaaiera.com/tag/ultima-9/" rel="tag">Ultima 9</a></i> using the <i><a href="http://www.ultimaaiera.com/tag/oblivion/" rel="tag">Oblivion</a></i> engine has not perished.  Apparently, he&#8217;s having some trouble with the domain name, an error in the renewal process that he is in the process of correcting with the registry company.</p>
<p>And in fact, <a href="http://www.etherealsoftware.com.au/ultima/" target="_blank">the site is back online</a>.</p>
<p><em>Ultima Engine Ports for Nokia Internet tablets</em></p>
<p>I got the most amusing email from Arnim Sauerbier concerning several ports he has made of different [tag]Ultima[t/tag] engines.  Specifically, he has ported the following Ultima titles:</p>
<ul>
<li><a href="http://pupnik.de/aklabeth.html" target="_blank">Akalabeth</a> &#8211; a port of <a href="http://aiera.timeimmortal.net/akalabeth/aklabeth/">Paul Robson&#8217;s SDL version of the game</a></li>
<li><a href="http://pupnik.de/xu4770.html" target="_blank">Ultima 4</a> &#8211; a port of <a href="http://aiera.timeimmortal.net/ultima4/xu4-ultima-4-recreated/">xu4</a></li>
<li><a href="http://pupnik.de/haxima.html" target="_blank">Ultima 5</a> &#8211; a port of <a href="http://aiera.timeimmortal.net/spin-offs/nazghul-and-haxima/">Nazghul/Haxima</a></li>
<li><a href="http://pupnik.de/nuvie.html" target="_blank">Ultima 6</a> &#8211; a port of <a href="http://aiera.timeimmortal.net/ultima6/nuvie/">Nuvie</a></li>
<li><a href="http://pupnik.de/exult770.html" target="_blank">Ultima 7</a> &#8211; a port of <a href="http://aiera.timeimmortal.net/ultima7/exult/">Exult</a></li>
<li><a href="http://pupnik.de/pentagram.html" target="_blank">Ultima 8</a> &#8211; a port of <a href="http://aiera.timeimmortal.net/ultima8/pentagram/">Pentagram</a></li>
</ul>
<p>It serves to note that these ports are ongoing works, and it further serves to note that some of the projects that have been ported (<a href="http://www.ultimaaiera.com/tag/pentagram/" rel="tag">Pentagram</a>, for an easy example) are themselves incomplete.  However, O Reader, if you use a <a href="http://www.ultimaaiera.com/tag/nokia/" rel="tag">Nokia</a> 770/N800 internet tablet, and would like to be able to play some classic <a href="http://www.ultimaaiera.com/tag/ultima/" rel="tag">Ultima</a> titles whilst on the go, this is likely a project for you!</p>
<p>I&#8217;ve added a <a href="http://aiera.timeimmortal.net/akalabeth/ultima-ports-for-nokia-770m800/">project entry at Aiera</a> for all of the above, and each of the original projects will also feature a download link.</p>
<div align="center">* * *</div>
<p>By request, I&#8217;ve made the hyperlink colour a bit darker, a minor update to the site face that I hope everyone can appreciate.  Minor bits of <a href="http://www.ultimaaiera.com/tag/aiera/" rel="tag">Aiera</a> are still under development, and will be tweaked and corected periodically as I can find time to do it all in.</p>
<p>And also, <a href="http://www.kenandgrace.com" target="_blank">the wedding</a> is in all of nine days (October 20th), so forgive me if the next update is a bit late in arriving.  <a href="http://grace.timeimmortal.net" target="_blank">Grace</a> and I will be honeymooning in Greece until November 2nd.</p>
<div align="center">* * *</div>
<p><b>Update:</b> Courtesy of <a href="http://gigi.nullneuron.net/ultima" target="_blank">Dino</a>, there is news of a couple more updates.</p>
<p><em>Black Gate Keyring</em></p>
<p>A minor update has been made to Marzo&#8217;s <a href="http://seventowers.u7feudallands.com/" target="_blank">mod for Exult</a>, fixing the death bolt spell&#8217;s performance and a bug with resurrection obtained from Lord British.</p>
<p>As usual, you can download the latest version of Keyring <a href="http://aiera.timeimmortal.net/ultima7/black-gate-keyring/">from its entry</a> here at Aiera.</p>
<p><em>Nazghul</em></p>
<p>Gordon has <a href="http://myweb.cableone.net/gmcnutt/nazghul.html" target="_blank">posted news</a> that he is planning to release version 0.6.0 of his Ultima-like engine very soon.</p>
<div align="center">* * *</div>
<p>Also, Dino has found <a href="http://ultimatrip.blogspot.com/" target="_blank">another Ultima blogger</a>, Rotting Dragon, who is currently playing his way through <i>Ultima 6</i> as he voyages through the Ultima series in view of the world.</p>
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