Creation takes time. Time is limited.

GOG.com
Posted by WtF Dragon On September - 13 - 2011

It’s been a while since we’ve had one of these, and my inbox is getting full of emails-to-self containing links to interesting stories. As such…open thread!

Need a little more wi-fi range? Have a beer!”

And then follow the directions at the link above to turn the can into a surprisingly effective DIY parabolic reflector.

The Good News: Syndicate is coming back!

The bad news: Starbreeze has reincarneted the franchise as a first-person shooter. Bah!

Is the PC re-emerging as a gaming platform?

A better question might be whether or not the PC ever vanished or died out as a gaming platform. But if the word of a World of Warcraft developer means anything to any of you, it is his opinion that the PC is coming back into its own from a gaming perspective.

This is the Blizzard, though, that makes a point of sidestepping being labeled a “PC developer”, however.

Do you feel that people try to take advantage of you?

It should surprise nobody that Canadians and Americans tend to be fairly trusting people who expect that others have the best of intentions:


via chartsbin.com

Globalish survey results!

The interesting result, I think, is India. It would seem that just under 2/3rds of the Indian population tend to be highly distrustful of others, while the remaining third tend to be highly trusting of same. There is basically no middle ground to be found; Indians (it seems) will either completely trust you, or completely distrust you, and that’s that.

Kind of cool: A web-based iPad 2 simulator.

Skyrim developers will keep the “fun bugs” in the game.

“We try to solve most of it, we’re sensitive to a lot of it,” said producer Todd Howard. “There is a subset of that where we say ‘Well, that’s what can happen.’ If there’s entertainment value in that, whatever it is, we’ll leave a lot of it. If it’s gonna break the game, or unbalance the game in some way, we do try to solve it.

“If the solution is gonna make the game less fun … well, hey, leave it in. It’s their game.”

This is hardly a precedent, of course — one thinks of the weird graphical effects of eating mushrooms in Ultima Underworld, which was actually a glitch that the programmers opted to deliberately trigger in a special in-game case — but it’s rather heartening to hear, I think.

Do read the whole article; Howard also comments on MMORPGs and how Bethesda knows when big “is big enough” for a game.

I don’t know how many of you are Unity3D developers…

…but I’ve been toying around with that particular middleware for the last month or two, and I found this feature piece from Gamasutra to be a fairly interesting read.

You can play as a vampire in Skyrim!

The catch is that you need to catch the vampirism malady first, however.

A handful of Mass Effect 3 screenshots from PAX.

The game looks great, and I am honestly impressed with how well BioWare has been keeping a lid on details. It’s a bizarre thing about me, but I’m actually impressed that I’m starting to lose just a bit of interest in the game. Oh, not a lot; I still very much want it to come out, very much want to play it, and very much want to play it again after that. But, well…I’m a spoiler junkie; I love leaked details, and I tend to find that those are what thrill me the most during the run-up to a game or movie release.

And…well…there just haven’t been that many leaks where ME3 is concerned. None, really, that I can think of, apart from what few details BioWare has handed out. Kudos to them for that, even if I am disappointed by it.

Skyrim looks awesome, of course.

No, as in: really, really awesome.

Okay, here…twenty-odd minutes of Skyrim action. Are you happy now?

Part the First!

Part the Second!

Part the Third!

Tonight’s post brought to you by what if?:

The DLC concept is open to being abused.

categories: Site News
Posted by WtF Dragon On June - 14 - 2011

Courtesy of Bill Loguidice, here are three screenshots of Ultima 4 running on an iPad 2, using the xu4 beta:

title

The title screen

walking

In the wilderness

walking-landscape

In the wilderness...and in landscape mode

And courtesy of Manuel Masias, via the UDIC Facebook page, here is a video of the demo running on an iPad as well:

And remember...no jailbreaking required!

By the way: If you want to participate in the xu4 beta and toy around in Ultima 4 on your iPad, get all the details here on how to do that!

categories: Featured, Site News
Posted by WtF Dragon On June - 8 - 2011

Darren “Time Machine Dragon” Janeczek from the xu4 project team has an exciting announcement to make:

NorwegianRockCat, who has been working on an iPad-specific interface to xu4 is looking for iPad beta testers. Effectively, the beta test is xu4 as-is with a few additional iOS-based tweaks and control interfaces.

It is currently at the playable proof-of-concept stage, but most certainly not final — so we ask beta testers to please focus on functional gameplay issues vs graphical and layout concerns.

Our forum topic for the beta test is here:
https://sourceforge.net/apps/phpbb/xu4/viewtopic.php?f=1&t=31

And the specific signup page: http://bit.ly/mwiWHb

Later in this month, our primary goal in xu4 will be to open up the possibilities for alternate layouts of the visual game components and underlying command infrastructure in xu4 to facilitate more sophisticated UI in iOS and any other (mobile) platform. But before that, the priority will be official Linux releases and CLEAR step-by-step instructions of how to get the official “ultimaforever.com” download to work with an installation of xu4.

As always, feel free to join the discussions on IRC @ #xu4 on FreeNode.
Or https://sourceforge.net/apps/phpbb/xu4/

They are using TestFlight to deliver the app to testers that sign up. If you want some additional information about how TestFlight works (because the process does sound a bit convoluted), this Macworld article explains it in layman’s terms.

Key takeaway: Jailbreaking your iPad should NOT be required in order to participate in this beta test.

So…if you have an iPad or iPad 2 and a keen love of Ultima 4, why not sign up? The team would very much like to see this get released as an official app one day, and your help will be invaluable in pursuit of that goal.

categories: Featured, Site News

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