Creation takes time. Time is limited.

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Posted by WtF Dragon On July - 29 - 2011

Are you a “game photographer”?

That is: do you screenshot the living heck out of every game you play? Rock, Paper, Shotgun would like to know.

The current state of smartphone and tablet gaming.

Basically: Apple’s iOS continues to dominate as the preferred platform for developers. Android continues to show lots of promise that is far slower to be realized than its proponents say will be the case. And at least one big-name mobile gaming developer has set its sights on Windows Phone 7, especially in the wake of the Mango update thereto.

Speaking of mobile gaming…let’s look at the state of iPhone games.

Just ten (10) publishers account for over half of the top 300 paid iPhone games. Naturally, Gameloft and their prodigious output probably account for quite a lot of these.

Deus Ex 3 (also called Human Revolution) is evidently finished, and has gone gold.

The release date is August 23rd.

Another awesome Skyrim trailer!

This time featuring a frak-off big spider, more dragons, and dual-wielding.

How to survive in the games industry for 35 years.

The Guardian interviews Atari, Activision, and Accolade veteran Alan Miller. It’s an insightful, enlightening interview that anyone contemplating a career in game development should read.

Has anyone checked out Dwarf Fortress yet?

It’s a cross-platform, roguelike and city-building game with ASCII graphics that the New York Times hails as brilliant in a massive six-page article.

What’s more, it’s been around for a while:

Dwarf Fortress is too willfully noncommercial to have any discernible influence on gaming at large, but it is widely admired by game designers. Programmers behind The Sims 3 reportedly played Dwarf Fortress when they were making their game, and several homages to Dwarf Fortress appear in the blockbuster fantasy game World of Warcraft. Richard Garfield, who created the hit card game Magic: The Gathering, once attended a Dwarf Fortress fan meet in Seattle to introduce himself to Tarn. “I told him there’s nothing out there quite like it,” Garfield recalled. He suggested ways of broadening the game’s appeal, but “that stuff didn’t matter to Tarn. The charm of it is that he’s making exactly the game he wants to make.”

Seriously…why have I not heard of this game before?

And speaking of roguelikes…

Dungeons of Dredmor sounds pretty neat, as well. And unforgivingly difficult and brutal, as well.

Someone made a basically to-scale copy of Middle Earth in (of course) Minecraft.

It’s about as epic as it sounds.

Meet Prague’s new RPG studio: Warhorse!

I’m going to call this an “ensemble studio”, because it is staffed by a pretty powerful cast of well-known European game-makers:

Four eminent 2K Czech and Bohemia Interactive employees have split to form Warhorse, a new development studio in Prague, and are now working on a previously unannounced RPG. Mafia and Mafia II creator Dan Vávra is heading the team at Warhorse, co-founded with Martin Klíma, author of Dragon’s Lair. Viktor Bocan, designer of Operation Flashpoint, and Mafia animator Zbynek Trávnivký complete the fearsome foursome.

Their jobs page contains what I submit is the best opening sentence ever written on a job postings website.

Remember that California violent games law that the Supreme Court struck down?

The legal battles related to it aren’t over just yet. Now the Entertainment Software Association (ESA) has filed a motion to be reimbursed — by the state of California — for the $1.1 million in legal fees it spent fighting the silly Californian law.

California hardly has the money to pay such fees, of course…but sooner or later, one shot in the wallet or another will hopefully convince them that passing borderline-unconstitutional laws is just not kosher.

Most of you probably don’t care about Gears of War 3

…but the latest video (a “behind the scenes” feature) promoting Epic’s next release is still rather entertaining.

Can you believe it? Some people still associate the term “gamer” with being a social outcast.

Yeah, I know, I was shocked too.

Exit question: what does “social outcast” even mean, in the age of Twitter and other social networks?

EA expects to break its $1 billion target for digital revenues.

That includes revenues from both mobile gaming sales and digital retail of mainline console and PC games. Naturally, the acquisution of PopCap earlier this month is going to bring in a bunch of those dollars, as will the rumoured October launch of The Old Republic.

Ultima Online is old, but worth it.

That, as UO Journal explains, is the conclusion of the first article in a new series at MMORPG.com.

Tonight’s post brought to you by Chemistry Cat:

Chemistry Cat

This will be even funnier to fans of The Big Bang Theory.

Bonus:

The longest video on YouTube!

Note that I did not say it was a video with any point or quality...

It was achieved by stringing together many countless thousands of photos, horribly and excessively compressed so as to squeeze the entire 23-day length of it into about half of a gigabyte. And yes, it looks as awful as you are probably thinking it should, given that information.

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