Rss Feed
Tweeter button
Facebook button
Technorati button
Reddit button
Myspace button
Linkedin button
Webonews button
Delicious button
Digg button
Flickr button
Stumbleupon button
Newsvine button
Youtube button

Posts Tagged ‘EGA’

8
Jul

Request from a reader! (Updated!)

   Posted by: wtf_dragon    in Site News

I got this email about a week ago, and have been lax in posting it to the site here for community input.

Do you know where I might find technical information about how the tile shape data is stored/encoded on disks? The graphics for the tiles for the version of are mono-coloured. i.e. a single coloured. Therefore, I suspect the characters do not follow the same encoding format as was is used for the version in shapes.ega.

I recently discovered that the map data is actually stored as 256 chunks of 16×16 data. (the DOS version uses 64 chunks of 32×32 data)

To be honest, I haven’t the first clue about how to answer this question. The C64 predates my first foray into computing by a few years, and I’ve no “hands on” experience with that system, nor with the Ultima 4 version released for it. I had perhaps thought that Nodling Dragon would be a good resource to ask, and have suggested that the reader try and contact him…but any input from the community at large would be much appreciated!

Update: I love this community. Thanks everyone for helping George out! (see the comments)

Tags: , , , ,

20
Jun

Ultima 4 Map Editor

   Posted by: Withstand the Fury Dragon    in U4 Utilities, Ultima 4

utility.png

Produced by: Somebody…anybody know?
Releases:
* Ultima 4 Map Editor (75.2 KiB, 83 hits)

A utility to edit the graphic tiles in . Requires graphics and the original shapes.ega file.

 

Tags: ,

11
Mar

Ultima 5 Technical Information

   Posted by: Withstand the Fury Dragon    in U5 Utilities

u5box.png

Produced by: Nodling Dragon
Website: Ultima Tech Info and Patches
Releases:
* U5 Game File Formats (16.2 KiB, 71 hits)
* U5 C64 Game File Formats (9.9 KiB, 44 hits)
* U5 Sharp x86000 Game File Formats (4.6 KiB, 33 hits)
* U5 Savegame File Format (33.1 KiB, 62 hits)
* U5 EGA Driver Information (1.9 KiB, 33 hits)

A comprehensive collection of technical information from Nodling Dragon concerning the game data files. It includes a description of the PC version of the game’s file formats, and a description of the file formats from the version as well. It also includes a description of the file formats from the , an incomplete description of the driver that the game uses, and a description of the PC version’s savegame format.

 

Tags: , , ,

11
Mar

Ultima 4 Technical Information

   Posted by: Withstand the Fury Dragon    in U4 Utilities, Ultima 4

utility.png

Produced by: Nodling Dragon
Website: Ultima Tech Info and Patches
Releases:
* Atari ST File Formats (2.7 KiB, 51 hits)
* EGA Driver Information (6.6 KiB, 52 hits)
* Bugs in Ultima 4 (5.2 KiB, 71 hits)

These three files from Nodling Dragon include a description of the game data file formats, although only for the version (u4atarist.txt), general information about the driver that the game uses (u4ega_driver.txt), and a list of bugs and undocumented features of the game’s PC version (u4_bugs.txt).

 

Tags: , ,

11
Mar

Rune Font Replacement Patch

   Posted by: Withstand the Fury Dragon    in U4 Patches, Ultima 4

u4box.png

Produced by: Nodling Dragon
Website: Ultima Tech Info and Patches
Releases:
* Rune Font (5.7 KiB, 71 hits)

Replaces the Latin characters in with runic font. There are actually two patches bundled into this package — one for and one for resolutions. Nodling points out that isn’t supported yet.

 

Tags: , , ,

4
Mar

Ultima 2 Upgrade

   Posted by: Withstand the Fury Dragon    in U2 Patches, Ultima 2

u2-upgrade.png

Produced by: Exodus Project
Website: The Exodus Project
Releases:
* Moonstone's Galactic Patch (21.2 KiB, 105 hits)
* Micro's Speed Fix (2.6 KiB, 110 hits)
* Upgrade Package (223.3 KiB, 125 hits)

A team effort to upgrade by the team, it includes a number of improvements to the original game, including graphics (an improvement over the 4 color original), full-color tiles, lower-case text, better save game support, and hotkey support.

Additional files included here are Moonstone Dragon’s Galactic Patch (which adds maps for some of the inner planets) and Micro Dragon’s Speed Patch (which corrects the all-too-familiar divide-by-zero error).

 

Tags: , ,