The candles burn out for you; I am free

Posted by wtf_dragon On April - 3 - 2010 No Comments   Discuss in the Forum 

Back when I was still actively working on , I wrestled with various “morality” systems that I might want to work in to the game…the default approach that had featured in precious Ultima games didn’t particularly appeal to me. Taking a hint from , even without having played I devised a system of virtue and anti-virtue scores, based on the seven cardinal and theological virtues of the Catholic . What I came up with was a bit more than just a multiplication of KOTOR‘s morality system (which is still just basically karma). Indeed, it was rather more like the system in Mass Effect…but with fourteen counters instead of just two. Moreover, I devised a system whereby the Guardian — or, rather, those who server or were enslaved by him — gained power if the player racked up high anti-virtue scores.

Not that I intended for there to be overt in Lost Sosaria, mind you. But it seemed quite reasonable to use a system of virtues in the mod that could in various ways be related to the Britannian virtues without actually using the Britannian virtues. (See also: .) at the same time, I wanted to experiment with just how extensible, beyond the boundaries of the practice of the Christian faith, the virtues really were.

And so faith, hope, love, temperance, prudence, justice and fortitude were to be the virtues of the land of New Sosaria.

Obviously, I never got to experiment with my idea that much, owing to the fact that I had to set the project aside to meet the demands that a new and growing family placed on my already-limited free time. However, I held on to the idea, and thought about how I might adapt it to another story or game plot idea I had a while ago. That idea was much more sci-fi in nature, and wouldn’t have been related to Ultima at all…and would have pitted the player against two different categories of enemies: corporeal opponents who were either willing servants or slaves of some evil entity, and supernatural foes that grew in power as the player racked up the tallies of the anti-virtues. Worse still, the acquired bonuses were permanent; there were no corresponding reductions in enemy power for high virtue scores, nor did the player himself gain any combat bonus against his foes.

I shelved parts of that idea after I realized that it would make enemies in the game almost impossible to defeat by the end, except in very small groups. But I also realized that in a way, that was probably the point. Which is to say: if there is any supernatural effect caused by human wrongdoing, we are — or would/will be — powerless against it.

We are very amazing creatures, fearfully and wonderfully made…but we are also very limited creatures. That’s one of the reasons I’ve been enjoying Mass Effect so much: though a Reaper is still a corporeal foe that can be individually defeated with much struggle and effort, the Reapers as a collective are beyond both the ability of mankind (or turiankind, or hanarkind, or what have you) to understand or defeat.

Despite living in , and despite knowing a few people at BioWare, I don’t have any inside details on how will play out…but I suspect that any lasting victory over the Reapers in that game will not come about by way of force of arms. Especially not after seeing both how high the cost of defeating one Reaper was in Mass Effect, and then seeing how many Reapers there actually were at the very end of . Against such a multitude, none could prevail…not by force.

If there is to be a victory for the Council races in Mass Effect 3, it will come about by some unexpected means, which will likely require great sacrifice.

It is this ability for — and inclination toward — sacrifice that really sets man apart from other creatures. Not that other creatures will not lay down their life on behalf of kith and kin; many animals (man included) do just that. But where man is unique is, I think, in his willingness to risk life and limb on behalf of complete strangers, in ways and for reasons that go far beyond notions of altruism or “reciprocal” altruism. In like manner, man is unique in his ability to forgive wrongs done against him — any other animal would opt not to stick its nose where it hurt once before. But we humans are willing to forgive one another, even if we disadvantage ourselves and risk further or repeated abuses by so doing.

is concerned with such concepts as these, as are the philosophical disciplines which concern themselves with the concept of . That said, obviously not all of you who read this site are wont to observe Easter in a religious or particularly philosophical way.

So…if it is the good reader’s way to make such reflectionsas these inside of a church on this day or those that immediately follow it, well and good. If not, perhaps the good reader could nevertheless be encouraged to reflect upon the inclinations toward sacrifice and forgiveness which would seem to be a part of the fabric which makes up a human being. And perhaps we might all reflect on those things we have done, recently or some time ago, which we might one day like to be forgiven for.

And regardless, thanks for indulging a young Dragon his annual Easter reflection. Have a great weekend, hopefully in the company of family and friends.

Posted by Withstand the Fury Dragon On April - 9 - 2008 6 Comments   Discuss in the Forum 

My apologies for the lack of updates this month; in addition to getting away for an Easter vacation, my wife and I just found out that we are now expecting our first child. Very exciting! It does keep one busy, however.

Oh, yeah: far less awesomely, let me just apologize if the site is wonky tomorrow. I’m upgrading WordPress again, as well as the image-handler.

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Posted by Withstand the Fury Dragon On March - 23 - 2008 13 Comments   Discuss in the Forum 

I posted a series of well-wishings last year that seemed to go over really well, and I think I will post the set again with a few additional thoughts. It is fitting and in keeping with who the administrator of this website is, O Reader, to do so.

If you are Catholic: Christ is Risen! He is truly Risen! Hopefully this is a season of renewal and grace for you and your family, and if you are not able to attend Vigil Mass this evening may you have a holy and blessed Sunday and find time in the hectic pace of visiting family and preparing large dinners to partake of the Sacrament of the Eucharist. Be thankful that God does not see the world as we — being merely human — do, and praise Him for His love.

If you are Christian, but not Catholic: Christ is Risen! He is truly Risen! May this weekend be a time of spiritual growth and a season of renewal and grace for you and your family. Be thankful that God does not see the world as we — being merely human — do, and praise Him for His love.

If you are religious but not Christian: May this weekend be a time of rest and of spiritual growth for you, and may you continue securely in your journey of faith. If you are spending the long weekend with family, may you have an enjoyable time with them, and grow closer to all your loved ones.

If you are agnostic/atheist/secular: Have a safe and happy long weekend, and may your heart and mind remain unclosed to the meaning that so many people around the world attach to this blessed week. If you are spending the long weekend with family, may you have an enjoyable time with them, and grow closer to all your loved ones.

:) WtFD

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Posted by Withstand the Fury Dragon On April - 9 - 2007 6 Comments   Discuss in the Forum 
reagents.jpg

There have been a few updates made in the remake community over the weekend, including a few snapshot releases and some news announcements.

Ultima IX: Infinity Eternal

Thepal dropped a bit of news just to keep his project’s site fresh, and assures us that things are moving along. He has been working on dialogue for the demo — which will apparently feature 90 to 100 NPCs(!!) — and has been continuing with world-building. More music is also being created by other team members.

Seven Towers Exult Mods

The Avatar Pack was updated over the weekend with a minor revision that split the optional resources of the pack into - and -specific versions; installation instructions have been updated accordingly. I have updated the copy of this mod that is hosted at Aiera.

Exult

New snapshots of Exult 1.4 and were released in the last few days. I have uploaded these to the site, and they can be downloaded from the Exult entry.

Project Britannia

The Project Britannia development team have released new snapshot versions of some of the game’s core files — britannia_logic.dsres and the Lazarus compatibility mod, to be specific. I have updated the Project Britannia and Lazarus downloads accordingly.

Ultima: Iris

Iris’ snapshot version has been updated to build 933, and I will add this to Iris’ entry on the site by this evening (remember: GMT -7 timezone).

Additionally, there is an AVI-format trailer available from the Iris site demonstrating the new engine in action. It can also be viewed on YouTube.

Worlds of Ultima: Lost Sosaria

One of the tilesets that is used on the project has been updated, and will be tested in short order.

:) WtFD

 
Posted by Withstand the Fury Dragon On April - 7 - 2007 1 Comment   Discuss in the Forum 

There are sixteen new screenshots at Lost Sosaria.

I posted the following well-wishings at as well, but I will re-post them here because it is fitting and in keeping with who the administrator of this website is, O Reader.

If you are Catholic: Christ is Risen! He is truly Risen! Hopefully this is a season of renewal and grace for you and your family, and if you are not able to attend Vigil Mass this evening may you have a holy and blessed Sunday and find time in the hectic pace of visiting family and preparing large dinners to partake of the Sacrament of the Eucharist.

If you are Christian, but not Catholic: Christ is Risen! He is truly Risen! May this weekend be a time of spiritual growth and a season of renewal and grace for you and your family.

If you are religious but not Christian: May this weekend be a time of rest and of spiritual growth for you, and may you continue securely in your journey of faith. If you are spending the long weekend with family, may you have an enjoyable time with them.

If you are agnostic/atheist/secular: Have a safe and happy long weekend, and may your heart and mind remain unclosed to the meaning that so many people around the world attach to this blessed week. If you are spending the long weekend with family, may you have an enjoyable time with them.

:) WtFD

Posted by Withstand the Fury Dragon On April - 5 - 2007 1 Comment   Discuss in the Forum 

has posted a “Pre-Easter update” regarding project progress and development details. Embedded in the article is a preliminary development map of the continent featured in the game, once known as the (modified a bit to reflect damage that the continent sustained in the aftermath of Mondain’s death).

The call for additional team members to join Lost has also been re-iterated.

Finally, they have released some preliminary requirements for running Lost Sosaria.

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