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	<title>Ultima: Aiera &#187; Dragon Age</title>
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		<title>A shift in EA&#8217;s business philosophy?</title>
		<link>http://www.ultimaaiera.com/blog/a-shift-in-eas-business-philosophy/</link>
		<comments>http://www.ultimaaiera.com/blog/a-shift-in-eas-business-philosophy/#comments</comments>
		<pubDate>Tue, 19 Aug 2008 18:36:52 +0000</pubDate>
		<dc:creator>wtf_dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[David DiMartini]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[Q Entertainment]]></category>

		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=317</guid>
		<description><![CDATA[<p><a href="http://technology.canoe.ca/2008/08/19/6503201-ap.html">I will believe it when I see it</a>, but there is a hopeful note sounded in <a href="http://www.ultimaaiera.com/tag/electronic-arts/" rel="tag">Electronic Arts</a>&#8216; latest publishing decision.  I&#8217;m not much for the horror genre of games, but the decision by <a href="http://www.ultimaaiera.com/tag/ea/" rel="tag">EA</a> to publish a horror title from <a href="http://www.ultimaaiera.com/tag/grasshopper-manufacture/" rel="tag">Grasshopper Manufacture</a>/<a href="http://www.ultimaaiera.com/tag/q-entertainment/" rel="tag">Q Entertainment</a> is interesting, to say the least.  That&#8217;s more than a little outside of EA&#8217;s usual paradigm.</p>
<blockquote><p>The latest signings bode well for the company&#8217;s new &#8220;studio-focused philosophy,&#8221; which EA Partners general manager <a href="http://www.ultimaaiera.com/tag/david-dimartini/" rel="tag">David DiMartini</a> describes as &#8220;giving the world&#8217;s best independent developers access to EA&#8217;s global publishing resources, <b>letting them focus on what they do best &#8212; making great games.</b>&#8220;</p></blockquote>
<p>Perhaps there&#8217;s hope for <a href="http://www.ultimaaiera.com/tag/bioware/" rel="tag">BioWare</a>&#8217;s <a href="http://dragonage.bioware.com">Dragon Age</a> yet!</p>
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		<slash:comments>3</slash:comments>
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		<title>EA to purchase BioWare</title>
		<link>http://www.ultimaaiera.com/blog/ea-to-purchase-bioware/</link>
		<comments>http://www.ultimaaiera.com/blog/ea-to-purchase-bioware/#comments</comments>
		<pubDate>Fri, 12 Oct 2007 15:24:56 +0000</pubDate>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
				<category><![CDATA[Site News]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Dragon Age]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Pandemic]]></category>

		<guid isPermaLink="false">http://aiera.timeimmortal.net/blog/ea-to-purchase-bioware/</guid>
		<description><![CDATA[<p>While my friend Myles assures me, via his contacts within <a href="http://www.ultimaaiera.com/tag/bioware/" rel="tag">BioWare</a>, that <a href="http://technology.canoe.ca/2007/10/11/4568525-ap.html" target="_blank">this is a good thing</a>, I for one look upon the pending purchase of BioWare/<a href="http://www.ultimaaiera.com/tag/pandemic/" rel="tag">Pandemic</a> by <a href="http://www.ultimaaiera.com/tag/electronic-arts/" rel="tag">Electronic Arts</a> as a death-knell for a promising studio.</p>
<p>I&#8217;ll be happy to be proven wrong, of course&#8230;but <a href="http://www.ultimaaiera.com/tag/ea/" rel="tag">EA</a>&#8217;s track record of turning effective companies into wrecks and producers of poorly-executed, buggy, narratively weak games has been pretty consistent since the days of <i>Ultima VII Part 2: Serpent Isle</i>.</p>
<blockquote><p>
REDWOOD CITY, Calif. &#8211; Electronic Arts Inc., the video game developer known for titles such as &#8220;Madden NFL&#8221; and &#8220;The Sims,&#8221; said Thursday it will acquire two software studios from Elevation Partners in a deal worth up to US$860 million.</p>
<p>The studios, BioWare Corp. and Pandemic Studios, have a total of 10 games under development. Elevation owns their parent, VG Holding Corp.</p>
<p>Together, the studios employ about 800 people in Los Angeles and Austin, Texas, as well as in Canada and Australia.
</p></blockquote>
<p>I guess we&#8217;ll see if <a href="http://dragonage.bioware.com/" target="_blank">Dragon Age</a> gets rushed out the door now, or (worse) cancelled.</p>
<p>You can read the official press release from BioWare <a href="http://www.bioware.com/bioware_info/press_releases/2007_10_11_EA_to_acquire_bioware_pandemic/EA_to_acquire_bioware_pandemic.pdf" target="_blank">here</a>.</p>
<p><b>Update:</b> Further thought&#8230;</p>
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       <div><img src="http://www.ultimaaiera.com/gallery/albums/userpics/10002/ea-lolcat.jpg" alt="EA lolcat" title="EA lolcat"  class="cpg-image-normal"/></div>
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<div class="clearer">&nbsp;</div>]]></description>
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		<slash:comments>9</slash:comments>
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