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Posts Tagged ‘Britannia’

5
Jan

To-do list for the site

   Posted by: Withstand the Fury Dragon    in Site News

Bumped again for my own purposes: there’s a few things left undone here.

reagents.jpg

This is mostly for my benefit, O Reader, as my memory is not what it once was (not that it was ever amounted to much to begin with) and a list of bases to cover will be highly beneficial at this stage of ’s re-development. A lot of the projects have advanced in their development arcs since the last update to the site, and I need to update the site files to reflect that.

So, at a glance, here’s what needs to get done:

  • Finish restoring old file categories and contentDONE!
  • Update the files for DONE!
  • Update files for Lazarus to v1.2. See if it’s possible to upload the mod in one chunk instead of 7 RAR segmentsDONE!
  • Get local copies of Milestone 1 and Milestone 2 of Archon onlineDONE!
  • Nodling Dragon’s website seems to have a number of useful downloads and utilities; get these onto Aiera if they are not alreadyDONE!
  • ZIO Interactive’s UW1 for seems to have a downloadable demo now; get thisFALSE ALARM!
  • Make sure the latest version of is available for downloadDONE!
  • Check to make sure that I have the latest downloadable files for on the siteDONE!
  • Get the files back onlineDONE!
  • Make sure I have the latest files for LOWDONE!
  • Make sure I have the latest files for DONE!
  • Get the latest downloads for , especially now that they have a OS X Universal binaryDONE!
  • Get the latest filesDONE!
  • Make sure I have the latest version of DONE!
  • seems to have a fair bit of downloadable media; see about getting hold of thisDONE!
  • Get the latest version of U6ODONE!
  • Make sure I have the latest version of U4 MultiplayerDONE!

That ought to keep my busy until the end of the week.

As I said, this is mostly for my benefit. However, O Reader, you are certainly welcome to look over the above list and take notice of anything in it which strikes you as being “news”; perhaps you, like myself, haven’t got the latest version of something yet. You can still make use of the old version of the site to find links to projects if they haven’t yet been ported to this new version of the site…go and do a little exploring!

Update: I thought of more to do:

  • Investigate the various mods and remakes (Legacy, Iris, etc.)DONE!
  • Check out the UO for NWN module
  • Investigate the Lands of Ultima hak paks on the NWVaultNOT WORTH THE EFFORT!
  • Investigate the UO map module on the NWVault

These are somewhat longer-term goals, and the immediate goals of getting Aiera back up to the level of its previous iteration remains the priority. But I think it would be neat to expand the site a bit, and these seem good avenues to approach to do that with.

Upper-date:

  • Download “offline” versions.DONE!
  • Update files (Sourceforge seems to be having issues at the moment) to version 0.93DONE!
  • Get 0.5.5 and ’s latest filesDONE!
  • BGKeyring for DONE!
  • Enhanced Graphics Mod for LazarusDONE!
  • Looking Up camera Mod for LazarusDONE!
  • Grail Quest’s Mods for LazarusDONE!
  • Bugfix & Mod collection for LazarusDONE!
  • Get newest installers
  • Check all links!
  • Check for updates to the utilities!
  • Identify dead projectsDONE!
  • Add again
 

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3
Sep

Ultima IV Part 2: “Dude, Where’s My Avatar?”

   Posted by: wtf_dragon    in Joke Remakes


Produced by: Chris Hopkins
Website: Ultima IV Part 2 – an Ultima parody
Releases:
* Ultima IV Part 2 (13.2 MiB, 58 hits)

A “continuation” to , this is Chris Hopkins’ take on an spoof. As there is some plot to the game, it proposes to answer several key questions that arose in the interim period of Britannian history between Ultima 4 and , such as why the various dungeons were sealed, why Lake Generosity dried up, how Blackthorn was able to take over, why the Shadowlords were drawn to , and exactly how the was raised out of the .

Along the way, it pokes fun at a number of Ultima conventions and bits of Ultima history, such as the true fates of Mondain, Minax, and Exodus, the sudden cessation of space travel, the origin of the Guardian, the connection between ’s Castle and , and a bunch of other stuff.

Be thou forewarned: to play this game requires version 3.2 of Hopkins’ Adventure Creation Kit. DOSBox may also be of use.

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15
Jul

Forgotten World Update

   Posted by: wtf_dragon    in Site News

I’ve been horribly lax in posting this, but the Forgotten World project — an ambitious, in-engine remake/modification of — has seen several major updates in recent months.

Their first bit of news is that the project’s founder, Michael “Firstknight” Menapace, has returned to the team; his return has, in turn, stimulated a kind of “return to the roots” for the project, which has now split into two projects: and . Notable distinctions between the projects include:

What is Beautiful Britannia?

FORGOTTEN WORLD in its original form – that means only enriching the landscape with animals and vegetation and adding the Old Cove Map as “Great Wilderness” to the game.

More simply in comparsion to FORGOTTEN WORLD, but with the possiblity to make a faster release.

The creation of FORGOTTEN WORLD is based on the self-developed, FANTASTIC world editor (mainly developed by Hawkwind, with support of all the other team members). The editor (when it’s done) will support fully 3D worldbuilding for terrain and all available objects, also story changes and the adding of more NPCs.

BEAUTIFUL BRITANNIA will be created using Firstknights self-developed ingame-creation methodics, combined with hex editor coding and the usage of an self-written tool for automated code changes. This all allows limited changes to the landscape and adding of some of the unused maps.

Personally, I’m still looking forward to Forgotten World more than Beautiful Britannia, although the thought of exploring an even more lush (for all its faults, Ultima 9 did feature a beautiful world) does have a certain appeal.

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13
Mar

Worlds of Ultima: Lost Sosaria

   Posted by: Withstand the Fury Dragon    in Epic Ultima Spin-offs, Spin-offs

lostsosaria.jpg

Produced by: Withstand the Fury Dragon
Website: Worlds of Ultima: Lost Sosaria
Downloads:
* [drain file 509 url Lost Sosaria (module)] ([drain file 509 size])
* [drain file 503 url Castle Expanded v4 (hak pak)] ([drain file 503 size])
* [drain file 504 url CEP2 No Tilesets (hak pak)] ([drain file 504 size])
* [drain file 505 url No Cobble CRF (hak pak)] ([drain file 505 size])
* [drain file 506 url Rocky Mountains v11.1 (hak pak)] ([drain file 506 size])
* [drain file 507 url Seasonal Forest v9 (hak pak)] ([drain file 507 size])
* [drain file 508 url Ultima Music (hak pak, music)] ([drain file 508 size])
* [drain file 502 url ERF files (erf)] ([drain file 502 size])
* [drain file 510 url CEP2 TLK file (tlk)] ([drain file 510 size])

: is a module that tells the story of those companions of the Avatar who were missing without explanation after , as well as several other key characters from .

Pursuing agents deep into the bowels of and the ruins of the , the companion leads his party of former friends and companions of the Avatar into an unknown part of the world: Lost Sosaria, one of the continents of Old left missing after the death of the Wizard .

This project suspended development for a goodly while between 2005 and the present, and in fact Withstand the Fury Dragon has had to restart the module from scratch. However, he has revised his development plan, and feels confident that he can still deliver a good game with a large game world, this time using much more elegant tilesets.

 

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13
Mar

Ultima Legacy

   Posted by: Withstand the Fury Dragon    in Epic Ultima Spin-offs, Online Remakes, Spin-offs, UO Remakes, Ultima Online

legacy_britbank.jpg

Produced by: Darkheart Dragon, Avatus Kingsman (formerly), and many others
Website: Ultima Legacy
Releases:
* Custom Data Files

is a modified version of (which can be played for free) set in a post- . Its premise includes the assumption that : Ascension did not happen, and out of that it has spawned a complex and involved storyline that included the n invasion of Britannia. Legacy doesn’t exactly form the backstory for the project entitled , although there is a relation there as both projects were founded, in part, by Avatus Kingsman (although where he has gone to, none now know).

To join Legacy is a bit of an involved process — the modified data files that are necessary for game play are provided here for download, but there’s more to it than just that. For starters, you need to own a copy of , and if possible it is recommended that you have instead. may also work.

The rest of the joining process is explained at the Legacy website, and so I direct the interested reader to “journey onward” there.

As of 2008, Legacy is being revised to tell a -based tale. They are also switching from the freeshard system to . Follow all the latest developments at the project website.

 

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4
Mar

Project Britannia web host change; EUO 3D v0.14; Seven Towers back online

   Posted by: Withstand the Fury Dragon    in Site News

It has been another busy week for -related news, O Reader, and on the site as well. Full implementation of the is progressing apace, and I think I’m going to add a new feature to the news postings — the top five most downloaded files. But we’ll get to that in a bit. In the meantime…here’s what’s news. And a couple of shout-outs go to Petrell at Dino’s Ultima Page for spotting some things that I missed in assembling the list below.

Project Britannia

I see that the folks over at Project Britannia have switched servers due to speed problems with their old hosting company. The site has been configured at the new host, so there shouldn’t be any interruptions in accessing it.

EUO

I see that EUO 3D has been updated to version 0.14, fixing a bug with window minimization. Updated versions of the download are available through the project entry here at .

Realms of Ultima

Development proceeds apace on this promising Ultima-themed prefab for , although news posting to the project website has been a little bit light of late owing to the fact that team leader MokahTGS is presently moving to California to take on a new job.

Savage Empire for Exult

Scythifuge has started a new discussion thread at the forums to keep us all up to date on the latest developments he is making in his adaptation of using Exult and the engine. At present, he seems to be working very heavily on graphics and tiles for in-game use. He has even posted a few screenshots for us to feast our eyes on.

Seven Towers Exult Mods

Marzo Junior has put his Seven Towers website back online at a new host, and has released updates of all three of his mods — Black Gate Keyring, SI Fixes, and the Avatar Pak. All of the latest versions can be downloaded from the respective project entries here at Aiera.

Ultima VII: The Feudal Lands

Wizardry Dragon has put his project’s website back online at a new host.

Ultima for the Civilization Series

Frilly Wumpus alerted me to these. General Maximus has produced an Ultima-derived scenario (in two forms) for . Both are set in after the events of . The forms of the scenario are as follows (one appearing to be a more difficult version of the scenario than the other):

Ultima X Conquest:

In the kingdom of Britannia, Lord British lost hold of his kingdom with breakway of the other seven city states now ruled by deviant warlords. Play as British under civilization group Bards. Forces and castles still loyal to you are now isolated in hostile teritory and may not hold for long. With news of the arrival of the hero of Britannia, the Avatar; the rebelion states begin marching towards Britain, the capital of Britannia for an pre-emptive strike. With the help of the mighty Avatar and his heroic companions, reclaim your entire kingdom!

Ultima X: Medieval Deity Challenge

In the kingdom of Britannia, Lord British(LB) lost hold of his kingdom with breakway of the other seven city states now ruled by independent warlords who were once friends of Lord British(LB) himself. Play as LB under civilisation group Bards. Forces or cities still loyal to you are now isolated in hostile teritory and may not hold for long. With news of the arrival of the hero of Britannia, the Avatar, the rebelions states has begin marching towards Britain, the capital of Britannia for an pre-emptive strike. With the help of the mighty Avatar and his companion Iolo, reclaim your entire kingdom!

The second form of the scenario seems to be more combat-oriented, and provides fewer allies/companions for the player. Either way, this seems like a neat idea, and I have created a project entry complete with downloads here at Aiera for it.

General Maximus also has an Ultima-inspired scenario for in the works, although as yet he has not released any downloads for it.

Ultima V for TI Calculators

Ranman informs us that his project — porting to the calculator — is nearing completion. He pegs the current project status at 98%, and his latest revisions to it include:

  • “Acknowledgments” menu option is now working
  • “Introduction” menu option is now working
  • “Create New Character” menu option is partially working

He’s getting close, O Reader! Very close!

Ultima IX: Redemption

Sage has added a couple of new entries to his development diary. As usual, the would-be reader must be registered at the forums.

* * *

Most Downloaded Files

  1. [drain file 200 url Ultima 9 Official Patch 1.18] ([drain file 200 size])
  2. [drain file 202 url Ultima 9 Unofficial Patch 1.19] ([drain file 202 size])
  3. [drain file 199 url Ultima 9 Combined Patch] ([drain file 199 size])
  4. [drain file 389 url Ultima V: Lazarus v1.2 (Windows)] ([drain file 389 size])
  5. [drain file 8 url Alter U9 (RPG-Maker 2000 version)] ([drain file 8 size])

Let’s see if any of the above changes in the coming weeks!

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4
Mar

Ultima for Civilization

   Posted by: Withstand the Fury Dragon    in Epic Ultima Spin-offs, Spin-offs

ultima-for-civ.jpg

Produced by: General Maximus
Website: Ultima for Civ IV
Releases:
* [drain file 500 url Ultima X Conquest for Civ III] ([drain file 500 size])
* [drain file 501 url Ultima X Conquest: Medieval Deity Version for Civ III] ([drain file 501 size])

General Maximus has produced an Ultima-derived scenario (in two forms) for . Both are set in after the events of . The forms of the scenario are as follows (one appearing to be a more difficult version of the scenario than the other):

Ultima X Conquest:

In the kingdom of Britannia, Lord British lost hold of his kingdom with breakway of the other seven city states now ruled by deviant warlords. Play as British under civilization group Bards. Forces and castles still loyal to you are now isolated in hostile teritory and may not hold for long. With news of the arrival of the hero of Britannia, the Avatar; the rebelion states begin marching towards Britain, the capital of Britannia for an pre-emptive strike. With the help of the mighty Avatar and his heroic companions, reclaim your entire kingdom!

Ultima X: Medieval Deity Challenge

In the kingdom of Britannia, Lord British(LB) lost hold of his kingdom with breakway of the other seven city states now ruled by independent warlords who were once friends of Lord British(LB) himself. Play as LB under civilisation group Bards. Forces or cities still loyal to you are now isolated in hostile teritory and may not hold for long. With news of the arrival of the hero of Britannia, the Avatar, the rebelions states has begin marching towards Britain, the capital of Britannia for an pre-emptive strike. With the help of the mighty Avatar and his companion Iolo, reclaim your entire kingdom!

The second form of the scenario seems to be more combat-oriented, and provides fewer allies/companions for the player.

 

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3
Mar

Realms of Ultima

   Posted by: Withstand the Fury Dragon    in Engines, Spin-offs

realms-of-ultima.jpg

Produced by: MokahTGS
Website: Realms of Ultima Blog
Releases:
* Moongates Prefab
* Moongates Demo
* Starter Module
* Realms of Ultima 2DA Pack v1.11
* Realms of Ultima Icon Pack v1.11
* Realms of Ultima Extras Fixes
* Realms of Ultima Prefab – New Magincia

This project also requires the Community Content Compilation and the Armor in Progress Compilation.

Doing for Neverwinter Nights 2 what did for , this project aims to create a complete “prefab” of — with a fully-implemented world map, all the historical Ultima quest objects, and pre-implemented scripts — for NWN2 builders to use as the base for -themed modules.

 

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