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Produced by: Gordon McNutt
Website: Nazghul CRPG
Releases:
* Windows Binary v0.6.0
* Mac OS X Universal Binary v0.5.6
* Source Code v0.6.0
* Nokia 770/M800
Still in development (although you can download and compile the source, which is currently at version 0.6.0), Nazghul is a 2D single-player computer role-playing game (CRPG) engine in the grand tradition of Ultimas 1 through 5. Much as with EUO, the developer proudly states that if you are looking for gorgeous graphics and squad-based combat, you should look elsewhere.
Haxima is the game being developed concurrently with the Nazghul engine, and features an Ultima-inspired tale of adventure.


March 14th, 2007 at 1:03 pm
This is quite a fun little title. It’s certainly a lot different to how it had been only a few months ago, and is continuing to grow. I’ve been pondering getting to grips with it’s Scheme internals and seeing what can be done…
October 11th, 2007 at 9:30 am
[...] Ultima 5 - a port of Nazghul/Haxima [...]
October 11th, 2007 at 9:47 am
[...] Ultima 5 - a port of Nazghul/Haxima [...]
November 5th, 2007 at 1:36 pm
[...] Gordon has released version 0.6.0 (only the source at present, though) of his Ultima-like engine Nazghul, and the associated game he is making with it, Haxima. You can download the updated version from the project’s SourceForge page, or from the project entry here at Aiera. [...]