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	<title>Comments on: EUO</title>
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	<link>http://www.ultimaaiera.com/spin-offs/euo/</link>
	<description>an Ultima Project archive site</description>
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		<title>By: KHdN - Kenneth Hynek (dot Net) &#187; Blog Archive &#187; New EUO Mapset</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-1368</link>
		<dc:creator>KHdN - Kenneth Hynek (dot Net) &#187; Blog Archive &#187; New EUO Mapset</dc:creator>
		<pubDate>Wed, 29 Apr 2009 17:46:30 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-1368</guid>
		<description>[...] uploaded the latest version of the game&#8217;s installer to Aiera, and it can be downloaded at the project entry:link-icon: there. Note that this updated seems only to pertain to the game&#8217;s 2D client, and [...]</description>
		<content:encoded><![CDATA[<p>[...] uploaded the latest version of the game&#8217;s installer to Aiera, and it can be downloaded at the project entry:link-icon: there. Note that this updated seems only to pertain to the game&#8217;s 2D client, and [...]</p>
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		<title>By: KHdN - Kenneth Hynek (dot Net) &#187; Blog Archive &#187; Updating my Ultima website - lots of project news!</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-1362</link>
		<dc:creator>KHdN - Kenneth Hynek (dot Net) &#187; Blog Archive &#187; Updating my Ultima website - lots of project news!</dc:creator>
		<pubDate>Wed, 29 Apr 2009 16:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-1362</guid>
		<description>[...] game has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via the project entry at [...]</description>
		<content:encoded><![CDATA[<p>[...] game has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via the project entry at [...]</p>
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		<title>By: Time Immortal &#187; Updating my Ultima website - lots of project news!</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-1343</link>
		<dc:creator>Time Immortal &#187; Updating my Ultima website - lots of project news!</dc:creator>
		<pubDate>Tue, 28 Apr 2009 16:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-1343</guid>
		<description>[...] game has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via the project entry at [...]</description>
		<content:encoded><![CDATA[<p>[...] game has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via the project entry at [...]</p>
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		<title>By: Ultima: Aiera &#187; New EUO Mapset</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-1049</link>
		<dc:creator>Ultima: Aiera &#187; New EUO Mapset</dc:creator>
		<pubDate>Wed, 17 Sep 2008 16:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-1049</guid>
		<description>[...] the latest version of the game&#8217;s installer here on the site, and it can be downloaded at the project entry. Note that this updated seems only to pertain to the game&#8217;s 2D client, and not its 3D client. [...]</description>
		<content:encoded><![CDATA[<p>[...] the latest version of the game&#8217;s installer here on the site, and it can be downloaded at the project entry. Note that this updated seems only to pertain to the game&#8217;s 2D client, and not its 3D client. [...]</p>
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		<title>By: Ultima: Aiera &#187; UW in Portuguese; Exult and Pentagram snapshots; EUO 3D; Project Britannia update</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-887</link>
		<dc:creator>Ultima: Aiera &#187; UW in Portuguese; Exult and Pentagram snapshots; EUO 3D; Project Britannia update</dc:creator>
		<pubDate>Thu, 08 May 2008 20:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-887</guid>
		<description>[...] the 3D client for EUO has been updated, and can be downloaded either the project website or via the project entry here at [...]</description>
		<content:encoded><![CDATA[<p>[...] the 3D client for EUO has been updated, and can be downloaded either the project website or via the project entry here at [...]</p>
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		<title>By: Ultima: Aiera &#187; Project Britannia web host change; EUO 3D v0.14; Seven Towers back online</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-738</link>
		<dc:creator>Ultima: Aiera &#187; Project Britannia web host change; EUO 3D v0.14; Seven Towers back online</dc:creator>
		<pubDate>Tue, 04 Mar 2008 18:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-738</guid>
		<description>[...] 0.14, fixing a bug with window minimization. Updated versions of the download are available through the project entry here at [...]</description>
		<content:encoded><![CDATA[<p>[...] 0.14, fixing a bug with window minimization. Updated versions of the download are available through the project entry here at [...]</p>
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		<title>By: Ultima: Aiera &#187; Massive Redemption Update; Lost Sosaria downloads, ACK v3 released</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-721</link>
		<dc:creator>Ultima: Aiera &#187; Massive Redemption Update; Lost Sosaria downloads, ACK v3 released</dc:creator>
		<pubDate>Fri, 22 Feb 2008 18:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-721</guid>
		<description>[...] installation instructions are available at the EUO forums, and the downloads are mirrored through the project entry here at [...]</description>
		<content:encoded><![CDATA[<p>[...] installation instructions are available at the EUO forums, and the downloads are mirrored through the project entry here at [...]</p>
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		<title>By: Ultima: Aiera &#187; Redemption looking for new members; EUO goes 3D; Realms of Ultima releases new content</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-703</link>
		<dc:creator>Ultima: Aiera &#187; Redemption looking for new members; EUO goes 3D; Realms of Ultima releases new content</dc:creator>
		<pubDate>Mon, 04 Feb 2008 20:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-703</guid>
		<description>[...] installation instructions are available at the EUO forums, and the downloads are mirrored through the project entry here at [...]</description>
		<content:encoded><![CDATA[<p>[...] installation instructions are available at the EUO forums, and the downloads are mirrored through the project entry here at [...]</p>
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		<title>By: Cat</title>
		<link>http://www.ultimaaiera.com/spin-offs/euo/comment-page-1/#comment-473</link>
		<dc:creator>Cat</dc:creator>
		<pubDate>Wed, 19 Sep 2007 01:11:02 +0000</pubDate>
		<guid isPermaLink="false">http://aiera.timeimmortal.net/spin-offs/euo/#comment-473</guid>
		<description>Just to correct this: although the original EUO did use Josh&#039;s U4 tiles, the current tile set is completely original. However, most monsters and tiles are based in the Ultima V canon (sand traps and so on, and you&#039;ll recognise your reflection in the mirror!). 

The &#039;classes&#039; are based on fighter / mage / rogue skills: each skill is governed by one of these, and a player can only have 125% total. To make this clearer - fighter specials (bash, cleave, and so on) require a 90 skill in a weapon, meaning you&#039;d raise your fighter percent to 90 if you trained this skill. Thus, if you wanted to use sixth circle spells as well, you&#039;d find you couldn&#039;t, as these require 60 in magery skills (magery, sorcery, piety). All in all, EUO has a lot of skills - ranging from the usual fighting ones to enchanting, animal taming, tinkering and so forth, however, players can tailor their characters to their own wishes to a large extent.

All the spells can be cast using the Ultima V runes, or for the non-Ultima fans, through a simpler list. The dungeons, of which there are over 30, are player made and with 1.2.0 going live, now incorporate the LUA scripting language - meaning that like in Ultima V (where you could zap rocks with your magic axes) you can now influence the dungeons through switches, puzzles and spawned monsters Although, yes, there are a couple of randomised dungeons on top of these as well!

There are also over 100 custom-written NPCs, and over 50 quests with more being added all the time. Leveling is done by meditating at the Shrines, which use a variant of the Ultima VI method - for example, the Shrine of Valor gives +6 strength, and the Shrine of Spirituality +2 to all stats.

All in all, if you loved Ultima V, EUO is well worth a look - nostalgia mixed in with quirky nethack nods and a designer whose doing rather smart things behind the now archaic front end! ;)</description>
		<content:encoded><![CDATA[<p>Just to correct this: although the original EUO did use Josh&#8217;s U4 tiles, the current tile set is completely original. However, most monsters and tiles are based in the Ultima V canon (sand traps and so on, and you&#8217;ll recognise your reflection in the mirror!). </p>
<p>The &#8216;classes&#8217; are based on fighter / mage / rogue skills: each skill is governed by one of these, and a player can only have 125% total. To make this clearer &#8211; fighter specials (bash, cleave, and so on) require a 90 skill in a weapon, meaning you&#8217;d raise your fighter percent to 90 if you trained this skill. Thus, if you wanted to use sixth circle spells as well, you&#8217;d find you couldn&#8217;t, as these require 60 in magery skills (magery, sorcery, piety). All in all, EUO has a lot of skills &#8211; ranging from the usual fighting ones to enchanting, animal taming, tinkering and so forth, however, players can tailor their characters to their own wishes to a large extent.</p>
<p>All the spells can be cast using the Ultima V runes, or for the non-Ultima fans, through a simpler list. The dungeons, of which there are over 30, are player made and with 1.2.0 going live, now incorporate the LUA scripting language &#8211; meaning that like in Ultima V (where you could zap rocks with your magic axes) you can now influence the dungeons through switches, puzzles and spawned monsters Although, yes, there are a couple of randomised dungeons on top of these as well!</p>
<p>There are also over 100 custom-written NPCs, and over 50 quests with more being added all the time. Leveling is done by meditating at the Shrines, which use a variant of the Ultima VI method &#8211; for example, the Shrine of Valor gives +6 strength, and the Shrine of Spirituality +2 to all stats.</p>
<p>All in all, if you loved Ultima V, EUO is well worth a look &#8211; nostalgia mixed in with quirky nethack nods and a designer whose doing rather smart things behind the now archaic front end! <img src='http://www.ultimaaiera.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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