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  • Announcing: The Ultima Codex

    The Ultima Codex, is the next phase in Ultima fandom online. I will no longer be posting news updates to this website. However, this site will remain online for the foreseeable future, both for reasons of posterity and as the home for the various project, utility, and patch downloads that were its beginning and which form its core. In time, these too will be moved over to The Ultima Codex, though it’s likely you’ll find them here for a long time to come as well.

Richard Garriott at SXSW

Richard Garriott gave a presentation on his trip to space, and other space-related concepts, over the weekend at SXSW.

Richard Garriott’s Mother Shakes Her “Robootie”

When Helen Garriott, his mother, couldn’t attend his wedding in France because of her health, Richard Garriott found a very…innovative solution to the problem.

Wasteland 2 Kickstarter Page Goes Live

Following in the wake of Double Fine’s awesome crowdfunding success, inXile Entertainment has finally got around to setting up the Kickstarter campaign for Wasteland 2, their proposed sequel to the grandfather of all post-apocalyptic RPGs!

Pax Britannia! (Updated!)

Andrew Owen is working on a tile-based Ultima fan-game set between Ultima 3 and Ultima 4. He has given it the title “Pax Britannia”.

BioWare Mondays

The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.

Icewind Dale Remade With Neverwinter Nights 2

A Neverwinter Nights 2-based remake of Black Isle’s Icewind Dale has been released. It isn’t just Ultima games getting remade!

Some Interesting Nuvie Devlopments

According to the most recent Changelog, Nuvie is starting to develop a full-screen mode.

The Savage Empire Remake: Slow Progress

Scythifuge talks about his busy schedule and slow progress on pixel art.

Ultima 3.5: Pax Britannia

Andrew Owen is working on a tile-based Ultima fan-game set between Ultima 3 and Ultima 4. He has given it the title “Pax Britannia”.

Bethesda Thursdays

The weekly round-up of news related to Bethesda Softworks and their excellent RPG series, The Elder Scrolls.

Big Huge Wednesdays

The weekly round-up of news related to 38 Studios/Big Huge Games and their upcoming open-world RPG, Kingdoms of Amalur: Reckoning.

Forgotten World: New Members & Promising Progress!

The Forgotten World team are welcoming some new team members this week, and are also reporting some progress that may in fact be incredibly significant in the future.

Why Do We Separate Western and Japanese RPGs?

Craig Stern, writing at IndieRPGs, elaborates on some of the major distinctions between WRPGs and JRPGs, and argues that it’s a good thing to make the distinction between the two game styles. For the most part, I agree.

Andy Panthro’s Ultima Textures for Minecraft Updated As Well! (Updated!)

Andy Panthro has updated his Ultima texture pack for Minecraft as well.

Piranha Bytes Tuesdays

The weekly round-up of news related to Piranha Bytes and their two excellent (and Ultima-inspired) RPG series, Gothic and Risen.

BioWare Mondays

The weekly round-up of news about BioWare, their various sub-studios, and the various RPG titles and series that they have produced or are working on.

And Now A Word From UVL Spanish!

Shyrion Dragon posted a brief update to the website of his project, a Spanish translation of Ultima V: Lazarus.

Slime attack!

I got round to do the next big step in the BackToRoots engine: monster scripting. Now monsters can have a Lua script attached to them and we have a few callbacks to diversify the behavior.

Zeph’s Ultima Textures for Minecraft Updated…Again!

Zeph has updated his Ultima 6-inspired texture pack for Minecraft again, adding support for several new blocks and a revamped menu screen for the game.

Stratics Interviews Jeff Skalski

Jeff Skalski sat down with Sosaria Reels at Stratics for a lengthy interview about his role as the Franchise Producer for Ultima.

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