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Archive for the ‘MD Remakes’ Category

Posted by WtF Dragon On June - 13 - 2008

[flickr size="small" float="alignright"]5349705406[/flickr]
Produced by: Saduj
Website: Ultima Restoration
Releases:

Utilities
* Ultima Potions (hak pak) (376.6 KiB, 598 hits)
* Ultima Potions (demo module) (37.0 KiB, 449 hits)
* Ultima Potions II (hak pak) (375.8 KiB, 437 hits)
* Ultima Potions II (demo module) (41.3 KiB, 418 hits)
* Venom Dagger (erf import file) (2.4 KiB, 437 hits)
* Venom Dagger (hak pak) (36.3 KiB, 446 hits)
* Venom Dagger (icons) (700 bytes, 445 hits)
* Venom Dagger (source files) (11.9 KiB, 445 hits)
* NPC Schedules (erf import file) (64.7 KiB, 412 hits)
* NPC Schedules (demo module) (455.6 KiB, 403 hits)
* NPC Schedules (readme) (4.2 KiB, 467 hits)
* Moongates (erf import file) (23.7 KiB, 440 hits)
* Moongates for CEP (erf import file) (23.7 KiB, 432 hits)
* Moongates (demo module) (198.5 KiB, 435 hits)
* Moongates for CEP (demo module) (565.3 KiB, 472 hits)
* Savage Empire Female Portraits (3.2 MiB, 585 hits)
* Savage Empire Male Portraits (1.6 MiB, 520 hits)
* Ultima Conversation System (files) (287.7 KiB, 465 hits)
* Ultima Conversation System (demo) (685.6 KiB, 427 hits)
* NWN 1.69 Portraits & Soundsets Unlocker (18.3 KiB, 482 hits)
* NWN 1.69 Portraits & Soundsets Unlocker (readme) (216 bytes, 478 hits)
* NWN 1.69 Portraits (93.4 KiB, 508 hits)
* NWN 1.69 Soundsets (31.6 KiB, 517 hits)

This is actually a comprehensive collection of utilities and in-progress remakes of titles, all done in the engine. The list of utilities is pretty comprehensive, including functional moongates (with !), NPC scheduling, animated potions, a conversation system to replace the default NWN system, and a very good reproduction of the venomous dagger of fame.

But even more promising is the list of remakes that are being put together by this team and others. Currently in progress are remakes of , (which provides the screenshot here), , , and . Most of these seem still to be in the early stages of development, but the Ultima 7 remake — which deals, it seems, only with the events of at present — looks to have progressed somewhat further.

Here is hoping, then, that this collective set of efforts bears much fruit in the future! As the projects progress, I’ll probably break off each remake into its own standalone entry. For now, this one omnibus entry will suffice.

Posted by WtF Dragon On August - 29 - 2007
nuvie

Nuvie

Produced by: Eric Fry
Website: Nuvie @ Sourceforge
Releases:
* Nuvie v0.3 (Windows) (999.5 KiB, 117 hits)
* Nuvie v0.3 (Mac) (3.1 MiB, 98 hits)
* Nuvie v0.3 (Source) (1.2 MiB, 93 hits)

Snapshots:
* Windows Snapshot (999.2 KiB, 407 hits)
* Mac OS X Snapshot (2.7 MiB, 315 hits)

Eric Fry’s novel remake of the engine is also going to be compatible with and . Though currently being developed under OS X, there are downloadable binaries for both and . The program source code is also available. users will have to compile from source.

Although the project website went silent between 2007 and 2011, work continued on Nuvie, as evidenced by the steady stream of code commits taking place in the background. New features were being added all the time — as of early 2011, the project even partially supported the FM-Towns port of the game, with its voiceovers and advanced sound effects. More than that, however, Nuvie also added limited support for the addition of custom sound sets as of that same date.

In April of 2011, just prior to the Easter weekend, Eric Fry announced the release of version 0.1 of Nuvie, the project’s first official release. It has since reached version 0.3.

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