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Produced by: Dorian Hawkmoon
Website: Ultima Ascension Traducción
Releases:
* [drain file 537 url Ultima Ascension Traducción] ([drain file 537 size])
This is a full translation of Ultima 9 into Spanish.
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Produced by: Titans of Ether
Website: Titans of Ether
Ultima IX: Redemption is being developed with the Morrowind: The Elder Scrolls engine, featuring a totally original plot, and original gameplay. This remake of Ultima 9 is planned to live up to the Ultima greatness that the original game failed to achieve. It will feature total freedom of doing good or evil (which the original didn’t grant) as well as multiple endings.
NOTE: As of Sept. 18, 2004, this project and The New King have become one unified effort under the direction of Corv. The New King will be the direct sequel to Redemption.
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Produced by: Dorian Hawkmoon
Website: Ultima Ascension Traducción
Releases:
* [drain file 537 url Ultima Ascension Traducción] ([drain file 537 size])
This is a full translation of Ultima 9 into Spanish.
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Produced by: Thepal
Website: Ethereal Software
Releases:
* Buccaneer’s Den Demo (requires the official plugins, Bloodmoon and Tribunal)
This remake is the only Ultima remake, at present, that is being made with the Oblivion engine. Unlike Redemption, Infinity Eternal is being made to be more faithful to the plot of the original Ultima 9 while adjusting those things which irritated many Ultima fans. The most interesting thing about this remake seems to be that it will feature travelling to other worlds, including Serpent Isle and other familiar worlds.
The above demo is from the days when the project was being built with the Morrowind engine, and so will not be reflective of the final product. It is being kept online for the moment pending the release of a new demo from the team.
Forgotten World started as a ‘Freedom Mod‘ for Ascension, assembled by Michael Menapace in response to the rather absurdly linear feel to the plot of this last Ultima title. The mod didn’t do much to alter the order of events in the game, or to change at all the inconsistencies encountered in Ultima 9’s plot. What it does do, however, is alter some aspects of the structure of Britannia, eliminating obstacles that previously prevented you from roaming the land of Britannia freely.
Eventually, the project grew and a team joined FIrstkniGHT. FIrstkniGHT himself left the team for a while, though the project moved on; it gained a website and grew more ambitious, evolving into an attempt to decode the Ascension game files with an eye toward building a world and game editor, in order to provide players with a better experience.
Firstknight (slight spelling change) has since rejoined the team, and the project has been split into two separate projects: Beautiful Britannia (a more “lush” version of the original Ultima 9) and its “Unlimited” spinoff (a more lush Ultima 9 with a few additions and revisions), and Forgotten World proper (the in-engine remake, which will feature many corrections and updates). The world editor is not being worked on as much; the team instead want to produce a series of viable Ascensions mods.
The ultimate goal of Forgotten World hasn’t changed, however: they are still intent on turning Ultima 9 — using its original, promising engine (albeit with a little help from the OGRE 3D engine as well) — into a canonical, consistent-with-its-predecessors Ultima game.
The project focus has also shifted in terms of the content the team is aiming to produce; Firstknight’s principal aim is to produce a series of well-crafted Ascension mods, rather than become lost chasing something which may not be deliverable in the first place.
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Produced by: Xenerkes Dragon
Website: Ultimatrix Homepage
Releases:
* Extended Setup
A powerful utility, this complex program allows you to edit every aspect of Ultima 9’s lengthy configuration without ever having to open OPTIONS.INI.
An interesting savegame for Ultima 9. The creator has travelled through a fair bit of the map using the fly cheat and finished a number of the column quests (recovering the glyphs in the process) without speaking to NPCs along the way, thereby avoiding tripping plot triggers as much as possible. The Terfin/Bucanneer’s Den subplot has been completed so as to grant the player access to Raven’s ship.
Essentially, some of the game has already been completed (but the player starts on the Britain docks with little or no equipment) but the remainder of the game (a fair chunk) is now effectively non-linear, and Britannia is yours to explore!
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Produced by: Meschiari Stefano
Website: Ultima IX Power Tools
Releases:
* Power Tools
A configuration package that puts to shame the limited configuration options that ship with Ascension. It includes three major components:
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Produced by: Aquamarine Dragon
Releases:
* [drain file 196 url Music Decoder] ([drain file 196 size])
This is a program to extract the music from Ultima 9 and encode it to the WAV format. It also includes the option to amplify the volume of the sound, as this is quite low in the native file format.