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Archive for the ‘U4 Remakes’ Category

Posted by WtF Dragon On February - 21 - 2008
akalabeth-nokia

Akalabeth on a Nokia

Produced by: Arnim Sauerbier
Website: Arnim Sauerbier
Releases:
* Aklabeth for Nokia Smartphones (33.6 KiB, 555 hits)
* Ultima 7 - Exult - Program (1.0 MiB, 373 hits)
* Ultima 7 - Exult - Data (14.0 MiB, 330 hits)
* Ultima 7 - Music (mono) (12.5 MiB, 322 hits)
* Ultima 7 - Music (stereo) (28.7 MiB, 377 hits)
* Ultima 8 - Pentagram - Program (766.2 KiB, 354 hits)
* Ultima 8 - Pentagram - libSDL (16.2 KiB, 303 hits)
* Ultima 8 - Pentagram - Configuration (998 bytes, 290 hits)

These are actually just ports of other projects (linked below), but as I’ve never seen so many in one place at one time (and from one person!), they are classified not only as ports but as their own separate entry on .

The following projects have been ported to the 770/N800 internet tablets:

It serves to note that these ports are ongoing works, and it further serves to note that some of the projects that have been ported (, for an easy example) are themselves incomplete. However, O Reader, if you use a Nokia 770/N800 internet tablet, and would like to be able to play some classic Ultima titles whilst on the go, this is likely a project for you!

Posted by WtF Dragon On October - 16 - 2007

[flickr size="thumbnail" float="left"]4122093867[/flickr]
Produced by: MagerValp
Website: Ultima IV Gold
Releases:
* Ultima 4 Gold (1.0 MiB, 539 hits)

This project is an improved version of for the . Notably, it features optimized code and no disk swapping ( users will have to flip the disk once only), and the save system has been revamped (saving is now possible in dungeons). Trainers have been improved, and even little fixes have found their way in — the music, for example, no longer interrupts when you are walking around in .

categories: U4 Remakes, Ultima 4
Posted by WtF Dragon On May - 9 - 2007

[flickr size="small" float="left"]5352095039[/flickr]
Produced by: Shattered Moon
Website: Classic Ultima Online
Releases:
* U4 Multiplayer Client (2.6 MiB, 506 hits)

This promising multiplayer game, made in the style of brings a classic tile-based single-player RPG experience into the realm of online gaming! Johnny Wood has implemented a UI and tile-based graphics engine that will be instantly familiar to long-time fans of the Ultima series, and continues to make improvements to the game to further enhance the Ultima-like feel of its gameplay.

The project is currently in an alpha stage, and there is a client available. You can download the client from , or through Dennis DeMarco’s website.

To play: launch the client, specify u4m.demarco.com as the game server, and then create a player.

Posted by WtF Dragon On April - 17 - 2007

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Produced by: Andrew Taylor, Darren Janeczek
Website: xu4- Ultima IV @ SourceForge
Releases:
* xu4 - Windows v1.0b4 (3.4 MiB, 312 hits)

Snapshots – May be unstable
* xu4 - Windows Snapshot (7.6 MiB, 451 hits)
* xu4 - Mac OS X Snapshot (19.7 MiB, 340 hits)

Andrew Taylor’s -based re-creation of is intended to be a cross-platform version of the game much as Exult is for .

xu4 is also compatible with the graphics update for Ultima 4.

The project fell dormant after 2008, but has since been restarted (as of January 2011) by Darren Janeczek, who intends to improve xu4′s game play experience, and restructure the code to facilitate the goal of porting the game to modern mobile platforms.

categories: U4 Remakes, Ultima 4
Posted by WtF Dragon On March - 5 - 2007

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Produced by: Devi and Glanestel Dragon
Website: Ultima IV Reborn, Ultima IV Reborn 1.1.0, and Ultima IV Reborn 1.2.1
Releases:
* Ultima 4 Reborn (5.0 MiB, 367 hits)
* Ultima IV Reborn 1.1.0 (1.7 MiB, 235 hits)
* Ultima IV Reborn 1.2.0 (1.8 MiB, 173 hits)
* Ultima IV Reborn 1.2.1 (1.8 MiB, 284 hits)

This remake of appeared on the Neverwinter Vault back in July 2003, although it only came to my attention some years later.

While not completely faithful to the original, this remake does do a good job of re-telling the story, and it seems that what few omissions/changes are present are a result of the choice of engine. For example, the s do not appear/disappear according to the moon phases of . While this can be implemented in , it does require a good deal of tedious and time-consuming event-scripting.

More recently, this remake has seen a few bug fixes and updates made to it courtesy of Glanestel Dragon, mostly based on feedback from people who’ve played the mod.

categories: U4 Remakes, Ultima 4
Posted by WtF Dragon On March - 5 - 2007

[flickr size="small" float="left"]5352725068[/flickr]

Produced by: Lyrac
Releases:
* Avatarship v1.3 (Module) (2.7 MiB, 438 hits)
* Avatarship v1.3 non-SoU (Module) (1.6 MiB, 282 hits)
* Avatarship v1.3 (Hak Pak) (48.0 MiB, 367 hits)
* Avatarship Music (18.8 MiB, 350 hits)

Zonker’s -based remake of is the first of the remakes to have reached completion. It should be compatible with most versions of NWN patched to at least version 1.32.

There are two versions of the module, one that requires the expansion pack and one that does not.

categories: U4 Remakes, Ultima 4
Posted by WtF Dragon On March - 5 - 2007

[flickr size="small" float="left"]5352731768[/flickr]
Produced by: George Stephan
Releases:
* Virtue of Humility v7.0401 (6.9 MiB, 688 hits)
* VoH World Editor (754.3 KiB, 268 hits) (probably out of date)
* VoH Readme (43.0 KiB, 426 hits)

Using , George Stephan has created a faithful remake of . Although initially he made the game available using either an Ultima 4 tileset or a higher-resolution tileset, his current iterations of the game blend the two tilesets together.

categories: U4 Remakes, Ultima 4

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