Ultima: Aiera
an Ultima Project archive site
Last updated: June 13th, 2008
Filed under Engines, General Utilities, MD Remakes, Martian Dreams, SE Remakes, Savage Empire, Spin-offs, U1 Remakes, U7 Remakes, U8 Remakes, Ultima 1, Ultima 7, Ultima 8
Produced by: Saduj
Website: Ultima Restoration
Releases:
Utilities
* Ultima Potions (hak pak) (376.62 KB)
* Ultima Potions (demo module) (37.02 KB)
* Ultima Potions v2 (hak pak) (375.84 KB)
* Ultima Potions v2 (demo module) (41.29 KB)
* Venom Dagger (erf import file) (2.44 KB)
* Venom Dagger (hak pak) (36.27 KB)
* Venom Dagger icons (700 bytes)
* Venom Dagger source (11.91 KB)
* NPC Schedules (erf import file) (64.71 KB)
* NPC Schedules (demo module) (455.61 KB)
* NPC Schedules (readme) (4.1 KB)
* Moongates (erf import file) (23.66 KB)
* Moongates (demo module) (198.47 KB)
* Savage Empire Female Portrait Pack (3.23 MB)
* Savage Empire Male Portrait Pack (1.57 MB)
* Conversation System Demo (65.83 KB)
* Conversation System Files (29.87 KB)
This is actually a comprehensive collection of utilities and in-progress remakes of Ultima titles, all done in the Neverwinter Nights engine. The list of utilities is pretty comprehensive, including functional moongates (with Orb of the Moons!), NPC scheduling, animated potions, a conversation system to replace the default NWN system, and a very good reproduction of the venomous dagger of Ultima 7 fame.
But even more promising is the list of remakes that are being put together by this team and others. Currently in progress are remakes of Ultima 1, Ultima 7 (which provides the screenshot here), Ultima 8, Savage Empire, and Martian Dreams. Most of these seem still to be in the early stages of development, but the Ultima 7 remake — which deals, it seems, only with the events of The Black Gate at present — looks to have progressed somewhat further.
Here is hoping, then, that this collective set of efforts bears much fruit in the future! As the projects progress, I’ll probably break off each remake into its own standalone entry. For now, this one omnibus entry will suffice.
Tags >>
Martian Dreams |
Neverwinter Nights |
Orb of the Moons |
Savage Empire |
The Black Gate |
Ultima |
Ultima 1 |
Ultima 7 |
Ultima 8
Last updated: May 7th, 2008
Filed under Inspired Works, Online Remakes, Spin-offs
Produced by: Max Breedon
Website: EUO
Releases:
* EUO Installer (3.34 MB)
* Patcher Update (use only if needed) (99.65 KB)
* Launcher (Client Configurator) (24.68 KB)
* Map Editor (158.8 KB)
* 3D Client (250.19 KB)
Borrowing a fair bit from other RPGs, EUO is intended to be a real-time, single/multi-player, persistent-world RPG…one that looks and plays much like Ultima 4 or Ultima 5. The project site proudly proclaims that those looking for mouse support and Diablo 3-style graphics should seek their fix elsewhere.
EUO uses a Ultima Online-like skill system, without player classes. Combat is based on dice rolling like in Neverwinter Nights (and with more Ultima Online influences, apparently). Although the original EUO did feature a U4-like tileset, the current iteration is completely original (although most monsters and traps will be familiar to Ultima 5 fans). Spells can be cast using either the Ultima 5 runes, or through a simpler list for the less-than-Ultima-proficient.
Also, the game now incorporates the LUA scripting language, meaning that the player can influence the dungeons to a greater degree through certain key actions. Leveling is done at shrines, with stats being upgraded along the same lines as happened in Ultima 6.
The game features over 100 NPCs and over 50 quests, with more being added all the time. And now, a 3D client is even available!
Tags >>
D&D |
Diablo 3 |
EUO |
LUA |
Neverwinter Nights |
RPG |
Ultima |
Ultima 4 |
Ultima 5 |
Ultima 6 |
Ultima Online
Last updated: May 7th, 2008
Filed under Engines, Spin-offs
Produced by: Team Lazarus & Team Archon
Website: Project Britannia
Releases:
* Milestone 2 Release (169.36 MB)
Updates (may be unstable):
* Britannia Art (92.89 MB)
* Britannia Logic (2.03 MB)
* Britannia Sound (4.73 MB)
* Britannia Map (86.78 MB)
Utilities
* Project Britannia Development Environment (463.75 KB)
* Container Override example (1.48 KB)
* Dungeon Siege Font Builder (618.99 KB)
* Dungeon Siege Skrit API (1.22 MB)
* Skrit/Template Cross-reference (6.09 MB)
* Dungeon Siege Toolkit (22.68 MB)
* Lazarus Lorebook Editor (288.69 KB)
* Rapid Tank Creator (245.99 KB)
* Siege Tools for Eclipse (Full) (56.51 MB)
* Siege Tools for Eclipse 1.0.29 (Plugin) (864.3 KB)
* Siege University Compilation (9.82 MB)
* Tank Viewer (382.1 KB)
* U6 Project UI Designer (1.22 MB)
* Conversation Compiler (227.29 KB)
* Conversation Editor Plugin for Siege Tools (100.41 KB)
* Book Editor Plugin for Siege Tools (37.61 KB)
* NPC/Schedule/Chest Generator (1.02 MB)
Milestone 1 Release:
* Project Britannia (1 of 3) (85.31 MB)
* Project Britannia (2 of 3) (71.81 MB)
* Project Britannia (3 of 3) (5.58 MB)
This ambitious project, a joint venture arising from the copperative developments of Ultima V: Lazarus and the Ultima 6 Project — both Dungeon Siege-based remakes of their respective Ultima titles — aims to create a platform for the easier creation of Ultima remakes (and, one would assume, spinoffs).
It’s “short list” of features is really too long to name here, but includes dynamic weather, ship navigation (a feature lost in many modern RPGs), complete day/night cycle, NPC scheduling, reagent-based spellcasting, moongates, dynamic factions, and a custom-build branching conversation system.
Or, to sum it all up in three words: it looks cool.
Now, the development team for Project Britannia is pretty active, and they are constantly putting out updates. The ones hosted here are current to the best of Aiera’s knowledge, but they may be a few days stale. To that end, the most current versions of the update files can always be found at the Project Britannia Change Log. Please note that these updates are likely unstable at present.
Tags >>
Dungeon Siege |
Project Britannia |
Ultima |
Ultima 6 Project |
Ultima V: Lazarus
Last updated: April 17th, 2008
Filed under Exult Total Conversions, SE Remakes, Savage Empire
Produced by: Scythifuge
Website: Exult Form Thread
A project to recreate Savage Empire using Exult. This relatively new project (announced June 16, 2006) is still in its infancy, but hopefully we will see it develop further! Scythifuge has been experimenting with the Gimp and PaintShop Pro, and one can hopefully assume that he’ll be adding some custom graphics work to this ambitious project.
Tags >>
Exult |
Gimp |
PaintShop Pro |
Savage Empire
Last updated: March 13th, 2008
Filed under Epic Ultima Spin-offs, Spin-offs
Produced by: Withstand the Fury Dragon
Website: Worlds of Ultima: Lost Sosaria
Downloads:
* Lost Sosaria (module) (582.85 KB)
* Castle Expanded v4 (hak pak) (19.04 MB)
* CEP2 No Tilesets (hak pak) (319.5 MB)
* No Cobble CRF (hak pak) (14.62 MB)
* Rocky Mountains v11.1 (hak pak) (20.48 MB)
* Seasonal Forest v9 (hak pak) (34.76 MB)
* Ultima Music (hak pak, music) (68.11 MB)
* ERF files (erf) (375.56 KB)
* CEP2 TLK file (tlk) (80.34 KB)
Worlds of Ultima: Lost Sosaria is a Neverwinter Nights module that tells the story of those companions of the Avatar who were missing without explanation after Ultima 7, as well as several other key characters from The Black Gate.
Pursuing Fellowship agents deep into the bowels of Britannia and the ruins of the Great Stygian Abyss, the companion Sentri leads his party of former friends and companions of the Avatar into an unknown part of the world: Lost Sosaria, one of the continents of Old Sosaria left missing after the death of the Wizard Mondain.
This project suspended development for a goodly while between 2005 and the present, and in fact Withstand the Fury Dragon has had to restart the module from scratch. However, he has revised his development plan, and feels confident that he can still deliver a good game with a large game world, this time using much more elegant tilesets.
Tags >>
Britannia |
Fellowship |
Great Stygian Abyss |
Lost Sosaria |
Mondain |
Neverwinter Nights |
Sentri |
Sosaria |
The Black Gate |
Ultima 7 |
Worlds of Ultima
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