Ultima: Aiera
an Ultima Project archive site
Last updated: March 6th, 2007
Filed under Orphanage
Produced by: dforger
Website: Underworld 2 Revival
Releases:
* Shared Files (Nov. 11, 2002)
* Windows Build (Nov. 11, 2002)
* Source Code (Nov. 11, 2002)
* User Manual
This remake of Underworld 2 for Windows has not been active in some time, and seems only partly developed.
However, its SourceForge page is still active, and as such the latest build and source code are available.
Last updated: March 5th, 2007
Filed under Orphanage
Produced by: Jim Cameron
Website: TSSHP @ SourceForge
Releases:
* TSSHP 0.2.10 (Win)
* Source
* SDL Graphics Library
While the link between System Shock and Ultima might seem…inobvious to many, it is actually less tenuous than it seems. One of the major similarities is the engines used by both games - it’s the same one. Oh, and apparently Warren Spector worked on System Shock 2.
Jim Cameron is working to reverse-engineer this rendering engine, and in doing so has put together a lot of technical information on the Underworld engine, and has also released an open-source version of it. Note that you’ll need the SDL Graphics Library to use it.
The project is now hosted through SourceForge, and development on it has resumed!
Last updated: March 5th, 2007
Filed under Orphanage
Produced by: Kevin Fishburne
Website: Ultima 5 - TES3 Mod
Downloads:
* Littoral 1.3.1 with documentation
This was the first new remake to go public in 2005, and it died almost as quickly as it arose. This Morrowind-based project aimed to create a faithful remake of Ultima 5.
Kevin Fishburne, before the project website went offline, completed and released Littoral, an incredibly powerful terrain-generation utility for Morrowind that would have sped his development process along handily, had the project remained active. It is available for download.
Last updated: March 4th, 2007
Filed under Orphanage
Produced by: Philippe Goetz
Website: Ultima Java
Releases:
* Ultima 1 Java 0.0.9
This ambitious project is an OS-independent engine for Ultima 1, written in Java and run through a website. It requires you to specify the path to the Ultima 1 data files (yes, you need to have the original game installed already) on your computer’s hard drive.
Initially, it seems the project was to include the ability to run Ultimas 1 through 5, although at the current time development seems to have halted.
Last updated: March 4th, 2007
Filed under Orphanage
Produced by: Peroxide
Website: Peroxide
Releases:
* Original Tech Demo
* Tech Demo 2.0
* Tech Demo 2.5.1 (Win)
* Tech Demo 2.5.1 (Linux)
This project began as an ambitious remake of Ultima 1. However, due to legal issues with EA, the project ceased to be a formal Ultima remake in January 2003.
However, Peroxide kept their stunning custom-made 3D engine alive a bit longer for a new project inspired by Ultima 1: ERA: The Arken Throne. This was supposed to be a published game, inspired by (but not actually) Ultima 1.
Sadly, Peroxide has shut ERA down. The team’s website now contains a message that seems to promise that they will reappear, with the ERA engine still in development and ERA under a new name.
Fortunately, Voyager Dragon managed to grab copies of the Ultima 1 Remake’s tech demos. Thanks also goes to Dino the Dark Dragon, who found a copy of tech demo 2.0.
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