5
Mar

Return to Serpent Isle: March Update

Posted by: wtf_dragon in Site News

Every good thing comes in chunks, like bits of brownie in the DQ Blizzard.

Sergorn Dragon has posted the latest monthly update for his “sequel to ” project, and the biggest thing to take away from it is that unlike previous Ultima titles or fan projects, is going to be broken up into chapters:

…we have decided to release the game in an Episodic format. Now this might come as a surprise for an Ultima game โ€“ but after careful consideration it appeared to be a good decision when taking into account both the scope and the amateurish nature of this Mod. Return is a big and ambitious project โ€“ and crafting the game as a whole will probably take years โ€“ so we felt (and the Engine offers us this possibility) it would be a good idea to take a more Episodic approach in developing the project, by crafting and releasing one Chapter at a time.

Exciting! The project has also reached an initial milestone of developing NPCs for its first chapter.

In other news: I really need to get back into a rhythm of checking all the project sites on some kind of regular basis. Time to unearth that list of bookmarks!

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This entry was posted on Friday, March 5th, 2010 at 4:50 pm and is filed under Site News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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