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	<title>Comments on: EUO turns five; Iris releases a new build; numerous project snapshot updates</title>
	<atom:link href="http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/</link>
	<description>an Ultima Project archive site</description>
	<lastBuildDate>Tue, 09 Mar 2010 10:52:21 -0800</lastBuildDate>
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		<title>By: Withstand the Fury Dragon</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-872</link>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
		<pubDate>Tue, 29 Apr 2008 16:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-872</guid>
		<description>Let me double-check.

Max size of uploaded files: 32768 KB
Max dimension of image (width or height): 3000 px

If you need this changed, let me know; I&#039;ve got plenty of free space to work with.</description>
		<content:encoded><![CDATA[<p>Let me double-check.</p>
<p>Max size of uploaded files: 32768 KB<br />
Max dimension of image (width or height): 3000 px</p>
<p>If you need this changed, let me know; I&#8217;ve got plenty of free space to work with.</p>
]]></content:encoded>
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	<item>
		<title>By: Hexxxer</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-871</link>
		<dc:creator>Hexxxer</dc:creator>
		<pubDate>Tue, 29 Apr 2008 01:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-871</guid>
		<description>Just wondering if there is a size limit on the photo section uploading. I have a few scans I would like to put up there over the coming weeks.</description>
		<content:encoded><![CDATA[<p>Just wondering if there is a size limit on the photo section uploading. I have a few scans I would like to put up there over the coming weeks.</p>
]]></content:encoded>
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	<item>
		<title>By: Ranman</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-864</link>
		<dc:creator>Ranman</dc:creator>
		<pubDate>Sun, 27 Apr 2008 19:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-864</guid>
		<description>Major differences between Ultima V for TI calcs and the PC version:

- Treasure chests will not be locked. The PC version had chests that were randomly locked and required a key to open.
- Opening a chest will automatically add all contents to the party&#039;s inventory. The PC version required the player to pick up all items individually.
- Sails are automatically unfurled upon boarding a frigate and will require a directional input to move. The PC version required you to yell &quot;unfurl&quot; and &quot;furl&quot;; whe the sails were unfurled frigate movement was automated based on the direction of wind. Although, wind still effects the movements of frigates on the calc version.
- Frigates will not be allowed to move over shallow water. This was possible in the PC version but the frigate would be damaged.
- You will not be able to &quot;holeup&quot; and camp on a frigate to make repairs.
- The armoury shops will only buy items that they offer for sale. The armoury shops on the PC version would buy any armoury item.
- All dungeon room puzzles are solved by using the &quot;push&quot; command.
- I&#039;m sure there are other subtle differences... but these are the biggies.

So... Overall I would say the Ultima V for TI calcs is about 97% identical to the PC version. Not too shabby.</description>
		<content:encoded><![CDATA[<p>Major differences between Ultima V for TI calcs and the PC version:</p>
<p>- Treasure chests will not be locked. The PC version had chests that were randomly locked and required a key to open.<br />
- Opening a chest will automatically add all contents to the party&#8217;s inventory. The PC version required the player to pick up all items individually.<br />
- Sails are automatically unfurled upon boarding a frigate and will require a directional input to move. The PC version required you to yell &#8220;unfurl&#8221; and &#8220;furl&#8221;; whe the sails were unfurled frigate movement was automated based on the direction of wind. Although, wind still effects the movements of frigates on the calc version.<br />
- Frigates will not be allowed to move over shallow water. This was possible in the PC version but the frigate would be damaged.<br />
- You will not be able to &#8220;holeup&#8221; and camp on a frigate to make repairs.<br />
- The armoury shops will only buy items that they offer for sale. The armoury shops on the PC version would buy any armoury item.<br />
- All dungeon room puzzles are solved by using the &#8220;push&#8221; command.<br />
- I&#8217;m sure there are other subtle differences&#8230; but these are the biggies.</p>
<p>So&#8230; Overall I would say the Ultima V for TI calcs is about 97% identical to the PC version. Not too shabby.</p>
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		<title>By: Ranman</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-863</link>
		<dc:creator>Ranman</dc:creator>
		<pubDate>Sun, 27 Apr 2008 18:33:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-863</guid>
		<description>Ultima V for TI calcs Update

- Ring of Regeneration is now working
- Amulet of Turning is now working
- Regenerative items are now regenerated on a daily basis</description>
		<content:encoded><![CDATA[<p>Ultima V for TI calcs Update</p>
<p>- Ring of Regeneration is now working<br />
- Amulet of Turning is now working<br />
- Regenerative items are now regenerated on a daily basis</p>
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	<item>
		<title>By: Ranman</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-850</link>
		<dc:creator>Ranman</dc:creator>
		<pubDate>Thu, 24 Apr 2008 03:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-850</guid>
		<description>Ultima V for TI calcs Update

- Slimes can now divide when hit
- Wisps can now disappear and reappear
- Some creatures take double damage when hit with fire
- When a player or creature is &quot;protected&quot;, damage is reduced by a factor of 2
- Players now have random movements after they drink too much
- The Negate Time spell now stops time for everything but your party
- Magical fields now affect all combat players
- Virtue points are now reduced if you kill a fleeing non-evil opponent

It is getting VERY close to completion!</description>
		<content:encoded><![CDATA[<p>Ultima V for TI calcs Update</p>
<p>- Slimes can now divide when hit<br />
- Wisps can now disappear and reappear<br />
- Some creatures take double damage when hit with fire<br />
- When a player or creature is &#8220;protected&#8221;, damage is reduced by a factor of 2<br />
- Players now have random movements after they drink too much<br />
- The Negate Time spell now stops time for everything but your party<br />
- Magical fields now affect all combat players<br />
- Virtue points are now reduced if you kill a fleeing non-evil opponent</p>
<p>It is getting VERY close to completion!</p>
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	<item>
		<title>By: Withstand the Fury Dragon</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-839</link>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
		<pubDate>Sat, 19 Apr 2008 20:22:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-839</guid>
		<description>&lt;b&gt;Ranman:&lt;/b&gt; Good to hear!  Excellent work!

&lt;b&gt;Hexxer:&lt;/b&gt; Give it time. :)</description>
		<content:encoded><![CDATA[<p><b>Ranman:</b> Good to hear!  Excellent work!</p>
<p><b>Hexxer:</b> Give it time. <img src='http://www.ultimaaiera.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Hexxxer</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-838</link>
		<dc:creator>Hexxxer</dc:creator>
		<pubDate>Sat, 19 Apr 2008 03:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-838</guid>
		<description>I am really suprised nobody has uploaded anything yet.</description>
		<content:encoded><![CDATA[<p>I am really suprised nobody has uploaded anything yet.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ranman</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-837</link>
		<dc:creator>Ranman</dc:creator>
		<pubDate>Sat, 19 Apr 2008 02:43:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-837</guid>
		<description>Ultima V for TI calcs beta testing is progressing quite nicely -- lots of bugs have been reported, found, and corrected as well as suggestions.

I still have a few special combat capabilities to add... and it progressing nicely!

I am anticipating the official first release to happen during the month of May. It&#039;s hard to believe that it is almost done!</description>
		<content:encoded><![CDATA[<p>Ultima V for TI calcs beta testing is progressing quite nicely &#8212; lots of bugs have been reported, found, and corrected as well as suggestions.</p>
<p>I still have a few special combat capabilities to add&#8230; and it progressing nicely!</p>
<p>I am anticipating the official first release to happen during the month of May. It&#8217;s hard to believe that it is almost done!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Withstand the Fury Dragon</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-835</link>
		<dc:creator>Withstand the Fury Dragon</dc:creator>
		<pubDate>Fri, 18 Apr 2008 19:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-835</guid>
		<description>Oops -- I&#039;ll correct that.  Thanks for the head&#039;s up!</description>
		<content:encoded><![CDATA[<p>Oops &#8212; I&#8217;ll correct that.  Thanks for the head&#8217;s up!</p>
]]></content:encoded>
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		<title>By: Nicodemus</title>
		<link>http://www.ultimaaiera.com/blog/euo-turns-five-iris-releases-a-new-build-numerous-project-snapshot-updates/comment-page-1/#comment-833</link>
		<dc:creator>Nicodemus</dc:creator>
		<pubDate>Fri, 18 Apr 2008 19:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=295#comment-833</guid>
		<description>Hey WtF, 
Just so as you know, the latest pictures are of Jhelom, not Trinsic as reported by yourself and Petrell on Dino&#039;s site.  I&#039;ve already written Dino to let him know as well.

Seems people really want to see Trinsic...maybe the next Dev Diary will have some pics of it...we&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Hey WtF,<br />
Just so as you know, the latest pictures are of Jhelom, not Trinsic as reported by yourself and Petrell on Dino&#8217;s site.  I&#8217;ve already written Dino to let him know as well.</p>
<p>Seems people really want to see Trinsic&#8230;maybe the next Dev Diary will have some pics of it&#8230;we&#8217;ll see.</p>
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