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	<title>Comments on: A quick note of thanks</title>
	<atom:link href="http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/</link>
	<description>The candles burn out for you; I am free</description>
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		<title>By: Petrell</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2108</link>
		<dc:creator>Petrell</dc:creator>
		<pubDate>Fri, 19 Feb 2010 16:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2108</guid>
		<description>Well if it helps, I&#039;m confused as well. Four long time gaming industry veterans (you did check the about - management page?) making small casual games for web, social networks (like the Sweet @$! Poker for facebook) and phones. Then again this seem to be the latest trend (like EA making that Lords of *Beep*. *shudder*) in the gaming industry.</description>
		<content:encoded><![CDATA[<p>Well if it helps, I&#8217;m confused as well. Four long time gaming industry veterans (you did check the about &#8211; management page?) making small casual games for web, social networks (like the Sweet @$! Poker for facebook) and phones. Then again this seem to be the latest trend (like EA making that Lords of *Beep*. *shudder*) in the gaming industry.</p>
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		<title>By: wtf_dragon</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2107</link>
		<dc:creator>wtf_dragon</dc:creator>
		<pubDate>Fri, 19 Feb 2010 15:00:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2107</guid>
		<description>Thanks for the tip, Petrell. Sergorn and I were looking at this yesterday, but we weren&#039;t really sure what to make of it.</description>
		<content:encoded><![CDATA[<p>Thanks for the tip, Petrell. Sergorn and I were looking at this yesterday, but we weren&#8217;t really sure what to make of it.</p>
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		<title>By: Petrell</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2106</link>
		<dc:creator>Petrell</dc:creator>
		<pubDate>Fri, 19 Feb 2010 14:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2106</guid>
		<description>Just giving you heads up. Richard Garriot apparently returns to gaming as Creative Director (as well as Co-Founder and Vice President of the company) of Portalarium, Inc. It&#039;s a company that develops and publishes online social games, virtual worlds and related services and products.

Company press release:
Astronaut and Hall-of-Fame Game Designer, 
Richard Garriott, Returns to Gaming
With New Social Media Company: Portalarium

AUSTIN, Texas, Feb. 17, 2010 – After a two-year hiatus to travel to the International Space Station, work on a film documentary, ignite a personal rapid transit initiative, and wrap up post-flight experiments and speaking engagements, veteran game designer, Richard Garriott, is returning to the video game industry where he has been a fixture for more than 30 years – this time with a broad-based new social media company called Portalarium™. Garriott is best known for his award-winning Ultima Series (ORIGIN/Electronic Arts) of fantasy role playing games and Ultima Online, the first commercially successful massively multiplayer online game released in 1997 and still operating today. 

For more information visit the company site: 
http://www.portalarium.com/</description>
		<content:encoded><![CDATA[<p>Just giving you heads up. Richard Garriot apparently returns to gaming as Creative Director (as well as Co-Founder and Vice President of the company) of Portalarium, Inc. It&#8217;s a company that develops and publishes online social games, virtual worlds and related services and products.</p>
<p>Company press release:<br />
Astronaut and Hall-of-Fame Game Designer,<br />
Richard Garriott, Returns to Gaming<br />
With New Social Media Company: Portalarium</p>
<p>AUSTIN, Texas, Feb. 17, 2010 – After a two-year hiatus to travel to the International Space Station, work on a film documentary, ignite a personal rapid transit initiative, and wrap up post-flight experiments and speaking engagements, veteran game designer, Richard Garriott, is returning to the video game industry where he has been a fixture for more than 30 years – this time with a broad-based new social media company called Portalarium™. Garriott is best known for his award-winning Ultima Series (ORIGIN/Electronic Arts) of fantasy role playing games and Ultima Online, the first commercially successful massively multiplayer online game released in 1997 and still operating today. </p>
<p>For more information visit the company site:<br />
<a href="http://www.portalarium.com/" rel="nofollow">http://www.portalarium.com/</a></p>
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		<title>By: wtf_dragon</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2101</link>
		<dc:creator>wtf_dragon</dc:creator>
		<pubDate>Wed, 17 Feb 2010 21:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2101</guid>
		<description>I&#039;ve tried to keep the link fairly surreptitious, to be honest (heh: how many Virtues can we squeeze into this comments thread?).

Don&#039;t get me wrong: I appreciate any support the community is willing to throw my way -- hosting isn&#039;t exactly cheap. At the same time, I don&#039;t want to splash &quot;HEY, DONATE!&quot; all over the site face. I like to think that this way, it is left as more of an option (and in truth, it was only ever added because people started emailing me asking if there was a system in place to drop a few bucks into the kitty.)

And then too, I wish I had more time to invest in getting the site back up to ship-shape condition for y&#039;all. I don&#039;t want to make my tip-mongering too bleedingly obvious when the site is operating at less than 100% capacity.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried to keep the link fairly surreptitious, to be honest (heh: how many Virtues can we squeeze into this comments thread?).</p>
<p>Don&#8217;t get me wrong: I appreciate any support the community is willing to throw my way &#8212; hosting isn&#8217;t exactly cheap. At the same time, I don&#8217;t want to splash &#8220;HEY, DONATE!&#8221; all over the site face. I like to think that this way, it is left as more of an option (and in truth, it was only ever added because people started emailing me asking if there was a system in place to drop a few bucks into the kitty.)</p>
<p>And then too, I wish I had more time to invest in getting the site back up to ship-shape condition for y&#8217;all. I don&#8217;t want to make my tip-mongering too bleedingly obvious when the site is operating at less than 100% capacity.</p>
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		<title>By: Mick - ToltecDragon</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2100</link>
		<dc:creator>Mick - ToltecDragon</dc:creator>
		<pubDate>Wed, 17 Feb 2010 21:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2100</guid>
		<description>Ahhh... got it. Haven&#039;t seen the link in news overview. Well, kind of brings me (and all the thousands of other dear readers) in zugzwang - the virtue of sacrifice is in demand here ;-)</description>
		<content:encoded><![CDATA[<p>Ahhh&#8230; got it. Haven&#8217;t seen the link in news overview. Well, kind of brings me (and all the thousands of other dear readers) in zugzwang &#8211; the virtue of sacrifice is in demand here <img src='http://www.ultimaaiera.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: wtf_dragon</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2099</link>
		<dc:creator>wtf_dragon</dc:creator>
		<pubDate>Wed, 17 Feb 2010 20:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2099</guid>
		<description>Humility suggests I keep as mum as I can on the matter. So let&#039;s just say that the link in square brackets, about two inches above your icon there, relates to it.</description>
		<content:encoded><![CDATA[<p>Humility suggests I keep as mum as I can on the matter. So let&#8217;s just say that the link in square brackets, about two inches above your icon there, relates to it.</p>
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	<item>
		<title>By: MIck - ToltecDragon</title>
		<link>http://www.ultimaaiera.com/blog/a-quick-note-of-thanks/comment-page-1/#comment-2098</link>
		<dc:creator>MIck - ToltecDragon</dc:creator>
		<pubDate>Wed, 17 Feb 2010 19:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ultimaaiera.com/?p=959#comment-2098</guid>
		<description>Don&#039;t let us die unillumined... news like this make me curious ;-)</description>
		<content:encoded><![CDATA[<p>Don&#8217;t let us die unillumined&#8230; news like this make me curious <img src='http://www.ultimaaiera.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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