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Ultima: Aiera

an Ultima Project archive site

Gaming convention in the works

Last updated: July 28th, 2008

I’ve signed on as the Technical Officer of a committee that is planning to host a gaming convention in my home city of , , . More details to follow, including recruitment/volunteer opportunities.

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Ultima Underworld for Dungeon Keeper; U6P Milestone 5 available here

Last updated: July 25th, 2008

I was contacted a while back (an inexcusably long while back, as it happens — my apologies!) by Zen, who passed along a bit of an addon module for based on the first level of the Abyss in .

As Zen doesn’t have a website to host the project at for himself, he has made it available to the world via , and I have (finally!!) created a project entry for it. Check thou it out, O Reader, if you’ve still got those Dungeon Keeper discs tucked away in a drawer or closet!

Also, I have added a download for the ’s Milestone 5 release to that project’s entry, so if you haven’t grabbed it from somewhere else already, you can now get it here as well.

Also, other news, courtesy of Dino’s Ultima Page:

Ultima V: Lazarus

Cheerful Dragon has released version 1.29 of his various mods and bugfixes for this remake of . These can be downloaded either at the previous forum link, or via the project entry here at Aiera.

Seven Towers Exult Mods

Marzo has released updates to his mods for , for both (Keyring) and (Fixes). The latest revisions of both can be downloaded through their respective project entries here at Aiera:

Ultima: Iris

Apparently, the project’s developers took home first prize at the Dusmania 10 hobby game development meeting in , . Congrats!

Ultima 5 for TI Calculators

Ranman has released version 1.01 of his port of Ultima 5 to the calculator. The up-to-date download can be found via the project entry here.

Exult

This remake has been updated recently — or, rather, the unstable 1.4 version has been updated, as has and its accompanying tools. The Exult team’s plugins for GiMP have also been updated this month, and the whole mess of things can be downloaded via the project entry here.

EUO

This Ultima-inspired game has seen the release of version 0.16 of its rudimentary 3D client, which can be downloaded via the project entry here at Aiera.

Ultima Restoration

This comprehensive multi-project has released screenshots of the Kilrathi space station from their remake of . With this completed, they now have all the cities, dungeons, and space stations fully mapped in the game — which, if I do say so myself, is damn good progress!

They’ve also added links to a good couple-dozen modules that I’m going to have to sort through in short order, so…well, it’s nice to know in advance what I’ll be up to for at least part of next week.

* * *

Also, the Wing Commander CIC team are attempting to back up what remains of the Origin Systems data library. They are looking for people with experience with this sort of thing, so if you’re one of those people who lives and breathes in backup tapes, you might want to check their project out.

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Ultima Underworld for Dungeon Keeper

Last updated: July 25th, 2008
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Produced by: Zen
Releases:
* Ultima Underworld for Dungeon Keeper (27.7 KB)

This is a multiplayer level based on the first level of . While Dungeon Keeper doesn’t do sloped surfaces the layout is otherwise very close.
Since much of the level is impenitrable rock much of the challenge in designing this level (and, presumably, subsequent levels also based on Underworld) came from managing the space for rooms well.

The map replaces level 61( Multiplayer 7) in-game, and is for 3 players (but it can be played by one player against the computer). The developer doesn’t have a website at which to host it, so this offering is more or less exclusive to at present.

To play the level:

  1. extract the file into the Dungeon Keeper ‘level’ directory
  2. Start Dungeon Keeper with the 1-player option
  3. choose multiplayer, then 1 player, and finally level 61
 
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EUO

Last updated: July 24th, 2008
euo.png

Produced by: Max Breedon
Website: EUO
Releases:
* EUO Installer (3.34 MB)
* Patcher Update (use only if needed) (99.65 KB)
* Launcher (Client Configurator) (24.68 KB)
* Map Editor (158.8 KB)
* 3D Client (253.32 KB)

Borrowing a fair bit from other RPGs, is intended to be a real-time, single/multi-player, persistent-world …one that looks and plays much like or . The project site proudly proclaims that those looking for mouse support and -style graphics should seek their fix elsewhere.

EUO uses a -like skill system, without player classes. Combat is based on dice rolling like in (and with more Ultima Online influences, apparently). Although the original EUO did feature a U4-like tileset, the current iteration is completely original (although most monsters and traps will be familiar to Ultima 5 fans). Spells can be cast using either the Ultima 5 runes, or through a simpler list for the less-than--proficient.

Also, the game now incorporates the scripting language, meaning that the player can influence the dungeons to a greater degree through certain key actions. Leveling is done at shrines, with stats being upgraded along the same lines as happened in .

The game features over 100 NPCs and over 50 quests, with more being added all the time. And now, a 3D client is even available!

 
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Ultima 6 Project - Archon

Last updated: July 24th, 2008
archon.png

Produced by: Exodus Project
Website: Archon
Releases:
* Milestone 1 (147.85 MB)
* Milestone 2 (225.61 MB)
* Milestone 3 (270.87 MB)
* Milestone 4 (356.82 MB)
* Milestone 5 (442.48 MB)

Tools:
* Font Builder (618.99 KB)
* Interface Designer (1.22 MB)
* Dev Tools (69.6 MB)

Tech Demo:
* Tech Demo (36.83 MB)

Another remake, this high-profile (and high-tech) project aims to re-create , adding many of the same features to that game as Lazarus promises for : enhanced music, expanded storyline, new characters and additional side quests.

 
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